154 lines
4.5 KiB
Rust
154 lines
4.5 KiB
Rust
use dioxus::prelude::*;
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use serde::{de::DeserializeOwned, Serialize};
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use std::any::Any;
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use std::cell::Cell;
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use std::cell::Ref;
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use std::cell::RefCell;
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use std::fmt::Debug;
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use std::future::Future;
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use std::rc::Rc;
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use std::sync::Arc;
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/// A future that resolves to a value.
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///
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/// This runs the future only once - though the future may be regenerated
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/// through the [`UseServerFuture::restart`] method.
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///
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/// This is commonly used for components that cannot be rendered until some
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/// asynchronous operation has completed.
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///
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/// Whenever the hooks dependencies change, the future will be re-evaluated.
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/// If a future is pending when the dependencies change, the previous future
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/// will be allowed to continue
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///
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/// - dependencies: a tuple of references to values that are PartialEq + Clone
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#[must_use = "Consider using `cx.spawn` to run a future without reading its value"]
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pub fn use_server_future<T, F, D>(
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cx: &ScopeState,
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dependencies: D,
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future: impl FnOnce(D::Out) -> F,
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) -> Option<&UseServerFuture<T>>
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where
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T: 'static + Serialize + DeserializeOwned + Debug,
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F: Future<Output = T> + 'static,
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D: UseFutureDep,
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{
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let state = cx.use_hook(move || UseServerFuture {
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update: cx.schedule_update(),
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needs_regen: Cell::new(true),
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value: Default::default(),
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task: Cell::new(None),
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dependencies: Vec::new(),
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});
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let first_run = { state.value.borrow().as_ref().is_none() && state.task.get().is_none() };
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#[cfg(not(feature = "ssr"))]
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{
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if first_run {
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match crate::html_storage::deserialize::take_server_data() {
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Some(data) => {
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tracing::trace!("Loaded {data:?} from server");
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*state.value.borrow_mut() = Some(Box::new(data));
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state.needs_regen.set(false);
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return Some(state);
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}
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None => {
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tracing::trace!("Failed to load from server... running future");
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}
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};
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}
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}
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if dependencies.clone().apply(&mut state.dependencies) || state.needs_regen.get() {
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// We don't need regen anymore
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state.needs_regen.set(false);
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// Create the new future
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let fut = future(dependencies.out());
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// Clone in our cells
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let value = state.value.clone();
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let schedule_update = state.update.clone();
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// Cancel the current future
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if let Some(current) = state.task.take() {
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cx.remove_future(current);
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}
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state.task.set(Some(cx.push_future(async move {
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let data;
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#[cfg(feature = "ssr")]
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{
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data = fut.await;
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if first_run {
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if let Err(err) = crate::prelude::server_context().push_html_data(&data) {
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tracing::error!("Failed to push HTML data: {}", err);
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};
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}
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}
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#[cfg(not(feature = "ssr"))]
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{
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data = fut.await;
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}
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*value.borrow_mut() = Some(Box::new(data));
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schedule_update();
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})));
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}
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if first_run {
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#[cfg(feature = "ssr")]
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{
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tracing::trace!("Suspending first run of use_server_future");
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cx.suspend();
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}
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None
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} else {
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Some(state)
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}
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}
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pub struct UseServerFuture<T> {
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update: Arc<dyn Fn()>,
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needs_regen: Cell<bool>,
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task: Cell<Option<TaskId>>,
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dependencies: Vec<Box<dyn Any>>,
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value: Rc<RefCell<Option<Box<T>>>>,
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}
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impl<T> UseServerFuture<T> {
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/// Restart the future with new dependencies.
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///
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/// Will not cancel the previous future, but will ignore any values that it
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/// generates.
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pub fn restart(&self) {
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self.needs_regen.set(true);
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(self.update)();
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}
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/// Forcefully cancel a future
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pub fn cancel(&self, cx: &ScopeState) {
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if let Some(task) = self.task.take() {
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cx.remove_future(task);
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}
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}
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/// Return any value, even old values if the future has not yet resolved.
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///
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/// If the future has never completed, the returned value will be `None`.
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pub fn value(&self) -> Ref<'_, T> {
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Ref::map(self.value.borrow(), |v| v.as_deref().unwrap())
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}
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/// Get the ID of the future in Dioxus' internal scheduler
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pub fn task(&self) -> Option<TaskId> {
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self.task.get()
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}
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/// Get the current state of the future.
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pub fn reloading(&self) -> bool {
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self.task.get().is_some()
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}
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}
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