Files
dioxus/packages/cli-opt/src/css.rs
T
Evan AlmloffandJonathan Kelley 58669f892d Move asset hashing into the CLI (#3988)
* Fix deduping assets

* hash assets in the linker

* fix extracting assets

* Fix the hashed asset name

* deserialize the asset back from the link section

* prevent the read from being inlined

* remove some extra logs

* Fix liveview routing

* Only look for direct dependencies on dioxus features

* fix wasm split test

* On wasm, create a new object file with the asset information

* Fix multiple assets

* add a regression test for 3467

* fix image link

* fix linker out file

* fix linux linker args

* add windows linker command

* fix linux link args

* fix windows target triple

* Expose an option to build assets in the linker intercept

* Fix the standalone optimizer and document it in the dx help command

* include the cli opt version in the hash

* fix clippy

* fix ssg port

* add a safety note to the read_volatile call

* move found assets log

* fix some merge conflicts

* fix build

* make most env var for the linker optional

* guess the target triple when dx acts as the linker intercept

* automatically find the linker for normal builds

* use the right linker in wasm mode

* fix mac linker

* look inside archive files (rlibs)

* remove out.txt

* fix clippy

* fix typo

* fix clippy

* fix build

* fix dx link name in docs

* ignore libcompiler_builtins warnings

* fix playwright

* pass typocheck

* fix printing sysroot

* Modify final binary

* fix wasm assets

* remove old link section logic

* fix tests

* forward manganis export args

* fail to evaluate relocatable address

* retain all exports in the same pattern as other platforms

* Fix adding assets during a wasm hot patch

* less nesting and remove logs

* fix clippy

* log pdb files

* read from pdb

* print data section contents

* print with object

* normal windows builds working

* fix hot patch windows

* clean up logs

* fix clippy

* clean up assets

* use the most recent pdb

* fix doc test

* fix typo

* tiny nits

* make bundled a reference instead of a pointer

* add helpful comment to impl

* match on file format

* Fix asset hashing comment

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-05-31 21:45:12 +02:00

228 lines
6.1 KiB
Rust

use std::{hash::Hasher, path::Path};
use anyhow::{anyhow, Context};
use codemap::SpanLoc;
use grass::OutputStyle;
use lightningcss::{
printer::PrinterOptions,
stylesheet::{MinifyOptions, ParserOptions, StyleSheet},
targets::{Browsers, Targets},
};
use manganis_core::{CssAssetOptions, CssModuleAssetOptions};
pub(crate) fn process_css(
css_options: &CssAssetOptions,
source: &Path,
output_path: &Path,
) -> anyhow::Result<()> {
let css = std::fs::read_to_string(source)?;
let css = if css_options.minified() {
// Try to minify the css. If we fail, log the error and use the unminified css
match minify_css(&css) {
Ok(minified) => minified,
Err(err) => {
tracing::error!(
"Failed to minify css; Falling back to unminified css. Error: {}",
err
);
css
}
}
} else {
css
};
std::fs::write(output_path, css).with_context(|| {
format!(
"Failed to write css to output location: {}",
output_path.display()
)
})?;
Ok(())
}
pub(crate) fn process_css_module(
css_options: &CssModuleAssetOptions,
source: &Path,
final_path: &Path,
output_path: &Path,
) -> anyhow::Result<()> {
let mut css = std::fs::read_to_string(source)?;
// Collect the file hash name.
let mut src_name = source
.file_name()
.and_then(|x| x.to_str())
.ok_or(anyhow!("Failed to read name of css module source file."))?
.strip_suffix(".css")
.unwrap()
.to_string();
src_name.push('-');
let out_name = final_path
.file_name()
.and_then(|x| x.to_str())
.ok_or(anyhow!("Failed to read name of css module output file."))?
.strip_suffix(".css")
.unwrap();
let hash = out_name
.strip_prefix(&src_name)
.ok_or(anyhow!("Failed to read hash of css module."))?;
// Rewrite CSS idents with ident+hash.
let (classes, ids) = manganis_core::collect_css_idents(&css);
for class in classes {
css = css.replace(&format!(".{class}"), &format!(".{class}{hash}"));
}
for id in ids {
css = css.replace(&format!("#{id}"), &format!("#{id}{hash}"));
}
// Minify CSS
let css = if css_options.minified() {
// Try to minify the css. If we fail, log the error and use the unminified css
match minify_css(&css) {
Ok(minified) => minified,
Err(err) => {
tracing::error!(
"Failed to minify css module; Falling back to unminified css. Error: {}",
err
);
css
}
}
} else {
css
};
std::fs::write(output_path, css).with_context(|| {
format!(
"Failed to write css module to output location: {}",
output_path.display()
)
})?;
Ok(())
}
pub(crate) fn minify_css(css: &str) -> anyhow::Result<String> {
let options = ParserOptions {
error_recovery: true,
..Default::default()
};
let mut stylesheet = StyleSheet::parse(css, options).map_err(|err| err.into_owned())?;
// We load the browser list from the standard browser list file or use the browserslist default if we don't find any
// settings. Without the browser lists default, lightningcss will default to supporting only the newest versions of
// browsers.
let browsers_list = match Browsers::load_browserslist()? {
Some(browsers) => Some(browsers),
None => {
Browsers::from_browserslist(["defaults"]).expect("borwserslists should have defaults")
}
};
let targets = Targets {
browsers: browsers_list,
..Default::default()
};
stylesheet.minify(MinifyOptions {
targets,
..Default::default()
})?;
let printer = PrinterOptions {
targets,
minify: true,
..Default::default()
};
let res = stylesheet.to_css(printer)?;
Ok(res.code)
}
/// Compile scss with grass
pub(crate) fn compile_scss(
scss_options: &CssAssetOptions,
source: &Path,
) -> anyhow::Result<String> {
let style = match scss_options.minified() {
true => OutputStyle::Compressed,
false => OutputStyle::Expanded,
};
let options = grass::Options::default()
.style(style)
.quiet(false)
.logger(&ScssLogger {});
let css = grass::from_path(source, &options)
.with_context(|| format!("Failed to compile scss file: {}", source.display()))?;
Ok(css)
}
/// Process an scss/sass file into css.
pub(crate) fn process_scss(
scss_options: &CssAssetOptions,
source: &Path,
output_path: &Path,
) -> anyhow::Result<()> {
let css = compile_scss(scss_options, source)?;
let minified = minify_css(&css)?;
std::fs::write(output_path, minified).with_context(|| {
format!(
"Failed to write css to output location: {}",
output_path.display()
)
})?;
Ok(())
}
/// Logger for Grass that re-uses their StdLogger formatting but with tracing.
#[derive(Debug)]
struct ScssLogger {}
impl grass::Logger for ScssLogger {
fn debug(&self, location: SpanLoc, message: &str) {
tracing::debug!(
"{}:{} DEBUG: {}",
location.file.name(),
location.begin.line + 1,
message
);
}
fn warn(&self, location: SpanLoc, message: &str) {
tracing::warn!(
"Warning: {}\n ./{}:{}:{}",
message,
location.file.name(),
location.begin.line + 1,
location.begin.column + 1
);
}
}
/// Hash the inputs to the scss file
pub(crate) fn hash_scss(
scss_options: &CssAssetOptions,
source: &Path,
hasher: &mut impl Hasher,
) -> anyhow::Result<()> {
// Grass doesn't expose the ast for us to traverse the imports in the file. Instead of parsing scss ourselves
// we just hash the expanded version of the file for now
let css = compile_scss(scss_options, source)?;
// Hash the compiled css
hasher.write(css.as_bytes());
Ok(())
}