Files
dioxus/packages/cli/src/server/desktop/mod.rs
T

280 lines
9.3 KiB
Rust

use crate::server::Platform;
use crate::{
cfg::ConfigOptsServe,
server::{
output::{print_console_info, PrettierOptions},
setup_file_watcher,
},
BuildResult, CrateConfig, Result,
};
use dioxus_hot_reload::HotReloadMsg;
use dioxus_html::HtmlCtx;
use dioxus_rsx::hot_reload::*;
use interprocess_docfix::local_socket::LocalSocketListener;
use std::{
process::{Child, Command},
sync::{Arc, Mutex, RwLock},
};
use tokio::sync::broadcast::{self};
#[cfg(feature = "plugin")]
use plugin::PluginManager;
use super::HotReloadState;
pub async fn startup(config: CrateConfig, serve: &ConfigOptsServe) -> Result<()> {
startup_with_platform::<DesktopPlatform>(config, serve).await
}
pub(crate) async fn startup_with_platform<P: Platform + Send + 'static>(
config: CrateConfig,
serve_cfg: &ConfigOptsServe,
) -> Result<()> {
// ctrl-c shutdown checker
let _crate_config = config.clone();
let _ = ctrlc::set_handler(move || {
#[cfg(feature = "plugin")]
let _ = PluginManager::on_serve_shutdown(&_crate_config);
std::process::exit(0);
});
let hot_reload_state = match config.hot_reload {
true => {
let FileMapBuildResult { map, errors } =
FileMap::<HtmlCtx>::create(config.crate_dir.clone()).unwrap();
for err in errors {
log::error!("{}", err);
}
let file_map = Arc::new(Mutex::new(map));
let hot_reload_tx = broadcast::channel(100).0;
Some(HotReloadState {
messages: hot_reload_tx.clone(),
file_map: file_map.clone(),
})
}
false => None,
};
serve::<P>(config, serve_cfg, hot_reload_state).await?;
Ok(())
}
/// Start the server without hot reload
async fn serve<P: Platform + Send + 'static>(
config: CrateConfig,
serve: &ConfigOptsServe,
hot_reload_state: Option<HotReloadState>,
) -> Result<()> {
let platform = RwLock::new(P::start(&config, serve)?);
log::info!("🚀 Starting development server...");
// We got to own watcher so that it exists for the duration of serve
// Otherwise full reload won't work.
let _watcher = setup_file_watcher(
{
let config = config.clone();
move || platform.write().unwrap().rebuild(&config)
},
&config,
None,
hot_reload_state.clone(),
)
.await?;
match hot_reload_state {
Some(hot_reload_state) => {
// The open interprocess sockets
start_desktop_hot_reload(hot_reload_state).await?;
}
None => {
std::future::pending::<()>().await;
}
}
Ok(())
}
async fn start_desktop_hot_reload(hot_reload_state: HotReloadState) -> Result<()> {
let metadata = cargo_metadata::MetadataCommand::new()
.no_deps()
.exec()
.unwrap();
let target_dir = metadata.target_directory.as_std_path();
let path = target_dir.join("dioxusin");
clear_paths(&path);
match LocalSocketListener::bind(path) {
Ok(local_socket_stream) => {
let aborted = Arc::new(Mutex::new(false));
// States
// The open interprocess sockets
let channels = Arc::new(Mutex::new(Vec::new()));
// listen for connections
std::thread::spawn({
let file_map = hot_reload_state.file_map.clone();
let channels = channels.clone();
let aborted = aborted.clone();
move || {
loop {
//accept() will block the thread when local_socket_stream is in blocking mode (default)
match local_socket_stream.accept() {
Ok(mut connection) => {
// send any templates than have changed before the socket connected
let templates: Vec<_> = {
file_map
.lock()
.unwrap()
.map
.values()
.filter_map(|(_, template_slot)| *template_slot)
.collect()
};
for template in templates {
if !send_msg(
HotReloadMsg::UpdateTemplate(template),
&mut connection,
) {
continue;
}
}
channels.lock().unwrap().push(connection);
println!("Connected to hot reloading 🚀");
}
Err(err) => {
let error_string = err.to_string();
// Filter out any error messages about a operation that may block and an error message that triggers on some operating systems that says "Waiting for a process to open the other end of the pipe" without WouldBlock being set
let display_error = err.kind() != std::io::ErrorKind::WouldBlock
&& !error_string.contains("Waiting for a process");
if display_error {
println!("Error connecting to hot reloading: {} (Hot reloading is a feature of the dioxus-cli. If you are not using the CLI, this error can be ignored)", err);
}
}
}
if *aborted.lock().unwrap() {
break;
}
}
}
});
let mut hot_reload_rx = hot_reload_state.messages.subscribe();
while let Ok(template) = hot_reload_rx.recv().await {
let channels = &mut *channels.lock().unwrap();
let mut i = 0;
while i < channels.len() {
let channel = &mut channels[i];
if send_msg(HotReloadMsg::UpdateTemplate(template), channel) {
i += 1;
} else {
channels.remove(i);
}
}
}
}
Err(error) => println!("failed to connect to hot reloading\n{error}"),
}
Ok(())
}
fn clear_paths(file_socket_path: &std::path::Path) {
if cfg!(target_os = "macos") {
// On unix, if you force quit the application, it can leave the file socket open
// This will cause the local socket listener to fail to open
// We check if the file socket is already open from an old session and then delete it
if file_socket_path.exists() {
let _ = std::fs::remove_file(file_socket_path);
}
}
}
fn send_msg(msg: HotReloadMsg, channel: &mut impl std::io::Write) -> bool {
if let Ok(msg) = serde_json::to_string(&msg) {
if channel.write_all(msg.as_bytes()).is_err() {
return false;
}
if channel.write_all(&[b'\n']).is_err() {
return false;
}
true
} else {
false
}
}
fn start_desktop(config: &CrateConfig, skip_assets: bool) -> Result<(RAIIChild, BuildResult)> {
// Run the desktop application
let result = crate::builder::build_desktop(config, true, skip_assets)?;
match &config.executable {
crate::ExecutableType::Binary(name)
| crate::ExecutableType::Lib(name)
| crate::ExecutableType::Example(name) => {
let mut file = config.out_dir.join(name);
if cfg!(windows) {
file.set_extension("exe");
}
let active = "DIOXUS_ACTIVE";
let child = RAIIChild(
Command::new(file.to_str().unwrap())
.env(active, "true")
.spawn()?,
);
Ok((child, result))
}
}
}
pub(crate) struct DesktopPlatform {
currently_running_child: RAIIChild,
skip_assets: bool,
}
impl Platform for DesktopPlatform {
fn start(config: &CrateConfig, serve: &ConfigOptsServe) -> Result<Self> {
let (child, first_build_result) = start_desktop(config, serve.skip_assets)?;
log::info!("🚀 Starting development server...");
// Print serve info
print_console_info(
config,
PrettierOptions {
changed: vec![],
warnings: first_build_result.warnings,
elapsed_time: first_build_result.elapsed_time,
},
None,
);
Ok(Self {
currently_running_child: child,
skip_assets: serve.skip_assets,
})
}
fn rebuild(&mut self, config: &CrateConfig) -> Result<BuildResult> {
self.currently_running_child.0.kill()?;
let (child, result) = start_desktop(config, self.skip_assets)?;
self.currently_running_child = child;
Ok(result)
}
}
struct RAIIChild(Child);
impl Drop for RAIIChild {
fn drop(&mut self) {
let _ = self.0.kill();
}
}