Files
dioxus/examples/svg.rs
T
c5b33924ae updated the dependencies - maintaining compatibility and tests (#4363)
* Update dependencies in Cargo.lock

* added in the missing bevy example which was included in recent merge

* undo unneccessary library installation in gh actions

* cleaned up further

* Update dependencies in Cargo.toml and Cargo.lock askana_escape to 0.13

* updated code to make tests work

* updated the wgpu texture example

* replaced all direct reference with use

* fixed wgpu and jsframework errors in benches and examples

* Fix: Import black_box from std::hint

* grand finale upgrade

* updated cargo.lock

* Bump hyper-util to 0.1.15 and plist to 1.7.4

* remove some unused swc dependencies and add a command to update them in the future

---------

Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-07-14 13:03:40 -07:00

59 lines
2.0 KiB
Rust

//! Thanks to @japsu and their project https://github.com/japsu/jatsi for the example!
//!
//! This example shows how to create a simple dice rolling app using SVG and Dioxus.
//! The `svg` element and its children have a custom namespace, and are attached using different methods than regular
//! HTML elements. Any element can specify a custom namespace by using the `namespace` meta attribute.
//!
//! If you `go-to-definition` on the `svg` element, you'll see its custom namespace.
use dioxus::prelude::*;
use rand::{rng, Rng};
fn main() {
dioxus::launch(|| {
rsx! {
div { user_select: "none", webkit_user_select: "none", margin_left: "10%", margin_right: "10%",
h1 { "Click die to generate a new value" }
div { cursor: "pointer", height: "100%", width: "100%", Dice {} }
}
}
});
}
#[component]
fn Dice() -> Element {
const Y: bool = true;
const N: bool = false;
const DOTS: [(i64, i64); 7] = [(-1, -1), (-1, -0), (-1, 1), (1, -1), (1, 0), (1, 1), (0, 0)];
const DOTS_FOR_VALUE: [[bool; 7]; 6] = [
[N, N, N, N, N, N, Y],
[N, N, Y, Y, N, N, N],
[N, N, Y, Y, N, N, Y],
[Y, N, Y, Y, N, Y, N],
[Y, N, Y, Y, N, Y, Y],
[Y, Y, Y, Y, Y, Y, N],
];
let mut value = use_signal(|| 5);
let active_dots = use_memo(move || &DOTS_FOR_VALUE[(value() - 1) as usize]);
rsx! {
svg {
view_box: "-1000 -1000 2000 2000",
onclick: move |event| {
event.prevent_default();
value.set(rng().random_range(1..=6))
},
rect { x: -1000, y: -1000, width: 2000, height: 2000, rx: 200, fill: "#aaa" }
for ((x, y), _) in DOTS.iter().zip(active_dots.read().iter()).filter(|(_, &active)| active) {
circle {
cx: *x * 600,
cy: *y * 600,
r: 200,
fill: "#333"
}
}
}
}
}