* WIP multable deps * WIP: refactor and genralize state macro * add traversable trait * update tui to use elementid to index dom
250 lines
7.3 KiB
Rust
250 lines
7.3 KiB
Rust
use dioxus_core::*;
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use crate::state::union_ordered_iter;
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#[derive(Debug)]
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pub struct NodeView<'a> {
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inner: &'a VNode<'a>,
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mask: NodeMask,
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}
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impl<'a> NodeView<'a> {
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pub fn new(mut vnode: &'a VNode<'a>, view: NodeMask, vdom: &'a VirtualDom) -> Self {
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if let VNode::Component(sc) = vnode {
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let scope = vdom.get_scope(sc.scope.get().unwrap()).unwrap();
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vnode = scope.root_node();
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}
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Self {
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inner: vnode,
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mask: view,
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}
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}
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pub fn id(&self) -> ElementId {
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self.inner.mounted_id()
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}
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pub fn tag(&self) -> Option<&'a str> {
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self.mask.tag.then(|| self.el().map(|el| el.tag)).flatten()
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}
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pub fn namespace(&self) -> Option<&'a str> {
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self.mask
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.namespace
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.then(|| self.el().and_then(|el| el.namespace))
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.flatten()
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}
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pub fn attributes(&self) -> impl Iterator<Item = &Attribute<'a>> {
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self.el()
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.map(|el| el.attributes)
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.unwrap_or_default()
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.iter()
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.filter(|a| self.mask.attritutes.contains_attribute(a.name))
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}
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pub fn text(&self) -> Option<&str> {
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self.mask
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.text
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.then(|| self.txt().map(|txt| txt.text))
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.flatten()
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}
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pub fn listeners(&self) -> &'a [Listener<'a>] {
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self.el().map(|el| el.listeners).unwrap_or_default()
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}
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fn el(&self) -> Option<&'a VElement<'a>> {
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if let VNode::Element(el) = &self.inner {
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Some(el)
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} else {
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None
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}
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}
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fn txt(&self) -> Option<&'a VText<'a>> {
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if let VNode::Text(txt) = &self.inner {
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Some(txt)
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} else {
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None
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}
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}
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}
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#[derive(PartialEq, Eq, Clone, Debug)]
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pub enum AttributeMask {
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All,
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Dynamic(Vec<&'static str>),
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Static(&'static [&'static str]),
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}
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impl AttributeMask {
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pub const NONE: Self = Self::Static(&[]);
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fn contains_attribute(&self, attr: &'static str) -> bool {
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match self {
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AttributeMask::All => true,
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AttributeMask::Dynamic(l) => l.binary_search(&attr).is_ok(),
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AttributeMask::Static(l) => l.binary_search(&attr).is_ok(),
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}
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}
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pub fn single(new: &'static str) -> Self {
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Self::Dynamic(vec![new])
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}
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pub fn verify(&self) {
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match &self {
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AttributeMask::Static(attrs) => debug_assert!(
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attrs.windows(2).all(|w| w[0] < w[1]),
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"attritutes must be increasing"
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),
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AttributeMask::Dynamic(attrs) => debug_assert!(
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attrs.windows(2).all(|w| w[0] < w[1]),
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"attritutes must be increasing"
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),
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_ => (),
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}
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}
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pub fn union(&self, other: &Self) -> Self {
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let new = match (self, other) {
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(AttributeMask::Dynamic(s), AttributeMask::Dynamic(o)) => AttributeMask::Dynamic(
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union_ordered_iter(s.iter().copied(), o.iter().copied(), s.len() + o.len()),
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),
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(AttributeMask::Static(s), AttributeMask::Dynamic(o)) => AttributeMask::Dynamic(
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union_ordered_iter(s.iter().copied(), o.iter().copied(), s.len() + o.len()),
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),
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(AttributeMask::Dynamic(s), AttributeMask::Static(o)) => AttributeMask::Dynamic(
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union_ordered_iter(s.iter().copied(), o.iter().copied(), s.len() + o.len()),
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),
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(AttributeMask::Static(s), AttributeMask::Static(o)) => AttributeMask::Dynamic(
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union_ordered_iter(s.iter().copied(), o.iter().copied(), s.len() + o.len()),
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),
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_ => AttributeMask::All,
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};
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new.verify();
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new
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}
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fn overlaps(&self, other: &Self) -> bool {
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fn overlaps_iter(
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self_iter: impl Iterator<Item = &'static str>,
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mut other_iter: impl Iterator<Item = &'static str>,
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) -> bool {
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if let Some(mut other_attr) = other_iter.next() {
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for self_attr in self_iter {
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while other_attr < self_attr {
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if let Some(attr) = other_iter.next() {
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other_attr = attr;
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} else {
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return false;
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}
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}
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if other_attr == self_attr {
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return true;
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}
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}
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}
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false
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}
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match (self, other) {
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(AttributeMask::All, AttributeMask::All) => true,
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(AttributeMask::All, AttributeMask::Dynamic(v)) => !v.is_empty(),
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(AttributeMask::All, AttributeMask::Static(s)) => !s.is_empty(),
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(AttributeMask::Dynamic(v), AttributeMask::All) => !v.is_empty(),
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(AttributeMask::Static(s), AttributeMask::All) => !s.is_empty(),
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(AttributeMask::Dynamic(v1), AttributeMask::Dynamic(v2)) => {
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overlaps_iter(v1.iter().copied(), v2.iter().copied())
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}
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(AttributeMask::Dynamic(v), AttributeMask::Static(s)) => {
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overlaps_iter(v.iter().copied(), s.iter().copied())
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}
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(AttributeMask::Static(s), AttributeMask::Dynamic(v)) => {
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overlaps_iter(v.iter().copied(), s.iter().copied())
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}
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(AttributeMask::Static(s1), AttributeMask::Static(s2)) => {
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overlaps_iter(s1.iter().copied(), s2.iter().copied())
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}
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}
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}
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}
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impl Default for AttributeMask {
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fn default() -> Self {
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AttributeMask::Static(&[])
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}
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}
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#[derive(Default, PartialEq, Eq, Clone, Debug)]
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pub struct NodeMask {
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// must be sorted
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attritutes: AttributeMask,
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tag: bool,
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namespace: bool,
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text: bool,
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listeners: bool,
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}
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impl NodeMask {
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pub const NONE: Self = Self::new();
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pub const ALL: Self = Self::new_with_attrs(AttributeMask::All)
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.with_text()
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.with_element();
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pub fn overlaps(&self, other: &Self) -> bool {
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(self.tag && other.tag)
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|| (self.namespace && other.namespace)
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|| self.attritutes.overlaps(&other.attritutes)
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|| (self.text && other.text)
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|| (self.listeners && other.listeners)
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}
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pub fn union(&self, other: &Self) -> Self {
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Self {
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attritutes: self.attritutes.union(&other.attritutes),
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tag: self.tag | other.tag,
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namespace: self.namespace | other.namespace,
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text: self.text | other.text,
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listeners: self.listeners | other.listeners,
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}
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}
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pub const fn new_with_attrs(attritutes: AttributeMask) -> Self {
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Self {
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attritutes,
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tag: false,
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namespace: false,
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text: false,
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listeners: false,
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}
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}
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pub const fn new() -> Self {
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Self::new_with_attrs(AttributeMask::NONE)
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}
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pub const fn with_tag(mut self) -> Self {
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self.tag = true;
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self
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}
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pub const fn with_namespace(mut self) -> Self {
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self.namespace = true;
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self
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}
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pub const fn with_element(self) -> Self {
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self.with_namespace().with_tag()
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}
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pub const fn with_text(mut self) -> Self {
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self.text = true;
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self
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}
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pub const fn with_listeners(mut self) -> Self {
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self.listeners = true;
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self
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}
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}
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