* Add the `onvisible` event using the IntersectionObserver * Add a visible example This example is based on https://codepen.io/ryanfinni/pen/VwZeGxN * Remove web-sys CustomEvent feature for html package * update js bindings and hash * Use dioxus doc instead of lorem ipsum * Fix clippy warning * Add get_target method to the event data * Make `get_time` return an Instant instead of a f64 * fix merge conflicts, compilinga * remove target * small nits * serialzie as time_ms * fix timing, works on desktop * remove latent nits, fix hash * box size clippy * fix browserlist cargo.lock --------- Co-authored-by: Evan Almloff <evanalmloff@gmail.com> Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
Dioxus Desktop Renderer
Render the Dioxus VirtualDom using the platform's native WebView implementation.
Desktop
One of Dioxus' flagship features is the ability to quickly build a native desktop app that looks and feels the same across platforms. Apps built with Dioxus are typically <5mb in size and use existing system resources, so they won't hog extreme amounts of RAM or memory.
Dioxus Desktop is built off Tauri. Right now there aren't any Dioxus abstractions over the menubar, handling, etc, so you'll want to leverage Tauri - mostly Wry and Tao directly. An upcoming release of Dioxus-Desktop will include components and hooks for notifications, global shortcuts, menubar, etc.
Getting Set up
Getting Set up with Dioxus-Desktop is quite easy. Make sure you have Rust and Cargo installed, and then create a new project:
$ cargo new --bin demo
$ cd app
Add Dioxus and the desktop renderer feature:
$ cargo add dioxus
$ cargo add dioxus-desktop
Edit your main.rs:
// main.rs
use dioxus::prelude::*;
fn main() {
dioxus_desktop::launch(app);
}
fn app() -> Element {
rsx! {
div {
"hello world!"
}
}
}
To configure the webview, menubar, and other important desktop-specific features, checkout out some of the launch configuration in the API reference.
Future Steps
Make sure to read the Dioxus Guide if you already haven't!