* Fix nested rsx expansion by not using template titles * fix writers with nameless templates * fix clippy * dont commit vscode fix * fix release mode, pull out __template_name * fix axum_desktop * Fix core tests * Make most fields of HotReloadedTemplate public for testing * wip: formatting, compare all diff cases * slightly smarter diffing for dynamic nodes * add a comment about generic node diffing * clean up mutations a bit * fix load template * simplify maybe_rebuild * Restore write mutations flag in web * write_mutations -> skip_mutations --------- Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
842 lines
31 KiB
Rust
842 lines
31 KiB
Rust
use crate::innerlude::MountId;
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use crate::{Attribute, AttributeValue, DynamicNode::*};
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use crate::{VNode, VirtualDom, WriteMutations};
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use core::iter::Peekable;
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use crate::{
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arena::ElementId,
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innerlude::{ElementPath, ElementRef, VNodeMount, VText},
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nodes::DynamicNode,
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scopes::ScopeId,
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TemplateNode,
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};
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impl VNode {
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pub(crate) fn diff_node(
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&self,
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new: &VNode,
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dom: &mut VirtualDom,
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mut to: Option<&mut impl WriteMutations>,
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) {
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// The node we are diffing from should always be mounted
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debug_assert!(dom.mounts.get(self.mount.get().0).is_some() || to.is_none());
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// If the templates are different, we need to replace the entire template
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if self.template != new.template {
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let mount_id = self.mount.get();
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let mount = &dom.mounts[mount_id.0];
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let parent = mount.parent;
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return self.replace(std::slice::from_ref(new), parent, dom, to);
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}
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let mount_id = self.mount.get();
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self.move_mount_to(new, dom);
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// If the templates are the same, we don't need to do anything, except copy over the mount information
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if self == new {
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return;
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}
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// If the templates are the same, we can diff the attributes and children
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// Start with the attributes
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// Since the attributes are only side effects, we can skip diffing them entirely if the node is suspended and we aren't outputting mutations
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if let Some(to) = to.as_deref_mut() {
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self.diff_attributes(new, dom, to);
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}
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// Now diff the dynamic nodes
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for (dyn_node_idx, (old, new)) in self
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.dynamic_nodes
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.iter()
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.zip(new.dynamic_nodes.iter())
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.enumerate()
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{
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self.diff_dynamic_node(mount_id, dyn_node_idx, old, new, dom, to.as_deref_mut())
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}
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}
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fn move_mount_to(&self, new: &VNode, dom: &mut VirtualDom) {
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// Copy over the mount information
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let mount_id = self.mount.get();
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new.mount.set(mount_id);
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if mount_id.mounted() {
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let mount = &mut dom.mounts[mount_id.0];
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// Update the reference to the node for bubbling events
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mount.node = new.clone_mounted();
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}
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}
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fn diff_dynamic_node(
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&self,
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mount: MountId,
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idx: usize,
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old_node: &DynamicNode,
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new_node: &DynamicNode,
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dom: &mut VirtualDom,
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mut to: Option<&mut impl WriteMutations>,
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) {
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tracing::trace!("diffing dynamic node from {old_node:?} to {new_node:?}");
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match (old_node, new_node) {
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(Text(old), Text(new)) => {
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// Diffing text is just a side effect, if we are diffing suspended nodes and are not outputting mutations, we can skip it
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if let Some(to) = to {
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let mount = &dom.mounts[mount.0];
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self.diff_vtext(to, mount, idx, old, new)
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}
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}
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(Placeholder(_), Placeholder(_)) => {}
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(Fragment(old), Fragment(new)) => dom.diff_non_empty_fragment(
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to,
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old,
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new,
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Some(self.reference_to_dynamic_node(mount, idx)),
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),
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(Component(old), Component(new)) => {
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let scope_id = ScopeId(dom.mounts[mount.0].mounted_dynamic_nodes[idx]);
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self.diff_vcomponent(
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mount,
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idx,
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new,
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old,
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scope_id,
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Some(self.reference_to_dynamic_node(mount, idx)),
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dom,
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to,
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)
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}
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(old, new) => {
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// TODO: we should pass around the mount instead of the mount id
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// that would make moving the mount around here much easier
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// Mark the mount as unused. When a scope is created, it reads the mount and
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// if it is the placeholder value, it will create the scope, otherwise it will
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// reuse the scope
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let old_mount = dom.mounts[mount.0].mounted_dynamic_nodes[idx];
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dom.mounts[mount.0].mounted_dynamic_nodes[idx] = usize::MAX;
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let new_nodes_on_stack =
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self.create_dynamic_node(new, mount, idx, dom, to.as_deref_mut());
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// Restore the mount for the scope we are removing
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let new_mount = dom.mounts[mount.0].mounted_dynamic_nodes[idx];
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dom.mounts[mount.0].mounted_dynamic_nodes[idx] = old_mount;
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self.remove_dynamic_node(mount, dom, to, true, idx, old, Some(new_nodes_on_stack));
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// Restore the mount for the node we created
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dom.mounts[mount.0].mounted_dynamic_nodes[idx] = new_mount;
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}
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};
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}
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/// Try to get the dynamic node and its index for a root node
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pub(crate) fn get_dynamic_root_node_and_id(
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&self,
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root_idx: usize,
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) -> Option<(usize, &DynamicNode)> {
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self.template.roots[root_idx]
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.dynamic_id()
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.map(|id| (id, &self.dynamic_nodes[id]))
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}
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pub(crate) fn find_first_element(&self, dom: &VirtualDom) -> ElementId {
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let mount = &dom.mounts[self.mount.get().0];
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let first = match self.get_dynamic_root_node_and_id(0) {
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// This node is static, just get the root id
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None => mount.root_ids[0],
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// If it is dynamic and shallow, grab the id from the mounted dynamic nodes
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Some((idx, Placeholder(_) | Text(_))) => ElementId(mount.mounted_dynamic_nodes[idx]),
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// The node is a fragment, so we need to find the first element in the fragment
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Some((_, Fragment(children))) => {
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let child = children.first().unwrap();
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child.find_first_element(dom)
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}
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// The node is a component, so we need to find the first element in the component
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Some((id, Component(_))) => {
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let scope = ScopeId(mount.mounted_dynamic_nodes[id]);
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dom.get_scope(scope)
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.unwrap()
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.root_node()
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.find_first_element(dom)
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}
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};
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// The first element should never be the default element id (the root element)
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debug_assert_ne!(first, ElementId::default());
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first
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}
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pub(crate) fn find_last_element(&self, dom: &VirtualDom) -> ElementId {
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let mount = &dom.mounts[self.mount.get().0];
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let last_root_index = self.template.roots.len() - 1;
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let last = match self.get_dynamic_root_node_and_id(last_root_index) {
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// This node is static, just get the root id
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None => mount.root_ids[last_root_index],
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// If it is dynamic and shallow, grab the id from the mounted dynamic nodes
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Some((idx, Placeholder(_) | Text(_))) => ElementId(mount.mounted_dynamic_nodes[idx]),
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// The node is a fragment, so we need to find the first element in the fragment
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Some((_, Fragment(children))) => {
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let child = children.first().unwrap();
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child.find_first_element(dom)
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}
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// The node is a component, so we need to find the first element in the component
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Some((id, Component(_))) => {
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let scope = ScopeId(mount.mounted_dynamic_nodes[id]);
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dom.get_scope(scope)
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.unwrap()
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.root_node()
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.find_last_element(dom)
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}
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};
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// The last element should never be the default element id (the root element)
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debug_assert_ne!(last, ElementId::default());
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last
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}
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/// Diff the two text nodes
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///
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/// This just sets the text of the node if it's different.
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fn diff_vtext(
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&self,
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to: &mut impl WriteMutations,
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mount: &VNodeMount,
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idx: usize,
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left: &VText,
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right: &VText,
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) {
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if left.value != right.value {
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let id = ElementId(mount.mounted_dynamic_nodes[idx]);
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to.set_node_text(&right.value, id);
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}
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}
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pub(crate) fn replace(
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&self,
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right: &[VNode],
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parent: Option<ElementRef>,
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dom: &mut VirtualDom,
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to: Option<&mut impl WriteMutations>,
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) {
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self.replace_inner(right, parent, dom, to, true)
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}
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/// Replace this node with new children, but *don't destroy* the old node's component state
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///
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/// This is useful for moving a node from the rendered nodes into a suspended node
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pub(crate) fn move_node_to_background(
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&self,
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right: &[VNode],
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parent: Option<ElementRef>,
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dom: &mut VirtualDom,
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to: Option<&mut impl WriteMutations>,
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) {
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self.replace_inner(right, parent, dom, to, false)
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}
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pub(crate) fn replace_inner(
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&self,
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right: &[VNode],
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parent: Option<ElementRef>,
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dom: &mut VirtualDom,
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mut to: Option<&mut impl WriteMutations>,
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destroy_component_state: bool,
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) {
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let m = dom.create_children(to.as_deref_mut(), right, parent);
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// Instead of *just* removing it, we can use the replace mutation
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self.remove_node_inner(dom, to, destroy_component_state, Some(m))
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}
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/// Remove a node from the dom and potentially replace it with the top m nodes from the stack
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pub(crate) fn remove_node<M: WriteMutations>(
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&self,
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dom: &mut VirtualDom,
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to: Option<&mut M>,
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replace_with: Option<usize>,
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) {
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self.remove_node_inner(dom, to, true, replace_with)
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}
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/// Remove a node, but only maybe destroy the component state of that node. During suspense, we need to remove a node from the real dom without wiping the component state
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pub(crate) fn remove_node_inner<M: WriteMutations>(
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&self,
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dom: &mut VirtualDom,
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to: Option<&mut M>,
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destroy_component_state: bool,
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replace_with: Option<usize>,
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) {
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let mount = self.mount.get();
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if !mount.mounted() {
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return;
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}
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// Clean up any attributes that have claimed a static node as dynamic for mount/unmounts
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// Will not generate mutations!
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self.reclaim_attributes(mount, dom);
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// Remove the nested dynamic nodes
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// We don't generate mutations for these, as they will be removed by the parent (in the next line)
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// But we still need to make sure to reclaim them from the arena and drop their hooks, etc
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self.remove_nested_dyn_nodes::<M>(mount, dom, destroy_component_state);
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// Clean up the roots, assuming we need to generate mutations for these
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// This is done last in order to preserve Node ID reclaim order (reclaim in reverse order of claim)
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self.reclaim_roots(mount, dom, to, destroy_component_state, replace_with);
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if destroy_component_state {
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// Remove the mount information
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dom.mounts.remove(mount.0);
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}
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}
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fn reclaim_roots(
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&self,
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mount: MountId,
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dom: &mut VirtualDom,
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mut to: Option<&mut impl WriteMutations>,
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destroy_component_state: bool,
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replace_with: Option<usize>,
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) {
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let roots = self.template.roots;
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for (idx, node) in roots.iter().enumerate() {
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let last_node = idx == roots.len() - 1;
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if let Some(id) = node.dynamic_id() {
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let dynamic_node = &self.dynamic_nodes[id];
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self.remove_dynamic_node(
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mount,
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dom,
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to.as_deref_mut(),
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destroy_component_state,
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id,
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dynamic_node,
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replace_with.filter(|_| last_node),
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);
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} else if let Some(to) = to.as_deref_mut() {
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let mount = &dom.mounts[mount.0];
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let id = mount.root_ids[idx];
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if let (true, Some(replace_with)) = (last_node, replace_with) {
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to.replace_node_with(id, replace_with);
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} else {
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to.remove_node(id);
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}
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dom.reclaim(id);
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}
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}
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}
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fn remove_nested_dyn_nodes<M: WriteMutations>(
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&self,
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mount: MountId,
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dom: &mut VirtualDom,
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destroy_component_state: bool,
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) {
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let template = self.template;
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for (idx, dyn_node) in self.dynamic_nodes.iter().enumerate() {
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let path_len = template.node_paths.get(idx).map(|path| path.len());
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// Roots are cleaned up automatically above and nodes with a empty path are placeholders
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if let Some(2..) = path_len {
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self.remove_dynamic_node(
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mount,
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dom,
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Option::<&mut M>::None,
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destroy_component_state,
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idx,
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dyn_node,
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None,
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)
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}
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}
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}
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fn remove_dynamic_node(
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&self,
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mount: MountId,
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dom: &mut VirtualDom,
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mut to: Option<&mut impl WriteMutations>,
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destroy_component_state: bool,
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idx: usize,
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node: &DynamicNode,
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replace_with: Option<usize>,
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) {
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match node {
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Component(_comp) => {
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let scope_id = ScopeId(dom.mounts[mount.0].mounted_dynamic_nodes[idx]);
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dom.remove_component_node(to, destroy_component_state, scope_id, replace_with);
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}
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Text(_) | Placeholder(_) => {
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let id = ElementId(dom.mounts[mount.0].mounted_dynamic_nodes[idx]);
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if let Some(to) = to {
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if let Some(replace_with) = replace_with {
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to.replace_node_with(id, replace_with);
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} else {
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to.remove_node(id);
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}
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dom.reclaim(id)
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}
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}
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Fragment(nodes) => {
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for node in &nodes[..nodes.len() - 1] {
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node.remove_node_inner(dom, to.as_deref_mut(), destroy_component_state, None)
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}
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if let Some(last_node) = nodes.last() {
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last_node.remove_node_inner(dom, to, destroy_component_state, replace_with)
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}
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}
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};
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}
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pub(super) fn reclaim_attributes(&self, mount: MountId, dom: &mut VirtualDom) {
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let mut next_id = None;
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for (idx, path) in self.template.attr_paths.iter().enumerate() {
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// We clean up the roots in the next step, so don't worry about them here
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if path.len() <= 1 {
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continue;
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}
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// only reclaim the new element if it's different from the previous one
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let new_id = dom.mounts[mount.0].mounted_attributes[idx];
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if Some(new_id) != next_id {
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dom.reclaim(new_id);
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next_id = Some(new_id);
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}
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}
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}
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pub(super) fn diff_attributes(
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&self,
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new: &VNode,
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dom: &mut VirtualDom,
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to: &mut impl WriteMutations,
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) {
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let mount_id = self.mount.get();
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for (idx, (old_attrs, new_attrs)) in self
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.dynamic_attrs
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.iter()
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.zip(new.dynamic_attrs.iter())
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.enumerate()
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{
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let mut old_attributes_iter = old_attrs.iter().peekable();
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let mut new_attributes_iter = new_attrs.iter().peekable();
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let attribute_id = dom.mounts[mount_id.0].mounted_attributes[idx];
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let path = self.template.attr_paths[idx];
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loop {
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match (old_attributes_iter.peek(), new_attributes_iter.peek()) {
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(Some(old_attribute), Some(new_attribute)) => {
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// check which name is greater
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match old_attribute.name.cmp(new_attribute.name) {
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// The two attributes are the same, so diff them
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std::cmp::Ordering::Equal => {
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let old = old_attributes_iter.next().unwrap();
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let new = new_attributes_iter.next().unwrap();
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// Volatile attributes are attributes that the browser may override so we always update them
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let volatile = old.volatile;
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if volatile || old.value != new.value {
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self.write_attribute(
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path,
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new,
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attribute_id,
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mount_id,
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dom,
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to,
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);
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}
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}
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// In a sorted list, if the old attribute name is first, then the new attribute is missing
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std::cmp::Ordering::Less => {
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let old = old_attributes_iter.next().unwrap();
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self.remove_attribute(old, attribute_id, to)
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}
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// In a sorted list, if the new attribute name is first, then the old attribute is missing
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std::cmp::Ordering::Greater => {
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let new = new_attributes_iter.next().unwrap();
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self.write_attribute(path, new, attribute_id, mount_id, dom, to);
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}
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}
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}
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(Some(_), None) => {
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let left = old_attributes_iter.next().unwrap();
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self.remove_attribute(left, attribute_id, to)
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}
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(None, Some(_)) => {
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let right = new_attributes_iter.next().unwrap();
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self.write_attribute(path, right, attribute_id, mount_id, dom, to)
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}
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(None, None) => break,
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}
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}
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}
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}
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|
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fn remove_attribute(&self, attribute: &Attribute, id: ElementId, to: &mut impl WriteMutations) {
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match &attribute.value {
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AttributeValue::Listener(_) => {
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to.remove_event_listener(&attribute.name[2..], id);
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}
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_ => {
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to.set_attribute(
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attribute.name,
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attribute.namespace,
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&AttributeValue::None,
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id,
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);
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}
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}
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}
|
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|
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fn write_attribute(
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&self,
|
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path: &'static [u8],
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attribute: &Attribute,
|
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id: ElementId,
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|
mount: MountId,
|
|
dom: &mut VirtualDom,
|
|
to: &mut impl WriteMutations,
|
|
) {
|
|
match &attribute.value {
|
|
AttributeValue::Listener(_) => {
|
|
let element_ref = ElementRef {
|
|
path: ElementPath { path },
|
|
mount,
|
|
};
|
|
dom.elements[id.0] = Some(element_ref);
|
|
to.create_event_listener(&attribute.name[2..], id);
|
|
}
|
|
_ => {
|
|
to.set_attribute(attribute.name, attribute.namespace, &attribute.value, id);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Create this rsx block. This will create scopes from components that this rsx block contains, but it will not write anything to the DOM.
|
|
pub(crate) fn create(
|
|
&self,
|
|
dom: &mut VirtualDom,
|
|
parent: Option<ElementRef>,
|
|
mut to: Option<&mut impl WriteMutations>,
|
|
) -> usize {
|
|
// Get the most up to date template
|
|
let template = self.template;
|
|
|
|
// Initialize the mount information for this vnode if it isn't already mounted
|
|
if !self.mount.get().mounted() {
|
|
let entry = dom.mounts.vacant_entry();
|
|
let mount = MountId(entry.key());
|
|
self.mount.set(mount);
|
|
tracing::trace!(?self, ?mount, "creating template");
|
|
entry.insert(VNodeMount {
|
|
node: self.clone_mounted(),
|
|
parent,
|
|
root_ids: vec![ElementId(0); template.roots.len()].into_boxed_slice(),
|
|
mounted_attributes: vec![ElementId(0); template.attr_paths.len()]
|
|
.into_boxed_slice(),
|
|
mounted_dynamic_nodes: vec![usize::MAX; template.node_paths.len()]
|
|
.into_boxed_slice(),
|
|
});
|
|
}
|
|
|
|
// Walk the roots, creating nodes and assigning IDs
|
|
// nodes in an iterator of (dynamic_node_index, path) and attrs in an iterator of (attr_index, path)
|
|
let mut nodes = template.node_paths.iter().copied().enumerate().peekable();
|
|
let mut attrs = template.attr_paths.iter().copied().enumerate().peekable();
|
|
|
|
// Get the mounted id of this block
|
|
// At this point, we should have already mounted the block
|
|
debug_assert!(
|
|
dom.mounts.contains(
|
|
self.mount
|
|
.get()
|
|
.as_usize()
|
|
.expect("node should already be mounted"),
|
|
),
|
|
"Node mount should be valid"
|
|
);
|
|
let mount = self.mount.get();
|
|
|
|
// Go through each root node and create the node, adding it to the stack.
|
|
// Each node already exists in the template, so we can just clone it from the template
|
|
let nodes_created = template
|
|
.roots
|
|
.iter()
|
|
.enumerate()
|
|
.map(|(root_idx, root)| {
|
|
match root {
|
|
TemplateNode::Dynamic { id } => {
|
|
// Take a dynamic node off the depth first iterator
|
|
nodes.next().unwrap();
|
|
// Then mount the node
|
|
self.create_dynamic_node(
|
|
&self.dynamic_nodes[*id],
|
|
mount,
|
|
*id,
|
|
dom,
|
|
to.as_deref_mut(),
|
|
)
|
|
}
|
|
// For static text and element nodes, just load the template root. This may be a placeholder or just a static node. We now know that each root node has a unique id
|
|
TemplateNode::Text { .. } | TemplateNode::Element { .. } => {
|
|
if let Some(to) = to.as_deref_mut() {
|
|
self.load_template_root(mount, root_idx, dom, to);
|
|
}
|
|
|
|
// If this is an element, load in all of the placeholder or dynamic content under this root element too
|
|
if matches!(root, TemplateNode::Element { .. }) {
|
|
// This operation relies on the fact that the root node is the top node on the stack so we need to do it here
|
|
self.load_placeholders(
|
|
mount,
|
|
&mut nodes,
|
|
root_idx as u8,
|
|
dom,
|
|
to.as_deref_mut(),
|
|
);
|
|
// Now write out any attributes we need
|
|
if let Some(to) = to.as_deref_mut() {
|
|
self.write_attrs(mount, &mut attrs, root_idx as u8, dom, to);
|
|
}
|
|
}
|
|
|
|
// This creates one node on the stack
|
|
1
|
|
}
|
|
}
|
|
})
|
|
.sum();
|
|
|
|
// And return the number of nodes we created on the stack
|
|
nodes_created
|
|
}
|
|
}
|
|
|
|
impl VNode {
|
|
/// Get a reference back into a dynamic node
|
|
fn reference_to_dynamic_node(&self, mount: MountId, dynamic_node_id: usize) -> ElementRef {
|
|
ElementRef {
|
|
path: ElementPath {
|
|
path: self.template.node_paths[dynamic_node_id],
|
|
},
|
|
mount,
|
|
}
|
|
}
|
|
|
|
pub(crate) fn create_dynamic_node(
|
|
&self,
|
|
node: &DynamicNode,
|
|
mount: MountId,
|
|
dynamic_node_id: usize,
|
|
dom: &mut VirtualDom,
|
|
to: Option<&mut impl WriteMutations>,
|
|
) -> usize {
|
|
use DynamicNode::*;
|
|
match node {
|
|
Component(component) => {
|
|
let parent = Some(self.reference_to_dynamic_node(mount, dynamic_node_id));
|
|
self.create_component_node(mount, dynamic_node_id, component, parent, dom, to)
|
|
}
|
|
Fragment(frag) => {
|
|
let parent = Some(self.reference_to_dynamic_node(mount, dynamic_node_id));
|
|
dom.create_children(to, frag, parent)
|
|
}
|
|
Text(text) => {
|
|
// If we are diffing suspended nodes and are not outputting mutations, we can skip it
|
|
if let Some(to) = to {
|
|
self.create_dynamic_text(mount, dynamic_node_id, text, dom, to)
|
|
} else {
|
|
0
|
|
}
|
|
}
|
|
Placeholder(_) => {
|
|
// If we are diffing suspended nodes and are not outputting mutations, we can skip it
|
|
if let Some(to) = to {
|
|
tracing::trace!("creating placeholder");
|
|
self.create_placeholder(mount, dynamic_node_id, dom, to)
|
|
} else {
|
|
tracing::trace!("skipping creating placeholder");
|
|
0
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Load all of the placeholder nodes for descendent of this root node
|
|
///
|
|
/// ```rust, no_run
|
|
/// # use dioxus::prelude::*;
|
|
/// # let some_text = "hello world";
|
|
/// # let some_value = "123";
|
|
/// rsx! {
|
|
/// div { // We just wrote this node
|
|
/// // This is a placeholder
|
|
/// {some_value}
|
|
///
|
|
/// // Load this too
|
|
/// "{some_text}"
|
|
/// }
|
|
/// };
|
|
/// ```
|
|
///
|
|
/// IMPORTANT: This function assumes that root node is the top node on the stack
|
|
fn load_placeholders(
|
|
&self,
|
|
mount: MountId,
|
|
dynamic_nodes_iter: &mut Peekable<impl Iterator<Item = (usize, &'static [u8])>>,
|
|
root_idx: u8,
|
|
dom: &mut VirtualDom,
|
|
mut to: Option<&mut impl WriteMutations>,
|
|
) {
|
|
// Only take nodes that are under this root node
|
|
let from_root_node = |(_, path): &(usize, &[u8])| path.first() == Some(&root_idx);
|
|
while let Some((dynamic_node_id, path)) = dynamic_nodes_iter.next_if(from_root_node) {
|
|
let m = self.create_dynamic_node(
|
|
&self.dynamic_nodes[dynamic_node_id],
|
|
mount,
|
|
dynamic_node_id,
|
|
dom,
|
|
to.as_deref_mut(),
|
|
);
|
|
if let Some(to) = to.as_deref_mut() {
|
|
// If we actually created real new nodes, we need to replace the placeholder for this dynamic node with the new dynamic nodes
|
|
if m > 0 {
|
|
// The path is one shorter because the top node is the root
|
|
let path = &path[1..];
|
|
to.replace_placeholder_with_nodes(path, m);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// After we have written a root element, we need to write all the attributes that are on the root node
|
|
///
|
|
/// ```rust, ignore
|
|
/// rsx! {
|
|
/// div { // We just wrote this node
|
|
/// class: "{class}", // We need to set these attributes
|
|
/// id: "{id}",
|
|
/// style: "{style}",
|
|
/// }
|
|
/// }
|
|
/// ```
|
|
///
|
|
/// IMPORTANT: This function assumes that root node is the top node on the stack
|
|
fn write_attrs(
|
|
&self,
|
|
mount: MountId,
|
|
dynamic_attrbiutes_iter: &mut Peekable<impl Iterator<Item = (usize, &'static [u8])>>,
|
|
root_idx: u8,
|
|
dom: &mut VirtualDom,
|
|
to: &mut impl WriteMutations,
|
|
) {
|
|
let mut last_path = None;
|
|
// Only take nodes that are under this root node
|
|
let from_root_node = |(_, path): &(usize, &[u8])| path.first() == Some(&root_idx);
|
|
while let Some((attribute_idx, attribute_path)) =
|
|
dynamic_attrbiutes_iter.next_if(from_root_node)
|
|
{
|
|
let attribute = &self.dynamic_attrs[attribute_idx];
|
|
|
|
let id = match last_path {
|
|
// If the last path was exactly the same, we can reuse the id
|
|
Some((path, id)) if path == attribute_path => id,
|
|
// Otherwise, we need to create a new id
|
|
_ => {
|
|
let id = self.assign_static_node_as_dynamic(mount, attribute_path, dom, to);
|
|
last_path = Some((attribute_path, id));
|
|
id
|
|
}
|
|
};
|
|
|
|
for attr in &**attribute {
|
|
self.write_attribute(attribute_path, attr, id, mount, dom, to);
|
|
dom.mounts[mount.0].mounted_attributes[attribute_idx] = id;
|
|
}
|
|
}
|
|
}
|
|
|
|
fn load_template_root(
|
|
&self,
|
|
mount: MountId,
|
|
root_idx: usize,
|
|
dom: &mut VirtualDom,
|
|
to: &mut impl WriteMutations,
|
|
) -> ElementId {
|
|
// Get an ID for this root since it's a real root
|
|
let this_id = dom.next_element();
|
|
dom.mounts[mount.0].root_ids[root_idx] = this_id;
|
|
|
|
to.load_template(self.template, root_idx, this_id);
|
|
|
|
this_id
|
|
}
|
|
|
|
/// We have some dynamic attributes attached to a some node
|
|
///
|
|
/// That node needs to be loaded at runtime, so we need to give it an ID
|
|
///
|
|
/// If the node in question is the root node, we just return the ID
|
|
///
|
|
/// If the node is not on the stack, we create a new ID for it and assign it
|
|
fn assign_static_node_as_dynamic(
|
|
&self,
|
|
mount: MountId,
|
|
path: &'static [u8],
|
|
dom: &mut VirtualDom,
|
|
to: &mut impl WriteMutations,
|
|
) -> ElementId {
|
|
// This is just the root node. We already know it's id
|
|
if let [root_idx] = path {
|
|
return dom.mounts[mount.0].root_ids[*root_idx as usize];
|
|
}
|
|
|
|
// The node is deeper in the template and we should create a new id for it
|
|
let id = dom.next_element();
|
|
|
|
to.assign_node_id(&path[1..], id);
|
|
|
|
id
|
|
}
|
|
|
|
fn create_dynamic_text(
|
|
&self,
|
|
mount: MountId,
|
|
idx: usize,
|
|
text: &VText,
|
|
dom: &mut VirtualDom,
|
|
to: &mut impl WriteMutations,
|
|
) -> usize {
|
|
let new_id = mount.mount_node(idx, dom);
|
|
|
|
// If this is a root node, the path is empty and we need to create a new text node
|
|
to.create_text_node(&text.value, new_id);
|
|
// We create one node on the stack
|
|
1
|
|
}
|
|
|
|
pub(crate) fn create_placeholder(
|
|
&self,
|
|
mount: MountId,
|
|
idx: usize,
|
|
dom: &mut VirtualDom,
|
|
to: &mut impl WriteMutations,
|
|
) -> usize {
|
|
let new_id = mount.mount_node(idx, dom);
|
|
|
|
// If this is a root node, the path is empty and we need to create a new placeholder node
|
|
to.create_placeholder(new_id);
|
|
// We create one node on the stack
|
|
1
|
|
}
|
|
}
|
|
|
|
impl MountId {
|
|
fn mount_node(self, node_index: usize, dom: &mut VirtualDom) -> ElementId {
|
|
let id = dom.next_element();
|
|
dom.mounts[self.0].mounted_dynamic_nodes[node_index] = id.0;
|
|
id
|
|
}
|
|
}
|