* Only react to hotkeys that are pressed The global shortcuts are otherwise also triggering when the hotkey is being released. This affects at least Windows. * Provide `HotkeyState` on Global Shortcut Events Instead of ignoring the events where the shortcut is released, the state is now provided as an argument to the event handler.
26 lines
768 B
Rust
26 lines
768 B
Rust
//! Add global shortcuts to your app while a component is active
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//!
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//! This demo shows how to add a global shortcut to your app that toggles a signal. You could use this to implement
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//! a raycast-type app, or to add a global shortcut to your app that toggles a component on and off.
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//!
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//! These are *global* shortcuts, so they will work even if your app is not in focus.
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use dioxus::desktop::{use_global_shortcut, HotKeyState};
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use dioxus::prelude::*;
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fn main() {
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dioxus::LaunchBuilder::desktop().launch(app);
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}
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fn app() -> Element {
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let mut toggled = use_signal(|| false);
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_ = use_global_shortcut("ctrl+s", move |state| {
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if state == HotKeyState::Pressed {
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toggled.toggle();
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}
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});
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rsx!("toggle: {toggled}")
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}
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