* chore(deps): upgrade wry from 0.45.0 to v0.51.2 * Unwrap webview * update tauri * fix more versions * switch to a single websocket per app to communicate edits in desktop * use websockets on the ts side * queue pending edits before the websocket connects * fix decoding the websocket blobs in ts * rebuild js * fix clippy * more sensible struct names * allow http on android and require a key to match between the webview and native sides * remove out.txt * clippy * small style changes * More light cleanups --------- Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com> Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
38 lines
1.1 KiB
Rust
38 lines
1.1 KiB
Rust
//! Multiwindow example
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//!
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//! This example shows how to implement a simple multiwindow application using dioxus.
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//! This works by spawning a new window when the user clicks a button. We have to build a new virtualdom which has its
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//! own context, root elements, etc.
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use dioxus::prelude::*;
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use dioxus::{desktop::Config, desktop::WindowCloseBehaviour};
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fn main() {
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dioxus::LaunchBuilder::desktop()
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// We can choose the close behavior of the last window to hide. See WindowCloseBehaviour for more options.
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.with_cfg(Config::new().with_close_behaviour(WindowCloseBehaviour::LastWindowHides))
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.launch(app);
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}
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fn app() -> Element {
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let onclick = move |_| {
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let dom = VirtualDom::new(popup);
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dioxus::desktop::window().new_window(dom, Default::default());
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};
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rsx! {
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button { onclick, "New Window" }
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}
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}
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fn popup() -> Element {
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let mut count = use_signal(|| 0);
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rsx! {
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div {
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h1 { "Popup Window" }
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p { "Count: {count}" }
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button { onclick: move |_| count += 1, "Increment" }
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}
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}
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}
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