Files
dioxus/packages/core/src/debug_renderer.rs
T
Jonathan Kelley 508c560320 Feat: massive changes to definition of components
This change switches back to the original `ctx<props>` syntax for
commponents. This lets lifetime elision to remove the need to match
exactly which lifetime (props or ctx) gets  carried to the output. As
such, `Props` is currently required to be static. It *is* possible to
loosen this restriction, and will be done in the future, though only
through adding metadata about the props through the Props derive
macro. Implementing the IS_STATIC trait is unsafe, so the derive macro
will do it through some heuristics.

For now, this unlocks sharing vnodes from parents to children, enabling
pass-thru components, fragments, portals, etc.
2021-06-01 18:33:15 -04:00

92 lines
3.1 KiB
Rust

//! Debug virtual doms!
//! This renderer comes built in with dioxus core and shows how to implement a basic renderer.
//!
//! Renderers don't actually need to own the virtual dom (it's up to the implementer).
use crate::{events::EventTrigger, virtual_dom::VirtualDom};
use crate::{innerlude::Result, prelude::*};
pub struct DebugRenderer {
internal_dom: VirtualDom,
}
impl DebugRenderer {
/// Create a new instance of the Dioxus Virtual Dom with no properties for the root component.
///
/// This means that the root component must either consumes its own context, or statics are used to generate the page.
/// The root component can access things like routing in its context.
pub fn new(root: impl for<'a> Fn(Context<'a, ()>) -> VNode + 'static) -> Self {
Self::new_with_props(root, ())
}
/// Create a new text-renderer instance from a functional component root.
/// Automatically progresses the creation of the VNode tree to completion.
///
/// A VDom is automatically created. If you want more granular control of the VDom, use `from_vdom`
pub fn new_with_props<T: Properties + 'static>(
root: impl for<'a> Fn(Context<'a, T>) -> VNode + 'static,
root_props: T,
) -> Self {
Self::from_vdom(VirtualDom::new_with_props(root, root_props))
}
/// Create a new text renderer from an existing Virtual DOM.
pub fn from_vdom(dom: VirtualDom) -> Self {
// todo: initialize the event registry properly
Self { internal_dom: dom }
}
pub fn handle_event(&mut self, trigger: EventTrigger) -> Result<()> {
Ok(())
}
pub fn step(&mut self, machine: &mut DiffMachine) -> Result<()> {
Ok(())
}
// this does a "holy" compare - if something is missing in the rhs, it doesn't complain.
// it only complains if something shows up that's not in the lhs, *or* if a value is different.
// This lets you exclude various fields if you just want to drill in to a specific prop
// It leverages the internal diffing mechanism.
// If you have a list or "nth" child, you do need to list those children, but you don't need to
// fill in their children/attrs/etc
// Does not handle children or lifecycles and will always fail the test if they show up in the rhs
pub fn compare<'a, F>(&self, other: LazyNodes<'a, F>) -> Result<()>
where
F: for<'b> FnOnce(&'b NodeCtx<'a>) -> VNode<'a> + 'a,
{
Ok(())
}
// Do a full compare - everything must match
// Ignores listeners and children components
pub fn compare_full<'a, F>(&self, other: LazyNodes<'a, F>) -> Result<()>
where
F: for<'b> FnOnce(&'b NodeCtx<'a>) -> VNode<'a> + 'a,
{
Ok(())
}
pub fn trigger_listener(&mut self, id: usize) -> Result<()> {
Ok(())
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn ensure_creation() -> Result<(), ()> {
// static Example: FC<()> = |ctx| {
// //
// ctx.render(html! { <div> "hello world" </div> })
// };
// let mut dom = VirtualDom::new(Example);
// let machine = DiffMachine::new();
Ok(())
}
}