Files
dioxus/packages/native/src/prelude.rs
T
Nico Burns 31bee1417c Add a prelude module to Dioxus Native (#5104)
* Add prelude to dioxus-native crate

Signed-off-by: Nico Burns <nico@nicoburns.com>

* Fix unreachable_patterns lint

---------

Signed-off-by: Nico Burns <nico@nicoburns.com>
2025-12-25 16:51:51 -05:00

29 lines
1.1 KiB
Rust

// RSX and component definition
pub use dioxus_core;
pub use dioxus_core::{
consume_context, provide_context, spawn, suspend, try_consume_context, use_drop, use_hook,
AnyhowContext, Attribute, Callback, Component, Element, ErrorBoundary, ErrorContext, Event,
EventHandler, Fragment, HasAttributes, IntoDynNode, RenderError, ScopeId, SuspenseBoundary,
SuspenseContext, VNode, VirtualDom,
};
#[allow(deprecated)]
pub use dioxus_core_macro::{component, rsx, Props};
pub use dioxus_html as dioxus_elements;
pub use dioxus_html::{
events::*, extensions::*, global_attributes, keyboard_types, svg_attributes, traits::*,
GlobalAttributesExtension, SvgAttributesExtension,
};
pub use dioxus_html::{Code, Key, Location, Modifiers};
// Assets
pub use manganis::{self, *};
// Hooks, signals, stores
pub use dioxus_hooks::*;
pub use dioxus_signals::{self, *};
pub use dioxus_stores::{self, store, use_store, GlobalStore, ReadStore, Store, WriteStore};
// Document and History
pub use dioxus_document::{self as document, Meta, Stylesheet, Title};
pub use dioxus_history::{history, History};