Files
dioxus/packages/core/src/component.rs
T

68 lines
1.7 KiB
Rust

//! This file handles the supporting infrastructure for the `Component` trait and `Properties` which makes it possible
//! for components to be used within Nodes.
//!
use crate::inner::*;
/// The `Component` trait refers to any struct or funciton that can be used as a component
/// We automatically implement Component for FC<T>
pub trait Component {
type Props: Properties;
fn builder(&'static self) -> Self::Props;
}
// Auto implement component for a FC
// Calling the FC is the same as "rendering" it
impl<P: Properties> Component for FC<P> {
type Props = P;
fn builder(&self) -> Self::Props {
todo!()
}
}
/// The `Properties` trait defines any struct that can be constructed using a combination of default / optional fields.
/// Components take a "properties" object
pub trait Properties // where
// Self: Sized,
{
fn call(&self, ptr: *const ()) {}
}
// Auto implement for no-prop components
impl Properties for () {
fn call(&self, ptr: *const ()) {}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::prelude::bumpalo::Bump;
fn test_static_fn<'a, P: Properties>(b: &'a Bump, r: FC<P>) -> VNode<'a> {
todo!()
}
static TestComponent: FC<()> = |ctx, props| {
//
ctx.view(html! {
<div>
</div>
})
};
static TestComponent2: FC<()> = |ctx, props| {
//
ctx.view(|bump: &Bump| VNode::text("blah"))
};
#[test]
fn ensure_types_work() {
let bump = Bump::new();
// Happiness! The VNodes are now allocated onto the bump vdom
let _ = test_static_fn(&bump, TestComponent);
let _ = test_static_fn(&bump, TestComponent2);
}
}