Files
dioxus/packages/core/src/lib.rs
T
2024-01-15 09:10:15 -06:00

96 lines
3.2 KiB
Rust

#![doc = include_str!("../README.md")]
#![doc(html_logo_url = "https://avatars.githubusercontent.com/u/79236386")]
#![doc(html_favicon_url = "https://avatars.githubusercontent.com/u/79236386")]
#![warn(missing_docs)]
mod any_props;
mod arena;
mod diff;
mod dirty_scope;
mod error_boundary;
mod events;
mod fragment;
mod global_context;
mod mutations;
mod nodes;
mod properties;
mod runtime;
mod scheduler;
mod scope_arena;
mod scope_context;
mod scopes;
mod virtual_dom;
pub(crate) mod innerlude {
pub use crate::arena::*;
pub use crate::dirty_scope::*;
pub use crate::error_boundary::*;
pub use crate::events::*;
pub use crate::fragment::*;
pub use crate::global_context::*;
pub use crate::mutations::*;
pub use crate::nodes::*;
pub use crate::properties::*;
pub use crate::runtime::{Runtime, RuntimeGuard};
pub use crate::scheduler::*;
pub use crate::scopes::*;
pub use crate::virtual_dom::*;
/// An [`Element`] is a possibly-none [`VNode`] created by calling `render` on [`Scope`] or [`ScopeState`].
///
/// An Errored [`Element`] will propagate the error to the nearest error boundary.
pub type Element = Option<VNode>;
/// A [`Component`] is a function that takes a [`Scope`] and returns an [`Element`].
///
/// Components can be used in other components with two syntax options:
/// - lowercase as a function call with named arguments (rust style)
/// - uppercase as an element (react style)
///
/// ## Rust-Style
///
/// ```rust, ignore
/// fn example(cx: Props) -> Element {
/// // ...
/// }
///
/// rsx!(
/// example()
/// )
/// ```
/// ## React-Style
/// ```rust, ignore
/// fn Example(cx: Props) -> Element {
/// // ...
/// }
///
/// rsx!(
/// Example {}
/// )
/// ```
pub type Component<P = ()> = fn(P) -> Element;
}
pub use crate::innerlude::{
fc_to_builder, generation, schedule_update, schedule_update_any, use_hook, vdom_is_rendering,
AnyValue, Attribute, AttributeValue, CapturedError, Component, DynamicNode, Element, ElementId,
Event, Fragment, HasAttributes, IntoDynNode, Mutation, Mutations, NoOpMutations, Properties,
RenderReturn, ScopeId, Task, Template, TemplateAttribute, TemplateNode, VComponent, VNode,
VNodeInner, VPlaceholder, VText, VirtualDom, WriteMutations,
};
/// The purpose of this module is to alleviate imports of many common types
///
/// This includes types like [`Scope`], [`Element`], and [`Component`].
pub mod prelude {
pub use crate::innerlude::{
consume_context, consume_context_from_scope, current_scope_id, fc_to_builder, generation,
has_context, needs_update, parent_scope, provide_context, provide_root_context,
push_future, remove_future, schedule_update, schedule_update_any, spawn, spawn_forever,
suspend, use_error_boundary, use_hook, AnyValue, Attribute, Component, Element,
ErrorBoundary, Event, EventHandler, Fragment, HasAttributes, IntoAttributeValue,
IntoDynNode, Properties, Runtime, RuntimeGuard, ScopeId, Task, Template, TemplateAttribute,
TemplateNode, Throw, VNode, VNodeInner, VirtualDom,
};
}