* implement const cbor encoding + decoding for basic types * implement map encoding and decoding * fix map test * all tests passing * dynamically sized arrays * smaller str encoding * swap array and list and add more documentation * move serialization and deserialization for each struct together * support both legacy and new assets * bump const serialize version * fix asset conversion code * pull out manganis symbol struct from tuble * test reading old asset versions * more list/array cleanup and bump rust version * fix clippy * switch cli opt port * install playwright deps * split cli-optimization package to avoid two dioxus' in the same crate * fix clippy * force the toast.png asset to be included in the linker stage #[used] has platform depedant behavior * bundle both formats in the link section and only use the asset the cli changed * remove sudo which doesn't exist on windows * add binstall to the playwright workflow * separate bin target for the old cli * lockfile * cargo update to get versions shaken out * notes on binstalls, add back `.read()` for compat * use 0.8.0-alpha.0 for const-serialize instead of 0.8 this ensures we can still publish breaking changes on 0.8 without taking over the full version * fix clippy in example * small debug nits * update rust-overlay in nix * fix flake? * migrate to new structure * just comment out binstalls * just remove old test harness --------- Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
47 lines
1.4 KiB
Rust
47 lines
1.4 KiB
Rust
use const_serialize::{deserialize_const, serialize_const, ConstVec};
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#[test]
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fn test_serialize_const_layout_primitive() {
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let mut buf = ConstVec::new();
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buf = serialize_const(&1234u32, buf);
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let buf = buf.as_ref();
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assert_eq!(deserialize_const!(u32, buf).unwrap().1, 1234u32);
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let mut buf = ConstVec::new();
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buf = serialize_const(&1234u64, buf);
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let buf = buf.as_ref();
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assert_eq!(deserialize_const!(u64, buf).unwrap().1, 1234u64);
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let mut buf = ConstVec::new();
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buf = serialize_const(&1234i32, buf);
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let buf = buf.as_ref();
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assert_eq!(deserialize_const!(i32, buf).unwrap().1, 1234i32);
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let mut buf = ConstVec::new();
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buf = serialize_const(&1234i64, buf);
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let buf = buf.as_ref();
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assert_eq!(deserialize_const!(i64, buf).unwrap().1, 1234i64);
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let mut buf = ConstVec::new();
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buf = serialize_const(&true, buf);
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assert_eq!(buf.as_ref(), [1u8]);
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let buf = buf.as_ref();
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assert!(deserialize_const!(bool, buf).unwrap().1);
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let mut buf = ConstVec::new();
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buf = serialize_const(&0.631f32, buf);
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let buf = buf.as_ref();
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assert_eq!(deserialize_const!(f32, buf).unwrap().1, 0.631);
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}
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#[test]
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fn test_serialize_primitive_too_little_data() {
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let mut buf = ConstVec::new();
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buf = buf.push(1);
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buf = buf.push(1);
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buf = buf.push(1);
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let buf = buf.as_ref();
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assert_eq!(deserialize_const!([u64; 10], buf), None);
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}
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