Files
dioxus/packages/manganis/manganis-macro/src/linker.rs
T
Evan AlmloffandJonathan Kelley c977cc125e Switch const serialize to use CBOR (#4932)
* implement const cbor encoding + decoding for basic types

* implement map encoding and decoding

* fix map test

* all tests passing

* dynamically sized arrays

* smaller str encoding

* swap array and list and add more documentation

* move serialization and deserialization for each struct together

* support both legacy and new assets

* bump const serialize version

* fix asset conversion code

* pull out manganis symbol struct from tuble

* test reading old asset versions

* more list/array cleanup and bump rust version

* fix clippy

* switch cli opt port

* install playwright deps

* split cli-optimization package to avoid two dioxus' in the same crate

* fix clippy

* force the toast.png asset to be included in the linker stage #[used] has platform depedant behavior

* bundle both formats in the link section and only use the asset the cli changed

* remove sudo which doesn't exist on windows

* add binstall to the playwright workflow

* separate bin target for the old cli

* lockfile

* cargo update to get versions shaken out

* notes on binstalls, add back `.read()` for compat

* use 0.8.0-alpha.0 for const-serialize instead of 0.8

this ensures we can still publish breaking changes on 0.8 without taking over the full version

* fix clippy in example

* small debug nits

* update rust-overlay in nix

* fix flake?

* migrate to new structure

* just comment out binstalls

* just remove old test harness

---------

Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
2025-12-28 21:49:34 -05:00

45 lines
2.3 KiB
Rust

use proc_macro2::TokenStream as TokenStream2;
use quote::ToTokens;
/// We store description of the assets an application uses in the executable.
/// We use the `link_section` attribute embed an extra section in the executable.
/// We force rust to store a serialized representation of the asset description
/// inside a particular region of the binary, with the label "manganis".
/// After linking, the "manganis" sections of the different object files will be merged.
pub fn generate_link_section(asset: impl ToTokens, asset_hash: &str) -> TokenStream2 {
let position = proc_macro2::Span::call_site();
let export_name = syn::LitStr::new(&format!("__ASSETS__{}", asset_hash), position);
let legacy_export_name = syn::LitStr::new(&format!("__MANGANIS__{}", asset_hash), position);
quote::quote! {
// We bundle both the legacy and new link sections for compatibility with older CLIs
static __LEGACY_LINK_SECTION: &'static [u8] = {
// First serialize the asset into a constant sized buffer
const __BUFFER: manganis::macro_helpers::const_serialize_07::ConstVec<u8> = manganis::macro_helpers::serialize_asset_07(&#asset);
// Then pull out the byte slice
const __BYTES: &[u8] = __BUFFER.as_ref();
// And the length of the byte slice
const __LEN: usize = __BYTES.len();
// Now that we have the size of the asset, copy the bytes into a static array
#[unsafe(export_name = #legacy_export_name)]
static __LINK_SECTION: [u8; __LEN] = manganis::macro_helpers::copy_bytes(__BYTES);
&__LINK_SECTION
};
static __LINK_SECTION: &'static [u8] = {
// First serialize the asset into a constant sized buffer
const __BUFFER: manganis::macro_helpers::const_serialize::ConstVec<u8> = manganis::macro_helpers::serialize_asset(&#asset);
// Then pull out the byte slice
const __BYTES: &[u8] = __BUFFER.as_ref();
// And the length of the byte slice
const __LEN: usize = __BYTES.len();
// Now that we have the size of the asset, copy the bytes into a static array
#[unsafe(export_name = #export_name)]
static __LINK_SECTION: [u8; __LEN] = manganis::macro_helpers::copy_bytes(__BYTES);
&__LINK_SECTION
};
}
}