* Fix deduping assets * hash assets in the linker * fix extracting assets * Fix the hashed asset name * deserialize the asset back from the link section * prevent the read from being inlined * remove some extra logs * Fix liveview routing * Only look for direct dependencies on dioxus features * fix wasm split test * On wasm, create a new object file with the asset information * Fix multiple assets * add a regression test for 3467 * fix image link * fix linker out file * fix linux linker args * add windows linker command * fix linux link args * fix windows target triple * Expose an option to build assets in the linker intercept * Fix the standalone optimizer and document it in the dx help command * include the cli opt version in the hash * fix clippy * fix ssg port * add a safety note to the read_volatile call * move found assets log * fix some merge conflicts * fix build * make most env var for the linker optional * guess the target triple when dx acts as the linker intercept * automatically find the linker for normal builds * use the right linker in wasm mode * fix mac linker * look inside archive files (rlibs) * remove out.txt * fix clippy * fix typo * fix clippy * fix build * fix dx link name in docs * ignore libcompiler_builtins warnings * fix playwright * pass typocheck * fix printing sysroot * Modify final binary * fix wasm assets * remove old link section logic * fix tests * forward manganis export args * fail to evaluate relocatable address * retain all exports in the same pattern as other platforms * Fix adding assets during a wasm hot patch * less nesting and remove logs * fix clippy * log pdb files * read from pdb * print data section contents * print with object * normal windows builds working * fix hot patch windows * clean up logs * fix clippy * clean up assets * use the most recent pdb * fix doc test * fix typo * tiny nits * make bundled a reference instead of a pointer * add helpful comment to impl * match on file format * Fix asset hashing comment --------- Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
55 lines
1.4 KiB
Rust
55 lines
1.4 KiB
Rust
use const_serialize::SerializeConst;
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use crate::{
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CssAssetOptions, CssModuleAssetOptions, FolderAssetOptions, ImageAssetOptions, JsAssetOptions,
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};
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/// Settings for a generic asset
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#[derive(
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Debug,
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Eq,
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PartialEq,
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PartialOrd,
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Clone,
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Copy,
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Hash,
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SerializeConst,
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serde::Serialize,
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serde::Deserialize,
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)]
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#[repr(C, u8)]
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#[non_exhaustive]
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pub enum AssetOptions {
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/// An image asset
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Image(ImageAssetOptions),
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/// A folder asset
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Folder(FolderAssetOptions),
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/// A css asset
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Css(CssAssetOptions),
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/// A css module asset
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CssModule(CssModuleAssetOptions),
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/// A javascript asset
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Js(JsAssetOptions),
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/// An unknown asset
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Unknown,
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}
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impl AssetOptions {
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/// Try to get the extension for the asset. If the asset options don't define an extension, this will return None
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pub const fn extension(&self) -> Option<&'static str> {
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match self {
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AssetOptions::Image(image) => image.extension(),
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AssetOptions::Css(_) => Some("css"),
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AssetOptions::CssModule(_) => Some("css"),
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AssetOptions::Js(_) => Some("js"),
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AssetOptions::Folder(_) => None,
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AssetOptions::Unknown => None,
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}
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}
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/// Convert the options into options for a generic asset
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pub const fn into_asset_options(self) -> Self {
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self
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}
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}
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