* implement const cbor encoding + decoding for basic types * implement map encoding and decoding * fix map test * all tests passing * dynamically sized arrays * smaller str encoding * swap array and list and add more documentation * move serialization and deserialization for each struct together * support both legacy and new assets * bump const serialize version * fix asset conversion code * pull out manganis symbol struct from tuble * test reading old asset versions * more list/array cleanup and bump rust version * fix clippy * switch cli opt port * install playwright deps * split cli-optimization package to avoid two dioxus' in the same crate * fix clippy * force the toast.png asset to be included in the linker stage #[used] has platform depedant behavior * bundle both formats in the link section and only use the asset the cli changed * remove sudo which doesn't exist on windows * add binstall to the playwright workflow * separate bin target for the old cli * lockfile * cargo update to get versions shaken out * notes on binstalls, add back `.read()` for compat * use 0.8.0-alpha.0 for const-serialize instead of 0.8 this ensures we can still publish breaking changes on 0.8 without taking over the full version * fix clippy in example * small debug nits * update rust-overlay in nix * fix flake? * migrate to new structure * just comment out binstalls * just remove old test harness --------- Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
94 lines
2.5 KiB
Rust
94 lines
2.5 KiB
Rust
// This test checks the CLI optimizes assets correctly without breaking them
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use dioxus::prelude::*;
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const SOME_IMAGE: Asset = asset!("/images/toasts.png", AssetOptions::image().with_avif());
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const SOME_IMAGE_WITH_THE_SAME_URL: Asset =
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asset!("/images/toasts.png", AssetOptions::image().with_jpg());
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#[used]
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static SOME_IMAGE_WITHOUT_HASH: Asset = asset!(
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"/images/toasts.png",
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AssetOptions::image().with_avif().with_hash_suffix(false)
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);
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// This asset is unused, but it should still be bundled because it is an external asset
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#[used]
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static _ASSET: Asset = asset!(
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"/images/toasts.png",
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AssetOptions::builder().with_hash_suffix(false)
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);
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pub fn main() {
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dioxus::launch(App);
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}
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#[component]
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fn App() -> Element {
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// todo: test monaco more....
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// const MONACO_FOLDER: Asset = asset!("/monaco-editor/package/min/vs");
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// let script = format!("(() => {{
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// require.config({{ paths: {{ vs: '{MONACO_FOLDER}' }} }});
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// require(['vs/editor/editor.main'], () => {{
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// var model = monaco.editor.createModel('fn main() {{\\n\\tprintln!(\\\"hi\\\")\\n}}', 'rust');
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// var editor = monaco.editor.create(document.getElementById('editor'));
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// editor.setModel(model);
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// }})
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// }})()");
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rsx! {
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div {
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id: "editor",
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width: "100vw",
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height: "100vw",
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}
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// // Monaco script
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// script {
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// src: "{MONACO_FOLDER}/loader.js",
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// "onload": script
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// }
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img {
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id: "some_image",
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src: "{SOME_IMAGE}"
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}
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img {
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id: "some_image_with_the_same_url",
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src: "{SOME_IMAGE_WITH_THE_SAME_URL}"
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}
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img {
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id: "some_image_without_hash",
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src: "{SOME_IMAGE_WITHOUT_HASH}"
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}
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LoadsAsset {}
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}
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}
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const JSON: Asset = asset!("/assets/data.json");
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#[derive(Debug, Clone, serde::Deserialize)]
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struct Data {
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list: Vec<i32>,
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}
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#[component]
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fn LoadsAsset() -> Element {
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let data = use_resource(|| async {
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let bytes = dioxus::asset_resolver::read_asset_bytes(&JSON)
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.await
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.unwrap();
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serde_json::from_slice::<Data>(&bytes).unwrap()
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});
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match data() {
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Some(data) => rsx! {
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div {
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id: "resolved-data",
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"List: {data.list:?}"
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}
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},
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None => rsx! {
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div {
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"Loading..."
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}
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},
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}
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}
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