* implement const cbor encoding + decoding for basic types * implement map encoding and decoding * fix map test * all tests passing * dynamically sized arrays * smaller str encoding * swap array and list and add more documentation * move serialization and deserialization for each struct together * support both legacy and new assets * bump const serialize version * fix asset conversion code * pull out manganis symbol struct from tuble * test reading old asset versions * more list/array cleanup and bump rust version * fix clippy * switch cli opt port * install playwright deps * split cli-optimization package to avoid two dioxus' in the same crate * fix clippy * force the toast.png asset to be included in the linker stage #[used] has platform depedant behavior * bundle both formats in the link section and only use the asset the cli changed * remove sudo which doesn't exist on windows * add binstall to the playwright workflow * separate bin target for the old cli * lockfile * cargo update to get versions shaken out * notes on binstalls, add back `.read()` for compat * use 0.8.0-alpha.0 for const-serialize instead of 0.8 this ensures we can still publish breaking changes on 0.8 without taking over the full version * fix clippy in example * small debug nits * update rust-overlay in nix * fix flake? * migrate to new structure * just comment out binstalls * just remove old test harness --------- Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
Generational Box
Generational Box is a runtime for Rust that allows any static type to implement Copy. It can be combined with a global runtime to create an ergonomic state solution like dioxus-signals. This crate doesn't have any unsafe code.
Three main types manage state in Generational Box:
Store: Handles recycling generational boxes that have been dropped. Your application should have one store or one store per thread.Owner: Handles dropping generational boxes. The owner acts like a runtime lifetime guard. Any states that you create with an owner will be dropped when that owner is dropped.GenerationalBox: The core Copy state type. The generational box will be dropped when the owner is dropped.
Example:
use generational_box::{UnsyncStorage, AnyStorage};
// Create an owner for some state for a scope
let owner = UnsyncStorage::owner();
// Create some non-copy data, move it into a owner, and work with copy data
let data: String = "hello world".to_string();
let key = owner.insert(data);
// The generational box can be read from and written to like a RefCell
let value = key.read();
assert_eq!(*value, "hello world");
How it works
Internally, generational-box creates an arena of generational RefCells that are recycled when the owner is dropped. You can think of the cells as something like &'static RefCell<Box<dyn Any>> with a generational check to make recycling a cell easier to debug. Then GenerationalBoxes are Copy because the &'static pointer is Copy.