* clean up logging to avoid random extra trace * fix race condition with updates * properly wire up verbose * fix bundling (macos) and logging * Add structured output * clean up clap names * extract out wire format * switch structured key to json * fix random println, fallback to `dioxus/platform` * clean up logging for run/build * clean up logging around project * remove manual exits * fix tokio runtime for mobile * rework dog app * rip out ssg * Switch dioxus/axum to dioxus/server * add android template inline * pre restructure for bundle prep * add the whole res directory * Better theme for the app * remove mobile demo now that most apps work natively * self-referential android * only use deep linking for assets * fix imports for android * clippy, fixup ios and android * I'm not boxing compiler message you can't make me * fix clippy on unix
Dioxus Mobile
Website | Guides | API Docs | Chat
Overview
dioxus-mobile is a re-export of dioxus-desktop with some minor tweaks and documentation changes. As this crate evolves, it will provide some more unique features to mobile, but for now, it's very similar to the desktop crate.
Dioxus Mobile supports both iOS and Android. However, Android support is still quite experimental and requires a lot of configuration. A good area to contribute here would be to improve the CLI tool to include bundling and mobile configuration.
Getting Set up
Getting set up with mobile can but quite challenging. The tooling here isn't great (yet) and might take some hacking around to get things working. macOS M1 is broadly unexplored and might not work for you.
You can read our guide on mobile development with Dioxus to get started.
Contributing
- Report issues on our issue tracker.
- Join the discord and ask questions!
License
This project is licensed under the MIT license.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in Dioxus by you shall be licensed as MIT without any additional terms or conditions.