* clear away prelude on dioxus * clippy * wip - drop prelude from dioxus-html * docs clippy * wip * more fixe * delete all preludes * doc... * better export * merge some imports * fewer global imports * global incremental renderer * fix cargo doc
240 lines
6.1 KiB
Rust
240 lines
6.1 KiB
Rust
use dioxus_core::Event;
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use keyboard_types::Modifiers;
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use std::fmt::Formatter;
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use crate::{geometry::*, InteractionLocation, ModifiersInteraction, PointerInteraction};
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use crate::{
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input_data::{MouseButton, MouseButtonSet},
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InteractionElementOffset,
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};
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use super::HasMouseData;
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/// A synthetic event that wraps a web-style
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/// [`WheelEvent`](https://developer.mozilla.org/en-US/docs/Web/API/WheelEvent)
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pub type WheelEvent = Event<WheelData>;
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/// Data associated with a [WheelEvent]
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pub struct WheelData {
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inner: Box<dyn HasWheelData>,
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}
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impl<E: HasWheelData> From<E> for WheelData {
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fn from(e: E) -> Self {
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Self { inner: Box::new(e) }
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}
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}
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impl std::fmt::Debug for WheelData {
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fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("WheelData")
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.field("delta", &self.delta())
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.field("coordinates", &self.coordinates())
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.field("modifiers", &self.modifiers())
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.field("held_buttons", &self.held_buttons())
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.field("trigger_button", &self.trigger_button())
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.finish()
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}
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}
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impl PartialEq for WheelData {
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fn eq(&self, other: &Self) -> bool {
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self.inner.delta() == other.inner.delta()
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}
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}
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impl WheelData {
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pub fn new(inner: impl HasWheelData + 'static) -> Self {
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Self {
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inner: Box::new(inner),
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}
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}
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/// The amount of wheel movement
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#[allow(deprecated)]
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pub fn delta(&self) -> WheelDelta {
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self.inner.delta()
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}
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/// Downcast this event to a concrete event type
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#[inline(always)]
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pub fn downcast<T: 'static>(&self) -> Option<&T> {
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HasWheelData::as_any(&*self.inner).downcast_ref::<T>()
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}
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}
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impl InteractionLocation for WheelData {
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fn client_coordinates(&self) -> ClientPoint {
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self.inner.client_coordinates()
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}
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fn page_coordinates(&self) -> PagePoint {
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self.inner.page_coordinates()
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}
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fn screen_coordinates(&self) -> ScreenPoint {
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self.inner.screen_coordinates()
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}
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}
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impl InteractionElementOffset for WheelData {
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fn element_coordinates(&self) -> ElementPoint {
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self.inner.element_coordinates()
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}
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fn coordinates(&self) -> Coordinates {
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self.inner.coordinates()
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}
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}
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impl ModifiersInteraction for WheelData {
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fn modifiers(&self) -> Modifiers {
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self.inner.modifiers()
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}
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}
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impl PointerInteraction for WheelData {
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fn held_buttons(&self) -> MouseButtonSet {
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self.inner.held_buttons()
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}
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// todo the following is kind of bad; should we just return None when the trigger_button is unreliable (and frankly irrelevant)? i guess we would need the event_type here
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fn trigger_button(&self) -> Option<MouseButton> {
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self.inner.trigger_button()
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}
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}
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#[cfg(feature = "serialize")]
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/// A serialized version of WheelData
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#[derive(serde::Serialize, serde::Deserialize, Debug, PartialEq, Clone)]
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pub struct SerializedWheelData {
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#[serde(flatten)]
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pub mouse: crate::point_interaction::SerializedPointInteraction,
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pub delta_mode: u32,
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pub delta_x: f64,
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pub delta_y: f64,
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pub delta_z: f64,
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}
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#[cfg(feature = "serialize")]
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impl SerializedWheelData {
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/// Create a new SerializedWheelData
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pub fn new(wheel: &WheelData) -> Self {
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let delta_mode = match wheel.delta() {
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WheelDelta::Pixels(_) => 0,
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WheelDelta::Lines(_) => 1,
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WheelDelta::Pages(_) => 2,
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};
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let delta_raw = wheel.delta().strip_units();
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Self {
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mouse: crate::point_interaction::SerializedPointInteraction::from(wheel),
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delta_mode,
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delta_x: delta_raw.x,
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delta_y: delta_raw.y,
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delta_z: delta_raw.z,
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}
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}
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}
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#[cfg(feature = "serialize")]
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impl From<&WheelData> for SerializedWheelData {
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fn from(data: &WheelData) -> Self {
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Self::new(data)
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}
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}
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#[cfg(feature = "serialize")]
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impl HasWheelData for SerializedWheelData {
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fn delta(&self) -> WheelDelta {
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WheelDelta::from_web_attributes(self.delta_mode, self.delta_x, self.delta_y, self.delta_z)
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}
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fn as_any(&self) -> &dyn std::any::Any {
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self
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}
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}
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#[cfg(feature = "serialize")]
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impl HasMouseData for SerializedWheelData {
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fn as_any(&self) -> &dyn std::any::Any {
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self
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}
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}
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#[cfg(feature = "serialize")]
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impl InteractionLocation for SerializedWheelData {
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fn client_coordinates(&self) -> ClientPoint {
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self.mouse.client_coordinates()
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}
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fn page_coordinates(&self) -> PagePoint {
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self.mouse.page_coordinates()
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}
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fn screen_coordinates(&self) -> ScreenPoint {
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self.mouse.screen_coordinates()
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}
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}
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#[cfg(feature = "serialize")]
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impl InteractionElementOffset for SerializedWheelData {
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fn element_coordinates(&self) -> ElementPoint {
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self.mouse.element_coordinates()
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}
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fn coordinates(&self) -> Coordinates {
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self.mouse.coordinates()
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}
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}
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#[cfg(feature = "serialize")]
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impl ModifiersInteraction for SerializedWheelData {
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fn modifiers(&self) -> Modifiers {
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self.mouse.modifiers()
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}
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}
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#[cfg(feature = "serialize")]
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impl PointerInteraction for SerializedWheelData {
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fn held_buttons(&self) -> MouseButtonSet {
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self.mouse.held_buttons()
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}
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fn trigger_button(&self) -> Option<MouseButton> {
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self.mouse.trigger_button()
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}
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}
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#[cfg(feature = "serialize")]
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impl serde::Serialize for WheelData {
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fn serialize<S: serde::Serializer>(&self, serializer: S) -> Result<S::Ok, S::Error> {
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SerializedWheelData::from(self).serialize(serializer)
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}
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}
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#[cfg(feature = "serialize")]
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impl<'de> serde::Deserialize<'de> for WheelData {
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fn deserialize<D: serde::Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error> {
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let data = SerializedWheelData::deserialize(deserializer)?;
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Ok(Self {
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inner: Box::new(data),
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})
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}
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}
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impl_event![
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WheelData;
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/// Called when the mouse wheel is rotated over an element.
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onwheel
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];
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pub trait HasWheelData: HasMouseData + std::any::Any {
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/// The amount of wheel movement
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fn delta(&self) -> WheelDelta;
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/// return self as Any
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fn as_any(&self) -> &dyn std::any::Any;
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}
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