* Rename dioxus-blitz to dioxus-native * Add CSS import support (#139) * Remove data dependencie from NetProvider + global provider. * Feat CSS import * Move net handler code out of util * Fixing test... * Use the better suited OnceLock instead of LazyLock * Removing static and move resource callback back out of the document. Signed-off-by: koko <kokos.kekse@gmail.com> * Make things work Signed-off-by: koko <kokos.kekse@gmail.com> * Fix the servo example Signed-off-by: koko <kokos.kekse@gmail.com> * Replace servo image with a more compact version Signed-off-by: koko <kokos.kekse@gmail.com> * revert: 8467b271 Signed-off-by: koko <kokos.kekse@gmail.com> --------- Signed-off-by: koko <kokos.kekse@gmail.com> * Create readme app * WPT: reuse FontContext to avoid reloading system fonts Takes runtime for css-flexbox from 12s -> 8s * Move Devtools to traits crate * Suppress unused variable warning * Implement net for DioxusDocument Signed-off-by: Nico Burns <nico@nicoburns.com> * Eliminate BlitzWindowEvent type Signed-off-by: Nico Burns <nico@nicoburns.com> * Make net crate use document id instead of window id Signed-off-by: Nico Burns <nico@nicoburns.com> * Rename and document net traits Signed-off-by: Nico Burns <nico@nicoburns.com> * Split `dioxus-native` crate into `dioxus-native` and `blitz-shell` crates (#163) * Rename waker module to event Signed-off-by: Nico Burns <nico@nicoburns.com> * Create seperate DioxusNativeApplication Signed-off-by: Nico Burns <nico@nicoburns.com> * Rename dioxus-native crate to blitz-shell Signed-off-by: Nico Burns <nico@nicoburns.com> * Split blitz-shell out of dioxus-native crate Signed-off-by: Nico Burns <nico@nicoburns.com> * Remove need for dioxus-native to depend directly on stylo --------- Signed-off-by: Nico Burns <nico@nicoburns.com> * Unnest dioxus-native modules Signed-off-by: Nico Burns <nico@nicoburns.com> * Split MutationWriter into it's own module Signed-off-by: Nico Burns <nico@nicoburns.com> * Split HtmlDocument into it's own crate Signed-off-by: Nico Burns <nico@nicoburns.com> * Rename dom field of Window to doc Signed-off-by: Nico Burns <nico@nicoburns.com> * Support prefers-color-scheme (dark mode) * Remove use of the `todo` macro in event handling and add a comment about it being a todo (#168) Using the `todo` macro causes a panic when this event is encountered. Noop is preferable in this case as it does not crash the application. This is especially annoying on platforms where `Ime::Enabled` event is sent upon application start even when the user is using a keyboard layout that does not need an IME support. There was added a "TODO" comment that informs about this feature being missing. Most IDEs and code editors have support/plugins/extensions to work with this type of comments and this type of comment is already used widely across the codebase. As such, the information about this feature not being implemented is not lost. * Upgrade to dioxus 0.6-rc.0 Signed-off-by: Nico Burns <nico@nicoburns.com> * Fix text input in dioxus-native Signed-off-by: Nico Burns <nico@nicoburns.com> * Make dioxus-native depend dioxus-core and dioxus-html rather than dioxus * Remove "full" feature from tokio * Move Viewport to blitz_traits Signed-off-by: Nico Burns <nico@nicoburns.com> * Make tokio optional in dioxus-native and blitz-shell Signed-off-by: Nico Burns <nico@nicoburns.com> * Make SVG support optional * Abstract renderer behind a trait blitz-shell no longer depends on blitz-renderer-vello Signed-off-by: Nico Burns <nico@nicoburns.com> * Split HTML launch functions out in `blitz` crate * feat: Add mousedown and mouseup event (#172) * feat: Add mousedown and mouseup event * feat: Triggering :active pseudo-class * fix: Triggering :active pseudo-class * Rename RendererEvent to DomEvent Signed-off-by: Nico Burns <nico@nicoburns.com> * Rename Document to BaseDocument. DocumentLike to Document Signed-off-by: Nico Burns <nico@nicoburns.com> * Move event and document abstractions to blitz-traits Signed-off-by: Nico Burns <nico@nicoburns.com> * Rename BlitzEvent to BlitzShellEvent Signed-off-by: Nico Burns <nico@nicoburns.com> * Restyle when style attribute is mutated * feat: Support text box mouse selection (#182) * Rename raw_dom_data to data Signed-off-by: Nico Burns <nico@nicoburns.com> * Rename dioxus-native to native * Add to workspace * simplify launch module, integrate native * Fix it up again * Update cargo lock * FIx: propagate accessibility feature fla * implement asset resolver * add native to feature match in cli * Implement document and history for native * use no-op eval * clippy * typos * typo * Convert logs to trace * Bump blitz to alpha releases * unset image data * fix style integration with blitz * fix a few lints * wire up ids * implement a few more events * add more helpful todo note * bump ci to allow edition 2024, use newer nightly * make clippy happy * also update matrix tests to rust 2024 * Add autofocus Co-authored-by: otgerrogla 2356820+otgerrogla@users.noreply.github.com * Wait for the suspense boundary above the router to resolve before sending the first streaming chunk (#3891) * Change the suspense streaming context after suspense is resolved in the router * Wait for the suspense context before streaming the first chunk in ssr * forward more response parts * warn * extract the hydration format into a crate * Fix hydration when no data is sent * forward web and server features * Fix suspense that starts on the client * fix use_server_future on the client * Add documentation for fullstack hooks and protocol * downgrade rust edition * fix clippy * fix tests * fix clippy * Fix pure web compile * undo changes to the fullstack router example * fix formatting * hoist a bunch of deps --------- Signed-off-by: koko <kokos.kekse@gmail.com> Signed-off-by: Nico Burns <nico@nicoburns.com> Co-authored-by: Nico Burns <nico@nicoburns.com> Co-authored-by: koko <72217393+kokoISnoTarget@users.noreply.github.com> Co-authored-by: David Husička <25853767+DavidHusicka@users.noreply.github.com> Co-authored-by: luoxiaozero <48741584+luoxiaozero@users.noreply.github.com> Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
dioxus-core
dioxus-core provides a fast and featureful VirtualDom implementation for Rust.
# tokio::runtime::Runtime::new().unwrap().block_on(async {
use dioxus_core::prelude::*;
use dioxus_core::*;
let mut vdom = VirtualDom::new(app);
let real_dom = SomeRenderer::new();
loop {
tokio::select! {
evt = real_dom.event() => {
let evt = Event::new(evt, true);
vdom.runtime().handle_event("onclick", evt, ElementId(0))
},
_ = vdom.wait_for_work() => {}
}
vdom.render_immediate(&mut real_dom.apply())
}
# fn app() -> Element { VNode::empty() }
# struct SomeRenderer; impl SomeRenderer { fn new() -> SomeRenderer { SomeRenderer } async fn event(&self) -> std::rc::Rc<dyn std::any::Any> { unimplemented!() } fn apply(&self) -> Mutations { Mutations::default() } }
# });
Features
A virtualdom is an efficient and flexible tree data structure that allows you to manage state for a graphical user interface. The Dioxus VirtualDom is perhaps the most fully-featured virtualdom implementation in Rust and powers renderers running across Web, Desktop, Mobile, SSR, TUI, LiveView, and more. When you use the Dioxus VirtualDom, you immediately enable users of your renderer to leverage the wide ecosystem of Dioxus components, hooks, and associated tooling.
Some features of dioxus-core include:
- UI components are just functions
- State is provided by hooks
- Deep integration with async
- Strong focus on performance
- Integrated hotreloading support
- Extensible system for UI elements and their attributes
If you are just starting, check out the Guides first.
Understanding the implementation
dioxus-core is designed to be a lightweight crate that. It exposes a number of flexible primitives without being deeply concerned about the intracices of state management itself. We provide a number of useful abstractions built on these primitives in the dioxus-hooks crate as well as the dioxus-signals crate.
The important abstractions to understand are:
- The [
VirtualDom] - The [
Component] and its [Properties] - Handling events
- Working with async
- Suspense
Usage
The dioxus crate exports the rsx macro which transforms a helpful, simpler syntax of Rust.
First, start with your app:
# use dioxus::dioxus_core::Mutations;
use dioxus::prelude::*;
// First, declare a root component
fn app() -> Element {
rsx!{
div { "hello world" }
}
}
fn main() {
// Next, create a new VirtualDom using this app as the root component.
let mut dom = VirtualDom::new(app);
// The initial render of the dom will generate a stream of edits for the real dom to apply
let mutations = dom.rebuild_to_vec();
}
Contributing
- Check out the website section on contributing.
- Report issues on our issue tracker.
- Join the discord and ask questions!
License
This project is licensed under the MIT license.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in Dioxus by you, shall be licensed as MIT, without any additional terms or conditions.