* improve documentation for the fullstack server context * Add a section about axum integration to the crate root docs * make serve_dioxus_application accept the cfg builder directly * remove unused server_fn module * improve fullstack config docs * improve documentation for the server function macro * fix axum router extension link * Fix doc tests * Fix launch builder * Simplify the launch builder * don't re-export launch in the prelude * refactor fullstack launch * Fix fullstack launch builder * Update static generation with the new builder api * fix some formatting/overly broad launch replacements * fix custom menu example * fix fullstack/static generation examples * Fix static generation launch * A few small formatting fixes * Fix a few doc tests * implement LaunchConfig for serve configs * fix fullstack launch with separate web and server launch methods * fix check with all features * dont expose inner core module * clippy and check * fix readme --------- Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
48 lines
1.7 KiB
Rust
48 lines
1.7 KiB
Rust
//! This example shows how to use the `eval` function to run JavaScript code in the webview.
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//!
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//! Eval will only work with renderers that support javascript - so currently only the web and desktop/mobile renderers
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//! that use a webview. Native renderers will throw "unsupported" errors when calling `eval`.
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use async_std::task::sleep;
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use dioxus::prelude::*;
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fn main() {
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dioxus::launch(app);
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}
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fn app() -> Element {
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// Create a future that will resolve once the javascript has been successfully executed.
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let future = use_resource(move || async move {
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// Wait a little bit just to give the appearance of a loading screen
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sleep(std::time::Duration::from_secs(1)).await;
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// The `eval` is available in the prelude - and simply takes a block of JS.
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// Dioxus' eval is interesting since it allows sending messages to and from the JS code using the `await dioxus.recv()`
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// builtin function. This allows you to create a two-way communication channel between Rust and JS.
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let mut eval = eval(
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r#"
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dioxus.send("Hi from JS!");
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let msg = await dioxus.recv();
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console.log(msg);
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return "hi from JS!";
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"#,
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);
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// Send a message to the JS code.
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eval.send("Hi from Rust!".into()).unwrap();
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// Our line on the JS side will log the message and then return "hello world".
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let res = eval.recv().await.unwrap();
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// This will print "Hi from JS!" and "Hi from Rust!".
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println!("{:?}", eval.await);
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res
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});
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match future.value().as_ref() {
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Some(v) => rsx!( p { "{v}" } ),
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_ => rsx!( p { "waiting.." } ),
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}
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}
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