Files
dioxus/packages/cli-opt/src/lib.rs
T
b3966c3509 Support public dir (#4783)
* Add optional static_dir support

- add optional application.static_dir field defaulting to none
- copy configured static directory into web output during build/serve
- document config knob and add unit tests
- force full rebuild when static_dir contents change
- sync removes stale outputs and logs copy activity
- track static manifest next to platform dir

Tests: cargo fmt

* default to public dir to match vite

* static_dir -> public_dir

* wip

* deser as none...

* wip... use .manifest.json

* implement dumb form of asset manifest generation

* implement manifest using asset system directly

* cleanup

* dont create extra asset dir for server

---------

Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-10-20 17:03:34 -04:00

129 lines
4.2 KiB
Rust

use anyhow::Context;
use manganis::AssetOptions;
use manganis_core::BundledAsset;
use rayon::iter::{IntoParallelRefIterator, ParallelIterator};
use serde::{Deserialize, Serialize};
use std::collections::{BTreeMap, HashSet};
use std::path::{Path, PathBuf};
use std::sync::{Arc, RwLock};
mod build_info;
mod css;
mod file;
mod folder;
mod hash;
mod image;
mod js;
mod json;
pub use file::process_file_to;
pub use hash::add_hash_to_asset;
/// A manifest of all assets collected from dependencies
///
/// This will be filled in primarily by incremental compilation artifacts.
#[derive(Debug, PartialEq, Default, Clone, Serialize, Deserialize)]
pub struct AssetManifest {
/// Map of bundled asset name to the asset itself
assets: BTreeMap<PathBuf, HashSet<BundledAsset>>,
}
impl AssetManifest {
/// Manually add an asset to the manifest
pub fn register_asset(
&mut self,
asset_path: &Path,
options: manganis::AssetOptions,
) -> anyhow::Result<BundledAsset> {
let output_path_str = asset_path.to_str().ok_or(anyhow::anyhow!(
"Failed to convert wasm bindgen output path to string"
))?;
let mut bundled_asset =
manganis::macro_helpers::create_bundled_asset(output_path_str, options);
add_hash_to_asset(&mut bundled_asset);
self.assets
.entry(asset_path.to_path_buf())
.or_default()
.insert(bundled_asset);
Ok(bundled_asset)
}
/// Insert an existing bundled asset to the manifest
pub fn insert_asset(&mut self, asset: BundledAsset) {
let asset_path = asset.absolute_source_path();
self.assets
.entry(asset_path.into())
.or_default()
.insert(asset);
}
/// Get any assets that are tied to a specific source file
pub fn get_assets_for_source(&self, path: &Path) -> Option<&HashSet<BundledAsset>> {
self.assets.get(path)
}
/// Get the first asset that matches the given source path
pub fn get_first_asset_for_source(&self, path: &Path) -> Option<&BundledAsset> {
self.assets
.get(path)
.and_then(|assets| assets.iter().next())
}
/// Check if the manifest contains a specific asset
pub fn contains(&self, asset: &BundledAsset) -> bool {
self.assets
.get(&PathBuf::from(asset.absolute_source_path()))
.is_some_and(|assets| assets.contains(asset))
}
/// Iterate over all the assets with unique output paths in the manifest. This will not include
/// assets that have different source paths, but the same file contents.
pub fn unique_assets(&self) -> impl Iterator<Item = &BundledAsset> {
let mut seen = HashSet::new();
self.assets
.values()
.flat_map(|assets| assets.iter())
.filter(move |asset| seen.insert(asset.bundled_path()))
}
pub fn load_from_file(path: &Path) -> anyhow::Result<Self> {
let src = std::fs::read_to_string(path)?;
serde_json::from_str(&src)
.with_context(|| format!("Failed to parse asset manifest from {path:?}\n{src}"))
}
}
/// Optimize a list of assets in parallel
pub fn optimize_all_assets(
assets_to_transfer: Vec<(PathBuf, PathBuf, AssetOptions)>,
on_optimization_start: impl FnMut(&Path, &Path, &AssetOptions) + Sync + Send,
on_optimization_end: impl FnMut(&Path, &Path, &AssetOptions) + Sync + Send,
) -> anyhow::Result<()> {
let on_optimization_start = Arc::new(RwLock::new(on_optimization_start));
let on_optimization_end = Arc::new(RwLock::new(on_optimization_end));
assets_to_transfer
.par_iter()
.try_for_each(|(from, to, options)| {
{
let mut on_optimization_start = on_optimization_start.write().unwrap();
on_optimization_start(from, to, options);
}
let res = process_file_to(options, from, to);
if let Err(err) = res.as_ref() {
tracing::error!("Failed to copy asset {from:?}: {err}");
}
{
let mut on_optimization_end = on_optimization_end.write().unwrap();
on_optimization_end(from, to, options);
}
res.map(|_| ())
})
}