* Create a crate for constant serialization of config structs for manganis * use SerializeConst for the image asset builder * switch to a declarative macro for assets * add serializable options for each asset type * implement the new manganis macro * optimize assets in the CLI * Fix assets with dioxus formattable * reduce fuzzing test limits * use the new syntax in examples * fix avif support * Fix manganis doc tests * cache asset optimization * Split out asset and bundled asset * make hash pointer width independent * Fix manganis macro docs * add constvec::is_empty method to fix clippy lint * remove nasm feature * simplify test_rsplit_once test so typos passes * revert example change from clippy fix * always accept unix paths * fix windows path seperator * fix folder asset hash * Optimize assets in a blocking task * Fix asset options docs * Document Asset and BundledAsset * simplify the linker macro a bit * add more docs to AssetParser expansion * add image format helpers * Split by both unix and windows path separators and take the smallest one
36 lines
678 B
Rust
36 lines
678 B
Rust
use const_serialize::SerializeConst;
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use crate::AssetOptions;
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/// The builder for [`FolderAsset`]
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#[derive(
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Debug,
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PartialEq,
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PartialOrd,
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Clone,
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Copy,
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Hash,
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SerializeConst,
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serde::Serialize,
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serde::Deserialize,
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)]
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pub struct FolderAssetOptions {}
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impl Default for FolderAssetOptions {
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fn default() -> Self {
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Self::new()
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}
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}
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impl FolderAssetOptions {
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/// Create a new folder asset using the builder
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pub const fn new() -> Self {
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Self {}
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}
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/// Convert the options into options for a generic asset
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pub const fn into_asset_options(self) -> AssetOptions {
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AssetOptions::Folder(self)
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}
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}
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