* check minimum versions * fix min lockfile * fix clippy * Delete .codex * fix toml min version * add cache to min-deps --------- Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
Example: Integrating Dioxus into a Bevy application
This example demonstrates rendering a Dioxus application onto a texture within a Bevy application.
Core Concepts
- Render a headless Dioxus-native app to a texture.
- Share and display the texture on a quad in the Bevy app.
- Transmit mouse and keyboard events from Bevy to Dioxus.
- Events are captured when hovering over elements with the
catch-eventsclass, ensuring only Dioxus receives them.
- Events are captured when hovering over elements with the
- Manage application state through channel messages between Dioxus and Bevy.