Files
dioxus/packages/web/src/lib.rs
T
Jonathan Kelley d976ca184a Binary patching rust hot-reloading, sub-second rebuilds, independent server/client hot-reload (#3797)
Enable runtime rust hot patching.

* roll back wry to 0.45

* cleanup rustc

* wip

* wip: fix client/server

* get the subsecond cli thing working again

* back to list of builds but with accessors

* migrate some methods to workspace, clean up impl a bit

* pass mode through build context

* use a build context, similar to cargo/rustc

* merge BuildUpdate and HandleUpdate into BuilderUpdate

* Move more resolution of args into runner

* migrate some methods to runner

* hoist out fullstack

* fix build request resolver

* yay request is cleaned up

* fixup resolution a bit

* spawn off the build!

* re-wire android autodetection

* re-wire android autodetection

* wire back up a few more things

* re-wire tooling verification

* I think it's mostly in the right condition for regular app

* add depinfo parser

* yay okay works with regular apps again

* full rebuilds are back

* rewire file wtcher

* wire patch!

* yayyyyyy patching works and is really fast

* yay android works

* clean up stdout piping

* yayyy memap on android so we don't need root

* create a static wasm jump table

* wip: global offset table for wasm

* wip... thinking about making the patches relocatable

* wip: customized relocation

* YESSSSSS RELOCATABLE WASM

* clean up impl a bit

* lil bit more cleanup

* lil bit more

* lil bit more cleanup

* lil bit more cleanup, support 32 bit platforms

* sick, wasm is completely pic

* hmmmm not quite working yet

* woooo, patches loading from rust+wasm

* integrated into the cli 😎

* condense a bit

* cleaned up request a bit

* bust fingerprints

* Make the file diffing logic a bit more sensible

* still working through a few issues, server launches but is acting weird

* fix merge conflict

* more merge issues

* remove stuff we don't want anymore

* revert name change

* wip: server not working anymore :(

* split apart "dioxus fullstack" into "dioxus server" and "dioxus web"

* fixup a few more compile errors

* grrr opening server

* simultaneous frontend and backend patching

* use rustc wrapper

* wip: passing assets to jumptable

* migrate project-like examples

* patchy  patchy server fns!

* rollback some random changes

* unwind the js files

* rollback hash

* no need for patch

* more cleanups

* lil bit more cleanup, remove some old cruft

* allow patching when wasm webpage is closed

* tiny bit more robust

* lil bit of clean up

* clean up ws code

* bit more clean ups

* condense

* undo file moves

* move back other project

* move other project

* migrate out harness and janky CLI

* fix compile

* anonymize some files, heavily document others

* lots more documentation, for posterity!

* ton more docs

* clean up the cli a bit more

* more ws cleanup

* more cleanup

* migrate build id to cli-config

* add command file handling

* random small cleanups

* wip....

* wip....

* fix: use workspace for krate discovery

* fix panic logging on serve by placing it *after* the logs

* reorder logging to be sensible on success

* bring back swc

* ws cruft

* small patches to relocs in loader

* bump krates

* hoist main funcs into the ifunc table, fixing wasm

* fix tui output for long lines

* add more linker logging

* wow, incredible, we build fat binaries, holy heckkkkk

* fix args for frontend/backend

* small cleanups

* properly send along build IDs to clients

* fix workspace compiles

* clean up jump table work a bit

* clean up logging a bit

* open existing

* fixup some commands

* open existing browser integration

* wire up the new dx serve client/server syntax

* fixup `dx run` command

* bring back some old functionality

* fix serverfn feature sets

* remove toast animation and simplify its code a bit

* less intrusive toast

* dont change build status when patching on web

* add proper cache busting to vcomponent

* clean up the patch file a bit

* more lints/checks cleaned up

* go back to TargetArgs but a BuildTargets resolved struct

* clean up more nits

* use an atomicptr for jumptable

* fix interaction with initial web load + suspense

* don't run asset system on wasm/bindgen js in dev

* reduce blast radius of PR

* use profile to determine if we're in release

* cleanup prod html template

* cleanup profiles

* fix feature resolution of fullstack

* if fullstack is explicitly false, don't use it

* light cleanups

* drop carg config2

* pass along linker args properly

* make workspace examples compile with dx again

* fewer unwraps and better error loggign

* bit more error handlign

* small cleanup

* drive-by cleanups

* use queries instead of initialize for aslr stuff

* fix hotpatch with higher opt level

* fix aslr bug from multiple clients

* fix merge conflict

* fix typos

* clippy

* fix miscompile

* fix doctest

* properly rollback wry to 0.45

* fix markdown path issues, other test issues

* fix test in router

* fix release mode test

* fix some more tests, clean up a few more items

* use fnptr instead of typeid

* clean up memozation via subsecond in core

* use "main" as sentinel

* fix imports and re-exports

* get off __rust_alloc for aslr offset detection

* wip

* wip... fixing unoptimized web

* hmmmm mmmm

* close,ish, still missing the wasmbindgen dynaimc imports

* aha! full wasm works now

- disable externref when compilng patch modules
- manually link wasm instrinsics
- displace the __wbindgen_placeholder__ table with the synthesized wbg imports

what an awful pain.

There might be a few items missing, so will test against the docsite shortly

* remove failing test

* hmmmm things aren't perfect

* from what I can tell, relocatable wasm just doesn't work with wasm-bindgen

sad

https://github.com/rustwasm/wasm-bindgen/issues/1420

* AI IS LITERALLY THE WORST

* preserve wasm snippets across compiles

* IT HOTPATCHES THE DOCSITE, WE ARE LIVING IN THE FUTURE

* remove the macos cfg-out

* fix: need to allocate 1 more page

* fix url issue

* properly span props

* properly fill in extra symbols

* light cleanups and good docs

* delete cruft, better docs

* More cleanups and simplifications

* clippy, typos

* remove harnesses

* wasm-bindgen error logging

* clean up deps

* remove cruft

* proper priv/pub

* use ifuncs for all env imports

* cruft

* use par_iter, better output

* implement a cache for the base module

* delete custom sections

* cache the main native module too

* add par iter in a few more places

* clippy, map ident

* better logging and status bars

* wip: some small windows support

* wip more windowss

* fix weird regression

* implement windows jump table

* small fixes for windows

* better windows support

* windows support pt2

* rust lld is not msvc

* whole archive the rlibs

* ignore windows and sys crates

* logging

* ohhhhhh, pop out dlls

* dedupe

* thANK GOD FAT LINKING WORKS ON WINDOWS

* hoist caching

* implement patch based on cache

* fix location for pdb

* pass data symbols, correct object

* add all symbol for windows

* add log

* treat none rva as undefined

* whoops

* handle windows calling convention

* dont use relocated arm64 stub windows

* not all are text?

* WINDOWS FUNCTION PATCHING WORKS

but issue with statics?

* use our own entry

* handle windows imp symbols

* add log

* jump to the real symbol not the layout

* whoops

* hotpatching windows works completely holy heck yay

* drop linker args crate

* disable ssg playwright for now

* light cleanups

* some cleanups / preps:
- bump to serverfn 0.8.2
- fix playwright test
- fix clippy

* use fix from #4042

* bring in other fix for liveview

* hoist some configuration

* use __aslr_reference instead of aslr_reference

* add better errors to patcherror

* fix android

* panic if patching fails

* clean up tomls

* wip: fixing wasm compile for server

* fullstack wasm again

* fix cfg

* fixup feature detection

* fix issue with features

* fix playwright!

* add barebones template test harness

* fix compatibility between the two hotreload engines

* fix preldue of server

* fix check for wasm-opt

* small fixes
2025-05-06 23:08:59 -07:00

251 lines
8.9 KiB
Rust

#![doc(html_logo_url = "https://avatars.githubusercontent.com/u/79236386")]
#![doc(html_favicon_url = "https://avatars.githubusercontent.com/u/79236386")]
#![deny(missing_docs)]
//! # Dioxus Web
use std::time::Duration;
pub use crate::cfg::Config;
use crate::hydration::SuspenseMessage;
use dioxus_core::VirtualDom;
use dom::WebsysDom;
use futures_util::{pin_mut, select, FutureExt, StreamExt};
mod cfg;
mod dom;
mod events;
pub mod launch;
mod mutations;
pub use events::*;
#[cfg(feature = "document")]
mod document;
#[cfg(feature = "file_engine")]
mod file_engine;
#[cfg(feature = "document")]
mod history;
#[cfg(feature = "document")]
pub use document::WebDocument;
#[cfg(feature = "file_engine")]
pub use file_engine::*;
#[cfg(all(feature = "devtools", debug_assertions))]
mod devtools;
mod hydration;
#[allow(unused)]
pub use hydration::*;
/// Runs the app as a future that can be scheduled around the main thread.
///
/// Polls futures internal to the VirtualDOM, hence the async nature of this function.
///
/// # Example
///
/// ```ignore, rust
/// let app_fut = dioxus_web::run_with_props(App, RootProps { name: String::from("foo") });
/// wasm_bindgen_futures::spawn_local(app_fut);
/// ```
pub async fn run(mut virtual_dom: VirtualDom, web_config: Config) -> ! {
#[cfg(feature = "document")]
virtual_dom.in_runtime(document::init_document);
let runtime = virtual_dom.runtime();
#[cfg(all(feature = "devtools", debug_assertions))]
let mut hotreload_rx = devtools::init();
let should_hydrate = web_config.hydrate;
let mut websys_dom = WebsysDom::new(web_config, runtime);
let mut hydration_receiver: Option<futures_channel::mpsc::UnboundedReceiver<SuspenseMessage>> =
None;
if should_hydrate {
// If we are hydrating, then the hotreload message might actually have a patch for us to apply.
// Let's wait for a moment to see if we get a hotreload message before we start hydrating.
// That way, the hydration will use the same functions that the server used to serialize the data.
#[cfg(all(feature = "devtools", debug_assertions))]
loop {
let mut timeout = gloo_timers::future::TimeoutFuture::new(100).fuse();
futures_util::select! {
msg = hotreload_rx.next() => {
if let Some(msg) = msg {
if msg.for_build_id == Some(dioxus_cli_config::build_id()) {
dioxus_devtools::apply_changes(&virtual_dom, &msg);
}
}
}
_ = &mut timeout => {
break;
}
}
}
#[cfg(feature = "hydrate")]
{
use dioxus_fullstack_protocol::HydrationContext;
websys_dom.skip_mutations = true;
// Get the initial hydration data from the client
#[wasm_bindgen::prelude::wasm_bindgen(inline_js = r#"
export function get_initial_hydration_data() {
const decoded = atob(window.initial_dioxus_hydration_data);
return Uint8Array.from(decoded, (c) => c.charCodeAt(0))
}
export function get_initial_hydration_debug_types() {
return window.initial_dioxus_hydration_debug_types;
}
export function get_initial_hydration_debug_locations() {
return window.initial_dioxus_hydration_debug_locations;
}
"#)]
extern "C" {
fn get_initial_hydration_data() -> js_sys::Uint8Array;
fn get_initial_hydration_debug_types() -> Option<Vec<String>>;
fn get_initial_hydration_debug_locations() -> Option<Vec<String>>;
}
let hydration_data = get_initial_hydration_data().to_vec();
// If we are running in debug mode, also get the debug types and locations
#[cfg(debug_assertions)]
let debug_types = get_initial_hydration_debug_types();
#[cfg(not(debug_assertions))]
let debug_types = None;
#[cfg(debug_assertions)]
let debug_locations = get_initial_hydration_debug_locations();
#[cfg(not(debug_assertions))]
let debug_locations = None;
let server_data =
HydrationContext::from_serialized(&hydration_data, debug_types, debug_locations);
// If the server serialized an error into the root suspense boundary, throw it into the root scope
if let Some(error) = server_data.error_entry().get().ok().flatten() {
virtual_dom.in_runtime(|| dioxus_core::ScopeId::APP.throw_error(error));
}
server_data.in_context(|| {
virtual_dom.rebuild(&mut websys_dom);
});
websys_dom.skip_mutations = false;
let rx = websys_dom.rehydrate(&virtual_dom).unwrap();
hydration_receiver = Some(rx);
#[cfg(feature = "mounted")]
{
// Flush any mounted events that were queued up while hydrating
websys_dom.flush_queued_mounted_events();
}
}
#[cfg(not(feature = "hydrate"))]
{
panic!("Hydration is not enabled. Please enable the `hydrate` feature.");
}
} else {
virtual_dom.rebuild(&mut websys_dom);
websys_dom.flush_edits();
}
loop {
// if virtual dom has nothing, wait for it to have something before requesting idle time
// if there is work then this future resolves immediately.
#[cfg(all(feature = "devtools", debug_assertions))]
let template;
#[allow(unused)]
let mut hydration_work: Option<SuspenseMessage> = None;
{
let work = virtual_dom.wait_for_work().fuse();
pin_mut!(work);
let mut hydration_receiver_iter = futures_util::stream::iter(&mut hydration_receiver)
.fuse()
.flatten();
let mut rx_hydration = hydration_receiver_iter.select_next_some();
#[cfg(all(feature = "devtools", debug_assertions))]
#[allow(unused)]
{
let mut devtools_next = hotreload_rx.select_next_some();
select! {
_ = work => {
template = None;
},
new_template = devtools_next => {
template = Some(new_template);
},
hydration_data = rx_hydration => {
template = None;
#[cfg(feature = "hydrate")]
{
hydration_work = Some(hydration_data);
}
},
}
}
#[cfg(not(all(feature = "devtools", debug_assertions)))]
#[allow(unused)]
{
select! {
_ = work => {},
hyd = rx_hydration => {
#[cfg(feature = "hydrate")]
{
hydration_work = Some(hyd);
}
}
}
}
}
#[cfg(all(feature = "devtools", debug_assertions))]
if let Some(hr_msg) = template {
// Replace all templates
dioxus_devtools::apply_changes(&virtual_dom, &hr_msg);
if !hr_msg.assets.is_empty() {
crate::devtools::invalidate_browser_asset_cache();
}
if hr_msg.for_build_id == Some(dioxus_cli_config::build_id()) {
devtools::show_toast(
"Hot-patch success!",
&format!("App successfully patched in {} ms", hr_msg.ms_elapsed),
devtools::ToastLevel::Success,
Duration::from_millis(2000),
false,
);
}
}
#[cfg(feature = "hydrate")]
if let Some(hydration_data) = hydration_work {
websys_dom.rehydrate_streaming(hydration_data, &mut virtual_dom);
}
// Todo: This is currently disabled because it has a negative impact on response times for events but it could be re-enabled for tasks
// Jank free rendering
//
// 1. wait for the browser to give us "idle" time
// 2. During idle time, diff the dom
// 3. Stop diffing if the deadline is exceeded
// 4. Wait for the animation frame to patch the dom
// wait for the mainthread to schedule us in
// let deadline = work_loop.wait_for_idle_time().await;
// run the virtualdom work phase until the frame deadline is reached
virtual_dom.render_immediate(&mut websys_dom);
// wait for the animation frame to fire so we can apply our changes
// work_loop.wait_for_raf().await;
websys_dom.flush_edits();
}
}