36 lines
1.3 KiB
Rust
36 lines
1.3 KiB
Rust
use dioxus::core::RenderReturn;
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use dioxus::prelude::*;
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use dioxus_tui::DioxusElementToNodeId;
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use dioxus_tui::Query;
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use dioxus_tui::Size;
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fn main() {
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dioxus_tui::launch(app);
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}
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fn app(cx: Scope) -> Element {
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let hue = use_state(cx, || 0.0);
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let brightness = use_state(cx, || 0.0);
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let tui_query: Query = cx.consume_context().unwrap();
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let mapping: DioxusElementToNodeId = cx.consume_context().unwrap();
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// disable templates so that every node has an id and can be queried
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cx.render(rsx! {
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div{
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width: "100%",
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background_color: "hsl({hue}, 70%, {brightness}%)",
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onmousemove: move |evt| {
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if let RenderReturn::Ready(node) = cx.root_node() {
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if let Some(id) = node.root_ids.get(0){
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let node = tui_query.get(mapping.get_node_id(id).unwrap());
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let Size{width, height} = node.size().unwrap();
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let pos = evt.inner().element_coordinates();
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hue.set((pos.x as f32/width as f32)*255.0);
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brightness.set((pos.y as f32/height as f32)*100.0);
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}
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}
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},
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"hsl({hue}, 70%, {brightness}%)",
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}
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})
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}
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