- inline mac, windows, linux bundling in the cli - remove tauri bundle from our dep tree - trim down the rpm crate for fewer dependencies in tree - migrate from blacksmith to warpbuild - move off swc and instead use esbuild via tool - use dev drives in windows CI - use fork of nix action for faster caching - test bundling in CI - fix asset handling in linux - add default APPDATA location for webview2 installs for dioxus apps on windows
39 lines
856 B
Rust
39 lines
856 B
Rust
use dioxus::prelude::*;
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const CSS: Asset = asset!("/assets/style.css");
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fn app() -> Element {
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let mut num = use_signal(|| 0);
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rsx! {
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document::Link {
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href: CSS,
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rel: "stylesheet",
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}
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button {
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id: "increment-button",
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onclick: move |_| async move {
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let increment_amount = get_count().await.unwrap();
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*num.write() += increment_amount;
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},
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"Click me! Count: {num}"
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}
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}
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}
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#[post("/api/get_count")]
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async fn get_count() -> Result<i32> {
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Ok(1)
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}
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fn main() {
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let builder = dioxus::LaunchBuilder::new();
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#[cfg(feature = "desktop")]
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let builder = builder.with_cfg(
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dioxus::desktop::Config::new().with_windows_browser_args("--remote-debugging-port=8788"),
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);
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builder.launch(app);
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}
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