434 lines
13 KiB
Rust
434 lines
13 KiB
Rust
use crate::component::ScopeIdx;
|
|
use crate::context::hooks::Hook;
|
|
use crate::innerlude::*;
|
|
use crate::nodes::VNode;
|
|
use bumpalo::Bump;
|
|
|
|
use std::{
|
|
any::{Any, TypeId},
|
|
cell::RefCell,
|
|
marker::PhantomData,
|
|
ops::Deref,
|
|
};
|
|
|
|
pub trait Properties: PartialEq {}
|
|
impl Properties for () {}
|
|
pub trait Scoped {
|
|
fn run(&mut self);
|
|
fn compare_props(&self, new: &dyn std::any::Any) -> bool;
|
|
fn call_listener(&mut self, trigger: EventTrigger);
|
|
fn new_frame<'bump>(&'bump self) -> &'bump VNode<'bump>;
|
|
fn old_frame<'bump>(&'bump self) -> &'bump VNode<'bump>;
|
|
}
|
|
|
|
/// Every component in Dioxus is represented by a `Scope`.
|
|
///
|
|
/// Scopes contain the state for hooks, the component's props, and other lifecycle information.
|
|
///
|
|
/// Scopes are allocated in a generational arena. As components are mounted/unmounted, they will replace slots of dead components.
|
|
/// The actual contents of the hooks, though, will be allocated with the standard allocator. These should not allocate as frequently.
|
|
pub struct Scope<P: Properties> {
|
|
// Map to the parent
|
|
pub parent: Option<ScopeIdx>,
|
|
|
|
// our own index
|
|
pub myidx: ScopeIdx,
|
|
|
|
pub caller: FC<P>,
|
|
|
|
pub props: P,
|
|
|
|
// ==========================
|
|
// slightly unsafe stuff
|
|
// ==========================
|
|
// an internal, highly efficient storage of vnodes
|
|
pub frames: ActiveFrame,
|
|
|
|
// These hooks are actually references into the hook arena
|
|
// These two could be combined with "OwningRef" to remove unsafe usage
|
|
// could also use ourborous
|
|
pub hooks: RefCell<Vec<*mut Hook>>,
|
|
pub hook_arena: typed_arena::Arena<Hook>,
|
|
|
|
// Unsafety:
|
|
// - is self-refenrential and therefore needs to point into the bump
|
|
// Stores references into the listeners attached to the vnodes
|
|
// NEEDS TO BE PRIVATE
|
|
listeners: RefCell<Vec<*const dyn Fn(crate::events::VirtualEvent)>>,
|
|
}
|
|
|
|
// instead of having it as a trait method, we use a single function
|
|
// todo: do the unsafety magic stuff to erase the type of p
|
|
pub fn create_scoped<P: Properties + 'static>(
|
|
caller: FC<P>,
|
|
props: P,
|
|
myidx: ScopeIdx,
|
|
parent: Option<ScopeIdx>,
|
|
) -> Box<dyn Scoped> {
|
|
let hook_arena = typed_arena::Arena::new();
|
|
let hooks = RefCell::new(Vec::new());
|
|
|
|
let listeners = Default::default();
|
|
|
|
let old_frame = BumpFrame {
|
|
bump: Bump::new(),
|
|
head_node: VNode::text(""),
|
|
};
|
|
|
|
let new_frame = BumpFrame {
|
|
bump: Bump::new(),
|
|
head_node: VNode::text(""),
|
|
};
|
|
|
|
let frames = ActiveFrame::from_frames(old_frame, new_frame);
|
|
|
|
Box::new(Scope {
|
|
myidx,
|
|
hook_arena,
|
|
hooks,
|
|
caller,
|
|
frames,
|
|
listeners,
|
|
parent,
|
|
props,
|
|
})
|
|
}
|
|
|
|
impl<P: Properties + 'static> Scoped for Scope<P> {
|
|
fn run(&mut self) {
|
|
self.run()
|
|
}
|
|
|
|
fn compare_props(&self, new: &Any) -> bool {
|
|
new.downcast_ref::<P>()
|
|
.map(|f| &self.props == f)
|
|
.expect("Props should not be of a different type")
|
|
}
|
|
|
|
// A safe wrapper around calling listeners
|
|
// calling listeners will invalidate the list of listeners
|
|
// The listener list will be completely drained because the next frame will write over previous listeners
|
|
fn call_listener(&mut self, trigger: EventTrigger) {
|
|
let EventTrigger {
|
|
listener_id,
|
|
event: source,
|
|
..
|
|
} = trigger;
|
|
|
|
unsafe {
|
|
let listener = self
|
|
.listeners
|
|
.borrow()
|
|
.get(listener_id as usize)
|
|
.expect("Listener should exist if it was triggered")
|
|
.as_ref()
|
|
.unwrap();
|
|
|
|
// Run the callback with the user event
|
|
log::debug!("Running listener");
|
|
listener(source);
|
|
log::debug!("Running listener");
|
|
|
|
// drain all the event listeners
|
|
// if we don't, then they'll stick around and become invalid
|
|
// big big big big safety issue
|
|
self.listeners.borrow_mut().drain(..);
|
|
}
|
|
}
|
|
|
|
fn new_frame<'bump>(&'bump self) -> &'bump VNode<'bump> {
|
|
self.frames.current_head_node()
|
|
}
|
|
|
|
fn old_frame<'bump>(&'bump self) -> &'bump VNode<'bump> {
|
|
self.frames.prev_head_node()
|
|
}
|
|
}
|
|
|
|
impl<P: Properties> Scope<P> {
|
|
/// Create a new context and run the component with references from the Virtual Dom
|
|
/// This function downcasts the function pointer based on the stored props_type
|
|
///
|
|
/// Props is ?Sized because we borrow the props and don't need to know the size. P (sized) is used as a marker (unsized)
|
|
pub fn run<'bump>(&'bump mut self) {
|
|
// pub fn run<'bump, PLocked: Sized + 'static>(&'bump mut self) {
|
|
let frame = {
|
|
let frame = self.frames.next();
|
|
frame.bump.reset();
|
|
frame
|
|
};
|
|
|
|
let node_slot = std::rc::Rc::new(RefCell::new(None));
|
|
|
|
let ctx: Context<'bump> = Context {
|
|
arena: &self.hook_arena,
|
|
hooks: &self.hooks,
|
|
bump: &frame.bump,
|
|
idx: 0.into(),
|
|
_p: PhantomData {},
|
|
final_nodes: node_slot.clone(),
|
|
scope: self.myidx,
|
|
listeners: &self.listeners,
|
|
};
|
|
|
|
// unsafe {
|
|
/*
|
|
SAFETY ALERT
|
|
|
|
This particular usage of transmute is outlined in its docs https://doc.rust-lang.org/std/mem/fn.transmute.html
|
|
We hide the generic bound on the function item by casting it to raw pointer. When the function is actually called,
|
|
we transmute the function back using the props as reference.
|
|
|
|
we could do a better check to make sure that the TypeID is correct before casting
|
|
--
|
|
This is safe because we check that the generic type matches before casting.
|
|
*/
|
|
// we use plocked to be able to remove the borrowed lifetime
|
|
// these lifetimes could be very broken, so we need to dynamically manage them
|
|
// let caller = std::mem::transmute::<*const (), FC<PLocked>>(self.caller);
|
|
// let props = self.props.downcast_ref::<PLocked>().unwrap();
|
|
let caller = self.caller;
|
|
let props = &self.props;
|
|
|
|
// Note that the actual modification of the vnode head element occurs during this call
|
|
let _: DomTree = caller(ctx, props);
|
|
|
|
/*
|
|
SAFETY ALERT
|
|
|
|
DO NOT USE THIS VNODE WITHOUT THE APPOPRIATE ACCESSORS.
|
|
KEEPING THIS STATIC REFERENCE CAN LEAD TO UB.
|
|
|
|
Some things to note:
|
|
- The VNode itself is bound to the lifetime, but it itself is owned by scope.
|
|
- The VNode has a private API and can only be used from accessors.
|
|
- Public API cannot drop or destructure VNode
|
|
*/
|
|
// the nodes we care about have been unsafely extended to a static lifetime in context
|
|
frame.head_node = node_slot
|
|
.deref()
|
|
.borrow_mut()
|
|
.take()
|
|
.expect("Viewing did not happen");
|
|
// }
|
|
}
|
|
}
|
|
|
|
fn retrieve_listeners(node: &VNode<'static>, listeners: &mut Vec<&Listener>) {
|
|
if let VNode::Element(el) = *node {
|
|
for listener in el.listeners {
|
|
// let g = listener as *const Listener;
|
|
listeners.push(listener);
|
|
}
|
|
for child in el.children {
|
|
retrieve_listeners(child, listeners);
|
|
}
|
|
}
|
|
}
|
|
|
|
// ==========================
|
|
// Active-frame related code
|
|
// ==========================
|
|
|
|
// impl<P: Properties> Scope<P> {
|
|
// /// Accessor to get the root node and its children (safely)\
|
|
// /// Scope is self-referntial, so we are forced to use the 'static lifetime to cheat
|
|
// pub fn new_frame<'bump>(&'bump self) -> &'bump VNode<'bump> {
|
|
// self.frames.current_head_node()
|
|
// }
|
|
|
|
// pub fn old_frame<'bump>(&'bump self) -> &'bump VNode<'bump> {
|
|
// self.frames.prev_head_node()
|
|
// }
|
|
// }
|
|
|
|
// todo, do better with the active frame stuff
|
|
// somehow build this vnode with a lifetime tied to self
|
|
// This root node has "static" lifetime, but it's really not static.
|
|
// It's goverened by the oldest of the two frames and is switched every time a new render occurs
|
|
// Use this node as if it were static is unsafe, and needs to be fixed with ourborous or owning ref
|
|
// ! do not copy this reference are things WILL break !
|
|
pub struct ActiveFrame {
|
|
pub idx: RefCell<usize>,
|
|
pub frames: [BumpFrame; 2],
|
|
}
|
|
|
|
pub struct BumpFrame {
|
|
pub bump: Bump,
|
|
pub head_node: VNode<'static>,
|
|
}
|
|
|
|
impl ActiveFrame {
|
|
fn from_frames(a: BumpFrame, b: BumpFrame) -> Self {
|
|
Self {
|
|
idx: 0.into(),
|
|
frames: [a, b],
|
|
}
|
|
}
|
|
|
|
fn current_head_node<'b>(&'b self) -> &'b VNode<'b> {
|
|
let raw_node = match *self.idx.borrow() & 1 == 0 {
|
|
true => &self.frames[0],
|
|
false => &self.frames[1],
|
|
};
|
|
|
|
// Give out our self-referential item with our own borrowed lifetime
|
|
unsafe {
|
|
let unsafe_head = &raw_node.head_node;
|
|
let safe_node = std::mem::transmute::<&VNode<'static>, &VNode<'b>>(unsafe_head);
|
|
safe_node
|
|
}
|
|
}
|
|
|
|
fn prev_head_node<'b>(&'b self) -> &'b VNode<'b> {
|
|
let raw_node = match *self.idx.borrow() & 1 != 0 {
|
|
true => &self.frames[0],
|
|
false => &self.frames[1],
|
|
};
|
|
|
|
// Give out our self-referential item with our own borrowed lifetime
|
|
unsafe {
|
|
let unsafe_head = &raw_node.head_node;
|
|
let safe_node = std::mem::transmute::<&VNode<'static>, &VNode<'b>>(unsafe_head);
|
|
safe_node
|
|
}
|
|
}
|
|
|
|
fn next(&mut self) -> &mut BumpFrame {
|
|
*self.idx.borrow_mut() += 1;
|
|
|
|
if *self.idx.borrow() % 2 == 0 {
|
|
&mut self.frames[0]
|
|
} else {
|
|
&mut self.frames[1]
|
|
}
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
use crate::prelude::*;
|
|
|
|
static ListenerTest: FC<()> = |ctx, props| {
|
|
ctx.render(html! {
|
|
<div onclick={|_| println!("Hell owlrld")}>
|
|
"hello"
|
|
</div>
|
|
})
|
|
};
|
|
|
|
#[test]
|
|
fn test_scope() {
|
|
let example: FC<()> = |ctx, props| {
|
|
use crate::builder::*;
|
|
ctx.render(|ctx| {
|
|
builder::ElementBuilder::new(ctx, "div")
|
|
.child(text("a"))
|
|
.finish()
|
|
})
|
|
};
|
|
|
|
let props = ();
|
|
let parent = None;
|
|
let mut nodes = generational_arena::Arena::new();
|
|
nodes.insert_with(|myidx| {
|
|
let scope = create_scoped(example, props, myidx, parent);
|
|
});
|
|
}
|
|
|
|
#[derive(Debug)]
|
|
struct ExampleProps<'src> {
|
|
name: &'src String,
|
|
}
|
|
|
|
#[derive(Debug)]
|
|
struct EmptyProps<'src> {
|
|
name: &'src String,
|
|
}
|
|
|
|
use crate::{builder::*, hooks::use_ref};
|
|
|
|
fn example_fc<'a>(ctx: Context<'a>, props: &'a EmptyProps) -> DomTree {
|
|
let (content, _): (&'a String, _) = crate::hooks::use_state(&ctx, || "abcd".to_string());
|
|
|
|
let childprops: ExampleProps<'a> = ExampleProps { name: content };
|
|
ctx.render(move |c| {
|
|
builder::ElementBuilder::new(c, "div")
|
|
.child(text(props.name))
|
|
.child(virtual_child::<ExampleProps>(
|
|
c.bump,
|
|
childprops,
|
|
child_example,
|
|
))
|
|
.finish()
|
|
})
|
|
}
|
|
|
|
fn child_example<'b>(ctx: Context<'b>, props: &'b ExampleProps) -> DomTree {
|
|
ctx.render(move |ctx| {
|
|
builder::ElementBuilder::new(ctx, "div")
|
|
.child(text(props.name))
|
|
.finish()
|
|
})
|
|
}
|
|
|
|
static CHILD: FC<ExampleProps> = |ctx, props: &'_ ExampleProps| {
|
|
ctx.render(move |ctx| {
|
|
builder::ElementBuilder::new(ctx, "div")
|
|
.child(text(props.name))
|
|
.finish()
|
|
})
|
|
};
|
|
|
|
#[test]
|
|
fn test_borrowed_scope() {
|
|
let example: FC<EmptyProps> = |ctx, props| {
|
|
ctx.render(move |b| {
|
|
builder::ElementBuilder::new(b, "div")
|
|
.child(virtual_child(
|
|
b.bump,
|
|
ExampleProps { name: props.name },
|
|
CHILD,
|
|
))
|
|
.finish()
|
|
})
|
|
};
|
|
|
|
let source_text = "abcd123".to_string();
|
|
let props = ExampleProps { name: &source_text };
|
|
}
|
|
}
|
|
|
|
#[cfg(asd)]
|
|
mod old {
|
|
|
|
/// The ComponentCaller struct is an opaque object that encapsultes the memoization and running functionality for FC
|
|
///
|
|
/// It's opaque because during the diffing mechanism, the type of props is sealed away in a closure. This makes it so
|
|
/// scope doesn't need to be generic
|
|
pub struct ComponentCaller {
|
|
// used as a memoization strategy
|
|
comparator: Box<dyn Fn(&Box<dyn Any>) -> bool>,
|
|
|
|
// used to actually run the component
|
|
// encapsulates props
|
|
runner: Box<dyn Fn(Context) -> DomTree>,
|
|
|
|
props_type: TypeId,
|
|
|
|
// the actual FC<T>
|
|
raw: *const (),
|
|
}
|
|
|
|
impl ComponentCaller {
|
|
fn new<P>(props: P) -> Self {
|
|
let comparator = Box::new(|f| false);
|
|
todo!();
|
|
// Self { comparator }
|
|
}
|
|
|
|
fn update_props<P>(props: P) {}
|
|
}
|
|
}
|