154 lines
4.6 KiB
Rust
154 lines
4.6 KiB
Rust
#![allow(missing_docs)]
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use crate::{use_callback, use_hook_did_run, use_signal, UseCallback};
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use dioxus_core::{
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prelude::{flush_sync, spawn, use_hook},
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Task,
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};
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use dioxus_signals::*;
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use dioxus_signals::{Readable, Writable};
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use std::future::Future;
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/// A hook that allows you to spawn a future.
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/// This future will **not** run on the server
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/// The future is spawned on the next call to `flush_sync` which means that it will not run on the server.
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/// To run a future on the server, you should use `spawn` directly.
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/// `use_future` **won't return a value**.
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/// If you want to return a value from a future, use `use_resource` instead.
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/// ```rust
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/// fn app() -> Element {
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/// let mut count = use_signal(|| 0);
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/// let mut running = use_signal(|| true);
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/// // `use_future` will spawn an infinitely running future that can be started and stopped
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/// use_future(move || async move {
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/// loop {
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/// if running() {
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/// count += 1;
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/// }
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/// tokio::time::sleep(Duration::from_millis(400)).await;
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/// }
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/// });
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/// rsx! {
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/// div {
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/// h1 { "Current count: {count}" }
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/// button { onclick: move |_| running.toggle(), "Start/Stop the count"}
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/// button { onclick: move |_| count.set(0), "Reset the count" }
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/// }
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/// }
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/// }
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/// ```
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pub fn use_future<F>(mut future: impl FnMut() -> F + 'static) -> UseFuture
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where
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F: Future + 'static,
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{
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let mut state = use_signal(|| UseFutureState::Pending);
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let mut callback = use_callback(move || {
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let fut = future();
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spawn(async move {
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flush_sync().await;
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state.set(UseFutureState::Pending);
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fut.await;
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state.set(UseFutureState::Ready);
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})
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});
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// Create the task inside a copyvalue so we can reset it in-place later
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let task = use_hook(|| CopyValue::new(callback.call()));
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// Early returns in dioxus have consequences for use_memo, use_resource, and use_future, etc
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// We *don't* want futures to be running if the component early returns. It's a rather weird behavior to have
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// use_memo running in the background even if the component isn't hitting those hooks anymore.
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//
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// React solves this by simply not having early returns interleave with hooks.
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// However, since dioxus allows early returns (since we use them for suspense), we need to solve this problem
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use_hook_did_run(move |did_run| match did_run {
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true => task.peek().resume(),
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false => task.peek().pause(),
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});
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UseFuture {
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task,
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state,
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callback,
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}
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}
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#[derive(Clone, Copy)]
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pub struct UseFuture {
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task: CopyValue<Task>,
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state: Signal<UseFutureState>,
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callback: UseCallback<Task>,
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}
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/// A signal that represents the state of a future
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// we might add more states (panicked, etc)
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#[derive(Clone, Copy, PartialEq, Hash, Eq, Debug)]
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pub enum UseFutureState {
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/// The future is still running
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Pending,
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/// The future has been forcefully stopped
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Stopped,
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/// The future has been paused, tempoarily
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Paused,
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/// The future has completed
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Ready,
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}
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impl UseFuture {
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/// Restart the future with new dependencies.
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///
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/// Will not cancel the previous future, but will ignore any values that it
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/// generates.
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pub fn restart(&mut self) {
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self.task.write().cancel();
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let new_task = self.callback.call();
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self.task.set(new_task);
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}
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/// Forcefully cancel a future
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pub fn cancel(&mut self) {
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self.state.set(UseFutureState::Stopped);
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self.task.write().cancel();
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}
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/// Pause the future
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pub fn pause(&mut self) {
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self.state.set(UseFutureState::Paused);
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self.task.write().pause();
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}
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/// Resume the future
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pub fn resume(&mut self) {
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if self.finished() {
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return;
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}
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self.state.set(UseFutureState::Pending);
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self.task.write().resume();
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}
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/// Get a handle to the inner task backing this future
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/// Modify the task through this handle will cause inconsistent state
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pub fn task(&self) -> Task {
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self.task.cloned()
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}
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/// Is the future currently finished running?
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///
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/// Reading this does not subscribe to the future's state
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pub fn finished(&self) -> bool {
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matches!(
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*self.state.peek(),
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UseFutureState::Ready | UseFutureState::Stopped
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)
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}
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/// Get the current state of the future.
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pub fn state(&self) -> ReadOnlySignal<UseFutureState> {
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self.state.into()
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}
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}
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