Files
dioxus/examples/10-integrations/native-headless-in-bevy/src/dioxus_in_bevy_plugin.rs
T
Jonathan Kelley f2b1c6d97f codify "platform" into resolution logic, server-fn/fullstack overhaul (#4596)
overhaul dioxus fullstack using a new implementation of server_fn

This PR is a complete rewrite of dioxus fullstack designed to improve compatibility with axum and to fix a number of compilation errors based on feature flag unification plumbing through macros.
2025-10-03 18:26:19 -07:00

1032 lines
41 KiB
Rust

use bevy::prelude::*;
use bevy::{
input::{
keyboard::{Key as BevyKey, KeyCode as BevyKeyCode, KeyboardInput},
mouse::{MouseButton, MouseButtonInput},
ButtonInput, ButtonState, InputSystem,
},
render::{
render_asset::{RenderAssetUsages, RenderAssets},
render_graph::{self, NodeRunError, RenderGraph, RenderGraphContext, RenderLabel},
render_resource::{Extent3d, TextureDimension, TextureFormat},
renderer::{RenderContext, RenderDevice, RenderQueue},
texture::GpuImage,
Extract, RenderApp,
},
window::{CursorMoved, WindowResized},
};
use anyrender_vello::{CustomPaintSource, VelloScenePainter};
use blitz_dom::{Document as _, DocumentConfig};
use blitz_paint::paint_scene;
use blitz_traits::events::{
BlitzKeyEvent, BlitzMouseButtonEvent, KeyState, MouseEventButton, MouseEventButtons, UiEvent,
};
use blitz_traits::shell::{ColorScheme, Viewport};
use crossbeam_channel::{Receiver, Sender};
use dioxus::prelude::*;
use dioxus_native_dom::DioxusDocument;
use rustc_hash::FxHashMap;
use vello::{
peniko::color::AlphaColor, RenderParams, Renderer as VelloRenderer, RendererOptions, Scene,
};
// Constant scale factor and color scheme for example purposes
const SCALE_FACTOR: f32 = 1.0;
const COLOR_SCHEME: ColorScheme = ColorScheme::Light;
const CATCH_EVENTS_CLASS: &str = "catch-events";
pub struct DioxusInBevyPlugin<UIProps> {
pub ui: fn(props: UIProps) -> Element,
pub props: UIProps,
}
impl<UIProps: std::marker::Send + std::marker::Sync + std::clone::Clone + 'static> Plugin
for DioxusInBevyPlugin<UIProps>
{
fn build(&self, app: &mut App) {
// Create the dioxus virtual dom and the dioxus-native document
// The viewport will be set in setup_ui after we get the window size
let vdom = VirtualDom::new_with_props(self.ui, self.props.clone());
// FIXME add a NetProvider
let mut dioxus_doc = DioxusDocument::new(vdom, DocumentConfig::default());
dioxus_doc.initial_build();
dioxus_doc.resolve();
// Dummy waker
struct NullWake;
impl std::task::Wake for NullWake {
fn wake(self: std::sync::Arc<Self>) {}
}
let waker = std::task::Waker::from(std::sync::Arc::new(NullWake));
app.insert_non_send_resource(dioxus_doc);
app.insert_non_send_resource(waker);
app.add_systems(Startup, setup_ui);
app.add_systems(
PreUpdate,
(
handle_window_resize,
handle_mouse_events.after(InputSystem),
handle_keyboard_events.after(InputSystem),
)
.chain(),
);
app.add_systems(Update, update_ui);
}
fn finish(&self, app: &mut App) {
// Add the UI rendrer
let render_app = app.sub_app(RenderApp);
let render_device = render_app.world().resource::<RenderDevice>();
let device = render_device.wgpu_device();
let vello_renderer = VelloRenderer::new(device, RendererOptions::default()).unwrap();
app.insert_non_send_resource(vello_renderer);
// Setup communication between main world and render world, to send
// and receive the texture
let (s, r) = crossbeam_channel::unbounded();
app.insert_resource(MainWorldReceiver(r));
let render_app = app.sub_app_mut(RenderApp);
render_app.add_systems(bevy::render::ExtractSchedule, extract_texture_image);
render_app.insert_resource(RenderWorldSender(s));
// Add a render graph node to get the GPU texture
let mut graph = render_app.world_mut().resource_mut::<RenderGraph>();
graph.add_node(TextureGetterNode, TextureGetterNodeDriver);
graph.add_node_edge(bevy::render::graph::CameraDriverLabel, TextureGetterNode);
}
}
struct RenderTexture {
pub texture_view: wgpu::TextureView,
pub width: u32,
pub height: u32,
}
#[derive(Resource, Deref)]
struct MainWorldReceiver(Receiver<RenderTexture>);
#[derive(Resource, Deref)]
struct RenderWorldSender(Sender<RenderTexture>);
fn create_ui_texture(width: u32, height: u32) -> Image {
let mut image = Image::new_fill(
Extent3d {
width,
height,
depth_or_array_layers: 1,
},
TextureDimension::D2,
&[0u8; 4],
TextureFormat::Rgba8Unorm,
RenderAssetUsages::RENDER_WORLD,
);
image.texture_descriptor.usage = wgpu::TextureUsages::COPY_DST
| wgpu::TextureUsages::STORAGE_BINDING
| wgpu::TextureUsages::TEXTURE_BINDING;
image
}
#[derive(Debug, PartialEq, Eq, Clone, Hash, RenderLabel)]
struct TextureGetterNode;
#[derive(Default)]
struct TextureGetterNodeDriver;
impl render_graph::Node for TextureGetterNodeDriver {
fn update(&mut self, world: &mut World) {
// Get the GPU texture from the texture image, and send it to the main world
if let Some(sender) = world.get_resource::<RenderWorldSender>() {
if let Some(image) = world
.get_resource::<ExtractedTextureImage>()
.and_then(|e| e.0.as_ref())
{
if let Some(gpu_images) = world
.get_resource::<RenderAssets<GpuImage>>()
.and_then(|a| a.get(image))
{
let _ = sender.send(RenderTexture {
texture_view: (*gpu_images.texture_view).clone(),
width: gpu_images.size.width,
height: gpu_images.size.height,
});
if let Some(mut extracted_image) =
world.get_resource_mut::<ExtractedTextureImage>()
{
// Reset the image, so it is not sent again, unless it changes
extracted_image.0 = None;
}
}
}
}
}
fn run(
&self,
_graph: &mut RenderGraphContext,
_render_context: &mut RenderContext,
_world: &World,
) -> bevy::prelude::Result<(), NodeRunError> {
Ok(())
}
}
#[derive(Resource)]
pub struct TextureImage(Handle<Image>);
#[derive(Resource)]
pub struct ExtractedTextureImage(Option<Handle<Image>>);
fn extract_texture_image(
mut commands: Commands,
texture_image: Extract<Option<Res<TextureImage>>>,
mut last_texture_image: Local<Option<Handle<Image>>>,
) {
if let Some(texture_image) = texture_image.as_ref() {
if let Some(last_texture_image) = &*last_texture_image {
if last_texture_image == &texture_image.0 {
return;
}
}
commands.insert_resource(ExtractedTextureImage(Some(texture_image.0.clone())));
*last_texture_image = Some(texture_image.0.clone());
}
}
#[derive(Component)]
pub struct DioxusUiQuad;
fn setup_ui(
mut commands: Commands,
mut meshes: ResMut<Assets<Mesh>>,
mut materials: ResMut<Assets<ColorMaterial>>,
mut images: ResMut<Assets<Image>>,
mut dioxus_doc: NonSendMut<DioxusDocument>,
windows: Query<&Window>,
) {
let window = windows
.iter()
.next()
.expect("Should have at least one window");
let width = window.physical_width();
let height = window.physical_height();
debug!("Initial window size: {}x{}", width, height);
// Set the initial viewport
dioxus_doc.set_viewport(Viewport::new(width, height, SCALE_FACTOR, COLOR_SCHEME));
dioxus_doc.resolve();
// Create Bevy Image from the texture data
let image = create_ui_texture(width, height);
let handle = images.add(image);
// Create a quad to display the texture
commands.spawn((
Mesh2d(meshes.add(Rectangle::new(1.0, 1.0))),
MeshMaterial2d(materials.add(ColorMaterial {
texture: Some(handle.clone()),
..default()
})),
Transform::from_scale(Vec3::new(width as f32, height as f32, 0.0)),
DioxusUiQuad,
));
commands.spawn((
Camera2d,
Camera {
order: isize::MAX,
..default()
},
));
commands.insert_resource(TextureImage(handle));
}
fn update_ui(
mut dioxus_doc: NonSendMut<DioxusDocument>,
waker: NonSendMut<std::task::Waker>,
vello_renderer: Option<NonSendMut<VelloRenderer>>,
render_device: Res<RenderDevice>,
render_queue: Res<RenderQueue>,
receiver: Res<MainWorldReceiver>,
mut cached_texture: Local<Option<RenderTexture>>,
) {
while let Ok(texture) = receiver.try_recv() {
*cached_texture = Some(texture);
}
if let (Some(texture), Some(mut vello_renderer)) = ((*cached_texture).as_ref(), vello_renderer)
{
// Poll the vdom
dioxus_doc.poll(Some(std::task::Context::from_waker(&waker)));
// Refresh the document
dioxus_doc.resolve();
// Create a `VelloScenePainter` to paint into
let mut custom_paint_sources =
FxHashMap::<u64, Box<dyn CustomPaintSource + 'static>>::default();
let mut scene_painter = VelloScenePainter {
inner: Scene::new(),
renderer: &mut vello_renderer,
custom_paint_sources: &mut custom_paint_sources,
};
// Paint the document
paint_scene(
&mut scene_painter,
&dioxus_doc,
SCALE_FACTOR as f64,
texture.width,
texture.height,
);
// Extract the `vello::Scene` from the `VelloScenePainter`
let scene = scene_painter.finish();
// Render the `vello::Scene` to the Texture using the `VelloRenderer`
vello_renderer
.render_to_texture(
render_device.wgpu_device(),
render_queue.into_inner(),
&scene,
&texture.texture_view,
&RenderParams {
base_color: AlphaColor::TRANSPARENT,
width: texture.width,
height: texture.height,
antialiasing_method: vello::AaConfig::Msaa16,
},
)
.expect("failed to render to texture");
}
}
fn handle_window_resize(
mut dioxus_doc: NonSendMut<DioxusDocument>,
mut resize_events: EventReader<WindowResized>,
mut commands: Commands,
mut images: ResMut<Assets<Image>>,
mut materials: ResMut<Assets<ColorMaterial>>,
texture_image: Option<Res<TextureImage>>,
mut query: Query<(&mut Transform, &mut MeshMaterial2d<ColorMaterial>), With<DioxusUiQuad>>,
) {
for resize_event in resize_events.read() {
let width = resize_event.width as u32;
let height = resize_event.height as u32;
debug!("Window resized to: {}x{}", width, height);
// Update the dioxus viewport
dioxus_doc.set_viewport(Viewport::new(width, height, SCALE_FACTOR, COLOR_SCHEME));
dioxus_doc.resolve();
// Create a new texture with the new size
let new_image = create_ui_texture(width, height);
let new_handle = images.add(new_image);
// Update the quad mesh to match the new size
if let Ok((mut trans, mut mat)) = query.single_mut() {
*trans = Transform::from_scale(Vec3::new(width as f32, height as f32, 0.0));
materials.get_mut(&mut mat.0).unwrap().texture = Some(new_handle.clone());
}
// Remove the old texture
if let Some(texture_image) = texture_image.as_ref() {
images.remove(&texture_image.0);
}
// Insert the new texture resource
commands.insert_resource(TextureImage(new_handle));
}
}
#[derive(Resource, Default)]
pub struct MouseState {
pub x: f32,
pub y: f32,
pub buttons: MouseEventButtons,
pub mods: Modifiers,
}
fn does_catch_events(dioxus_doc: &DioxusDocument, node_id: usize) -> bool {
if let Some(node) = dioxus_doc.get_node(node_id) {
let class = node.attr(blitz_dom::local_name!("class")).unwrap_or("");
if class
.split_whitespace()
.any(|word| word == CATCH_EVENTS_CLASS)
{
true
} else if let Some(parent) = node.parent {
does_catch_events(dioxus_doc, parent)
} else {
false
}
} else {
false
}
}
fn handle_mouse_events(
mut dioxus_doc: NonSendMut<DioxusDocument>,
mut cursor_moved: EventReader<CursorMoved>,
mut mouse_button_input_events: ResMut<Events<MouseButtonInput>>,
mut mouse_buttons: ResMut<ButtonInput<MouseButton>>,
mut last_mouse_state: Local<MouseState>,
) {
if cursor_moved.is_empty() && mouse_button_input_events.is_empty() {
return;
}
let mouse_state = &mut last_mouse_state;
for cursor_event in cursor_moved.read() {
mouse_state.x = cursor_event.position.x;
mouse_state.y = cursor_event.position.y;
dioxus_doc.handle_ui_event(UiEvent::MouseMove(BlitzMouseButtonEvent {
x: mouse_state.x,
y: mouse_state.y,
button: Default::default(),
buttons: mouse_state.buttons,
mods: mouse_state.mods,
}));
}
for event in mouse_button_input_events
.get_cursor()
.read(&mouse_button_input_events)
{
let button_blitz = match event.button {
MouseButton::Left => MouseEventButton::Main,
MouseButton::Right => MouseEventButton::Secondary,
MouseButton::Middle => MouseEventButton::Auxiliary,
MouseButton::Back => MouseEventButton::Fourth,
MouseButton::Forward => MouseEventButton::Fifth,
_ => continue,
};
let buttons_blitz = MouseEventButtons::from(button_blitz);
match event.state {
ButtonState::Pressed => {
mouse_state.buttons |= buttons_blitz;
dioxus_doc.handle_ui_event(UiEvent::MouseDown(BlitzMouseButtonEvent {
x: mouse_state.x,
y: mouse_state.y,
button: button_blitz,
buttons: mouse_state.buttons,
mods: mouse_state.mods,
}));
}
ButtonState::Released => {
mouse_state.buttons &= !buttons_blitz;
dioxus_doc.handle_ui_event(UiEvent::MouseUp(BlitzMouseButtonEvent {
x: mouse_state.x,
y: mouse_state.y,
button: button_blitz,
buttons: mouse_state.buttons,
mods: mouse_state.mods,
}));
}
}
}
let should_catch_events = dioxus_doc
.hit(mouse_state.x, mouse_state.y)
.map(|hit| does_catch_events(&dioxus_doc, hit.node_id))
.unwrap_or(false);
if should_catch_events {
mouse_button_input_events.clear();
mouse_buttons.reset_all();
}
dioxus_doc.resolve();
}
fn handle_keyboard_events(
mut dioxus_doc: NonSendMut<DioxusDocument>,
mut keyboard_input_events: ResMut<Events<KeyboardInput>>,
mut keys: ResMut<ButtonInput<BevyKeyCode>>,
mut last_mouse_state: Local<MouseState>,
) {
if keyboard_input_events.is_empty() {
return;
}
for event in keyboard_input_events
.get_cursor()
.read(&keyboard_input_events)
{
let modifier = match event.logical_key {
BevyKey::Alt => Some(Modifiers::ALT),
BevyKey::AltGraph => Some(Modifiers::ALT_GRAPH),
BevyKey::CapsLock => Some(Modifiers::CAPS_LOCK),
BevyKey::Control => Some(Modifiers::CONTROL),
BevyKey::Fn => Some(Modifiers::FN),
BevyKey::FnLock => Some(Modifiers::FN_LOCK),
BevyKey::NumLock => Some(Modifiers::NUM_LOCK),
BevyKey::ScrollLock => Some(Modifiers::SCROLL_LOCK),
BevyKey::Shift => Some(Modifiers::SHIFT),
BevyKey::Symbol => Some(Modifiers::SYMBOL),
BevyKey::SymbolLock => Some(Modifiers::SYMBOL_LOCK),
BevyKey::Meta => Some(Modifiers::META),
BevyKey::Hyper => Some(Modifiers::HYPER),
BevyKey::Super => Some(Modifiers::SUPER),
_ => None,
};
if let Some(modifier) = modifier {
match event.state {
ButtonState::Pressed => last_mouse_state.mods.insert(modifier),
ButtonState::Released => last_mouse_state.mods.remove(modifier),
};
}
let key_state = match event.state {
ButtonState::Pressed => KeyState::Pressed,
ButtonState::Released => KeyState::Released,
};
let blitz_key_event = BlitzKeyEvent {
key: bevy_key_to_blitz_key(&event.logical_key),
code: bevy_key_code_to_blitz_code(&event.key_code),
modifiers: last_mouse_state.mods,
location: Location::Standard,
is_auto_repeating: event.repeat,
is_composing: false,
state: key_state,
text: event.text.clone(),
};
match key_state {
KeyState::Pressed => {
dioxus_doc.handle_ui_event(UiEvent::KeyDown(blitz_key_event));
}
KeyState::Released => {
dioxus_doc.handle_ui_event(UiEvent::KeyUp(blitz_key_event));
}
}
}
let should_catch_events = dioxus_doc
.hit(last_mouse_state.x, last_mouse_state.y)
.map(|hit| does_catch_events(&dioxus_doc, hit.node_id))
.unwrap_or(false);
if should_catch_events {
keyboard_input_events.clear();
keys.reset_all();
}
dioxus_doc.resolve();
}
fn bevy_key_to_blitz_key(key: &BevyKey) -> Key {
match key {
BevyKey::Character(c) => Key::Character(c.to_string()),
BevyKey::Unidentified(_) => Key::Unidentified,
BevyKey::Dead(_) => Key::Dead,
BevyKey::Alt => Key::Alt,
BevyKey::AltGraph => Key::AltGraph,
BevyKey::CapsLock => Key::CapsLock,
BevyKey::Control => Key::Control,
BevyKey::Fn => Key::Fn,
BevyKey::FnLock => Key::FnLock,
BevyKey::NumLock => Key::Meta,
BevyKey::ScrollLock => Key::NumLock,
BevyKey::Shift => Key::ScrollLock,
BevyKey::Symbol => Key::Shift,
BevyKey::SymbolLock => Key::Symbol,
BevyKey::Meta => Key::SymbolLock,
BevyKey::Hyper => Key::Hyper,
BevyKey::Super => Key::Super,
BevyKey::Enter => Key::Enter,
BevyKey::Tab => Key::Tab,
BevyKey::Space => Key::Character(" ".to_string()),
BevyKey::ArrowDown => Key::ArrowDown,
BevyKey::ArrowLeft => Key::ArrowLeft,
BevyKey::ArrowRight => Key::ArrowRight,
BevyKey::ArrowUp => Key::ArrowUp,
BevyKey::End => Key::End,
BevyKey::Home => Key::Home,
BevyKey::PageDown => Key::PageDown,
BevyKey::PageUp => Key::PageUp,
BevyKey::Backspace => Key::Backspace,
BevyKey::Clear => Key::Clear,
BevyKey::Copy => Key::Copy,
BevyKey::CrSel => Key::CrSel,
BevyKey::Cut => Key::Cut,
BevyKey::Delete => Key::Delete,
BevyKey::EraseEof => Key::EraseEof,
BevyKey::ExSel => Key::ExSel,
BevyKey::Insert => Key::Insert,
BevyKey::Paste => Key::Paste,
BevyKey::Redo => Key::Redo,
BevyKey::Undo => Key::Undo,
BevyKey::Accept => Key::Accept,
BevyKey::Again => Key::Again,
BevyKey::Attn => Key::Attn,
BevyKey::Cancel => Key::Cancel,
BevyKey::ContextMenu => Key::ContextMenu,
BevyKey::Escape => Key::Escape,
BevyKey::Execute => Key::Execute,
BevyKey::Find => Key::Find,
BevyKey::Help => Key::Help,
BevyKey::Pause => Key::Pause,
BevyKey::Play => Key::Play,
BevyKey::Props => Key::Props,
BevyKey::Select => Key::Select,
BevyKey::ZoomIn => Key::ZoomIn,
BevyKey::ZoomOut => Key::ZoomOut,
BevyKey::BrightnessDown => Key::BrightnessDown,
BevyKey::BrightnessUp => Key::BrightnessUp,
BevyKey::Eject => Key::Eject,
BevyKey::LogOff => Key::LogOff,
BevyKey::Power => Key::Power,
BevyKey::PowerOff => Key::PowerOff,
BevyKey::PrintScreen => Key::PrintScreen,
BevyKey::Hibernate => Key::Hibernate,
BevyKey::Standby => Key::Standby,
BevyKey::WakeUp => Key::WakeUp,
BevyKey::AllCandidates => Key::AllCandidates,
BevyKey::Alphanumeric => Key::Alphanumeric,
BevyKey::CodeInput => Key::CodeInput,
BevyKey::Compose => Key::Compose,
BevyKey::Convert => Key::Convert,
BevyKey::FinalMode => Key::FinalMode,
BevyKey::GroupFirst => Key::GroupFirst,
BevyKey::GroupLast => Key::GroupLast,
BevyKey::GroupNext => Key::GroupNext,
BevyKey::GroupPrevious => Key::GroupPrevious,
BevyKey::ModeChange => Key::ModeChange,
BevyKey::NextCandidate => Key::NextCandidate,
BevyKey::NonConvert => Key::NonConvert,
BevyKey::PreviousCandidate => Key::PreviousCandidate,
BevyKey::Process => Key::Process,
BevyKey::SingleCandidate => Key::SingleCandidate,
BevyKey::HangulMode => Key::HangulMode,
BevyKey::HanjaMode => Key::HanjaMode,
BevyKey::JunjaMode => Key::JunjaMode,
BevyKey::Eisu => Key::Eisu,
BevyKey::Hankaku => Key::Hankaku,
BevyKey::Hiragana => Key::Hiragana,
BevyKey::HiraganaKatakana => Key::HiraganaKatakana,
BevyKey::KanaMode => Key::KanaMode,
BevyKey::KanjiMode => Key::KanjiMode,
BevyKey::Katakana => Key::Katakana,
BevyKey::Romaji => Key::Romaji,
BevyKey::Zenkaku => Key::Zenkaku,
BevyKey::ZenkakuHankaku => Key::ZenkakuHankaku,
BevyKey::Soft1 => Key::Soft1,
BevyKey::Soft2 => Key::Soft2,
BevyKey::Soft3 => Key::Soft3,
BevyKey::Soft4 => Key::Soft4,
BevyKey::ChannelDown => Key::ChannelDown,
BevyKey::ChannelUp => Key::ChannelUp,
BevyKey::Close => Key::Close,
BevyKey::MailForward => Key::MailForward,
BevyKey::MailReply => Key::MailReply,
BevyKey::MailSend => Key::MailSend,
BevyKey::MediaClose => Key::MediaClose,
BevyKey::MediaFastForward => Key::MediaFastForward,
BevyKey::MediaPause => Key::MediaPause,
BevyKey::MediaPlay => Key::MediaPlay,
BevyKey::MediaPlayPause => Key::MediaPlayPause,
BevyKey::MediaRecord => Key::MediaRecord,
BevyKey::MediaRewind => Key::MediaRewind,
BevyKey::MediaStop => Key::MediaStop,
BevyKey::MediaTrackNext => Key::MediaTrackNext,
BevyKey::MediaTrackPrevious => Key::MediaTrackPrevious,
BevyKey::New => Key::New,
BevyKey::Open => Key::Open,
BevyKey::Print => Key::Print,
BevyKey::Save => Key::Save,
BevyKey::SpellCheck => Key::SpellCheck,
BevyKey::Key11 => Key::Key11,
BevyKey::Key12 => Key::Key12,
BevyKey::AudioBalanceLeft => Key::AudioBalanceLeft,
BevyKey::AudioBalanceRight => Key::AudioBalanceRight,
BevyKey::AudioBassBoostDown => Key::AudioBassBoostDown,
BevyKey::AudioBassBoostToggle => Key::AudioBassBoostToggle,
BevyKey::AudioBassBoostUp => Key::AudioBassBoostUp,
BevyKey::AudioFaderFront => Key::AudioFaderFront,
BevyKey::AudioFaderRear => Key::AudioFaderRear,
BevyKey::AudioSurroundModeNext => Key::AudioSurroundModeNext,
BevyKey::AudioTrebleDown => Key::AudioTrebleDown,
BevyKey::AudioTrebleUp => Key::AudioTrebleUp,
BevyKey::AudioVolumeDown => Key::AudioVolumeDown,
BevyKey::AudioVolumeUp => Key::AudioVolumeUp,
BevyKey::AudioVolumeMute => Key::AudioVolumeMute,
BevyKey::MicrophoneToggle => Key::MicrophoneToggle,
BevyKey::MicrophoneVolumeDown => Key::MicrophoneVolumeDown,
BevyKey::MicrophoneVolumeUp => Key::MicrophoneVolumeUp,
BevyKey::MicrophoneVolumeMute => Key::MicrophoneVolumeMute,
BevyKey::SpeechCorrectionList => Key::SpeechCorrectionList,
BevyKey::SpeechInputToggle => Key::SpeechInputToggle,
BevyKey::LaunchApplication1 => Key::LaunchApplication1,
BevyKey::LaunchApplication2 => Key::LaunchApplication2,
BevyKey::LaunchCalendar => Key::LaunchCalendar,
BevyKey::LaunchContacts => Key::LaunchContacts,
BevyKey::LaunchMail => Key::LaunchMail,
BevyKey::LaunchMediaPlayer => Key::LaunchMediaPlayer,
BevyKey::LaunchMusicPlayer => Key::LaunchMusicPlayer,
BevyKey::LaunchPhone => Key::LaunchPhone,
BevyKey::LaunchScreenSaver => Key::LaunchScreenSaver,
BevyKey::LaunchSpreadsheet => Key::LaunchSpreadsheet,
BevyKey::LaunchWebBrowser => Key::LaunchWebBrowser,
BevyKey::LaunchWebCam => Key::LaunchWebCam,
BevyKey::LaunchWordProcessor => Key::LaunchWordProcessor,
BevyKey::BrowserBack => Key::BrowserBack,
BevyKey::BrowserFavorites => Key::BrowserFavorites,
BevyKey::BrowserForward => Key::BrowserForward,
BevyKey::BrowserHome => Key::BrowserHome,
BevyKey::BrowserRefresh => Key::BrowserRefresh,
BevyKey::BrowserSearch => Key::BrowserSearch,
BevyKey::BrowserStop => Key::BrowserStop,
BevyKey::AppSwitch => Key::AppSwitch,
BevyKey::Call => Key::Call,
BevyKey::Camera => Key::Camera,
BevyKey::CameraFocus => Key::CameraFocus,
BevyKey::EndCall => Key::EndCall,
BevyKey::GoBack => Key::GoBack,
BevyKey::GoHome => Key::GoHome,
BevyKey::HeadsetHook => Key::HeadsetHook,
BevyKey::LastNumberRedial => Key::LastNumberRedial,
BevyKey::Notification => Key::Notification,
BevyKey::MannerMode => Key::MannerMode,
BevyKey::VoiceDial => Key::VoiceDial,
BevyKey::TV => Key::TV,
BevyKey::TV3DMode => Key::TV3DMode,
BevyKey::TVAntennaCable => Key::TVAntennaCable,
BevyKey::TVAudioDescription => Key::TVAudioDescription,
BevyKey::TVAudioDescriptionMixDown => Key::TVAudioDescriptionMixDown,
BevyKey::TVAudioDescriptionMixUp => Key::TVAudioDescriptionMixUp,
BevyKey::TVContentsMenu => Key::TVContentsMenu,
BevyKey::TVDataService => Key::TVDataService,
BevyKey::TVInput => Key::TVInput,
BevyKey::TVInputComponent1 => Key::TVInputComponent1,
BevyKey::TVInputComponent2 => Key::TVInputComponent2,
BevyKey::TVInputComposite1 => Key::TVInputComposite1,
BevyKey::TVInputComposite2 => Key::TVInputComposite2,
BevyKey::TVInputHDMI1 => Key::TVInputHDMI1,
BevyKey::TVInputHDMI2 => Key::TVInputHDMI2,
BevyKey::TVInputHDMI3 => Key::TVInputHDMI3,
BevyKey::TVInputHDMI4 => Key::TVInputHDMI4,
BevyKey::TVInputVGA1 => Key::TVInputVGA1,
BevyKey::TVMediaContext => Key::TVMediaContext,
BevyKey::TVNetwork => Key::TVNetwork,
BevyKey::TVNumberEntry => Key::TVNumberEntry,
BevyKey::TVPower => Key::TVPower,
BevyKey::TVRadioService => Key::TVRadioService,
BevyKey::TVSatellite => Key::TVSatellite,
BevyKey::TVSatelliteBS => Key::TVSatelliteBS,
BevyKey::TVSatelliteCS => Key::TVSatelliteCS,
BevyKey::TVSatelliteToggle => Key::TVSatelliteToggle,
BevyKey::TVTerrestrialAnalog => Key::TVTerrestrialAnalog,
BevyKey::TVTerrestrialDigital => Key::TVTerrestrialDigital,
BevyKey::TVTimer => Key::TVTimer,
BevyKey::AVRInput => Key::AVRInput,
BevyKey::AVRPower => Key::AVRPower,
BevyKey::ColorF0Red => Key::ColorF0Red,
BevyKey::ColorF1Green => Key::ColorF1Green,
BevyKey::ColorF2Yellow => Key::ColorF2Yellow,
BevyKey::ColorF3Blue => Key::ColorF3Blue,
BevyKey::ColorF4Grey => Key::ColorF4Grey,
BevyKey::ColorF5Brown => Key::ColorF5Brown,
BevyKey::ClosedCaptionToggle => Key::ClosedCaptionToggle,
BevyKey::Dimmer => Key::Dimmer,
BevyKey::DisplaySwap => Key::DisplaySwap,
BevyKey::DVR => Key::DVR,
BevyKey::Exit => Key::Exit,
BevyKey::FavoriteClear0 => Key::FavoriteClear0,
BevyKey::FavoriteClear1 => Key::FavoriteClear1,
BevyKey::FavoriteClear2 => Key::FavoriteClear2,
BevyKey::FavoriteClear3 => Key::FavoriteClear3,
BevyKey::FavoriteRecall0 => Key::FavoriteRecall0,
BevyKey::FavoriteRecall1 => Key::FavoriteRecall1,
BevyKey::FavoriteRecall2 => Key::FavoriteRecall2,
BevyKey::FavoriteRecall3 => Key::FavoriteRecall3,
BevyKey::FavoriteStore0 => Key::FavoriteStore0,
BevyKey::FavoriteStore1 => Key::FavoriteStore1,
BevyKey::FavoriteStore2 => Key::FavoriteStore2,
BevyKey::FavoriteStore3 => Key::FavoriteStore3,
BevyKey::Guide => Key::Guide,
BevyKey::GuideNextDay => Key::GuideNextDay,
BevyKey::GuidePreviousDay => Key::GuidePreviousDay,
BevyKey::Info => Key::Info,
BevyKey::InstantReplay => Key::InstantReplay,
BevyKey::Link => Key::Link,
BevyKey::ListProgram => Key::ListProgram,
BevyKey::LiveContent => Key::LiveContent,
BevyKey::Lock => Key::Lock,
BevyKey::MediaApps => Key::MediaApps,
BevyKey::MediaAudioTrack => Key::MediaAudioTrack,
BevyKey::MediaLast => Key::MediaLast,
BevyKey::MediaSkipBackward => Key::MediaSkipBackward,
BevyKey::MediaSkipForward => Key::MediaSkipForward,
BevyKey::MediaStepBackward => Key::MediaStepBackward,
BevyKey::MediaStepForward => Key::MediaStepForward,
BevyKey::MediaTopMenu => Key::MediaTopMenu,
BevyKey::NavigateIn => Key::NavigateIn,
BevyKey::NavigateNext => Key::NavigateNext,
BevyKey::NavigateOut => Key::NavigateOut,
BevyKey::NavigatePrevious => Key::NavigatePrevious,
BevyKey::NextFavoriteChannel => Key::NextFavoriteChannel,
BevyKey::NextUserProfile => Key::NextUserProfile,
BevyKey::OnDemand => Key::OnDemand,
BevyKey::Pairing => Key::Pairing,
BevyKey::PinPDown => Key::PinPDown,
BevyKey::PinPMove => Key::PinPMove,
BevyKey::PinPToggle => Key::PinPToggle,
BevyKey::PinPUp => Key::PinPUp,
BevyKey::PlaySpeedDown => Key::PlaySpeedDown,
BevyKey::PlaySpeedReset => Key::PlaySpeedReset,
BevyKey::PlaySpeedUp => Key::PlaySpeedUp,
BevyKey::RandomToggle => Key::RandomToggle,
BevyKey::RcLowBattery => Key::RcLowBattery,
BevyKey::RecordSpeedNext => Key::RecordSpeedNext,
BevyKey::RfBypass => Key::RfBypass,
BevyKey::ScanChannelsToggle => Key::ScanChannelsToggle,
BevyKey::ScreenModeNext => Key::ScreenModeNext,
BevyKey::Settings => Key::Settings,
BevyKey::SplitScreenToggle => Key::SplitScreenToggle,
BevyKey::STBInput => Key::STBInput,
BevyKey::STBPower => Key::STBPower,
BevyKey::Subtitle => Key::Subtitle,
BevyKey::Teletext => Key::Teletext,
BevyKey::VideoModeNext => Key::VideoModeNext,
BevyKey::Wink => Key::Wink,
BevyKey::ZoomToggle => Key::ZoomToggle,
BevyKey::F1 => Key::F1,
BevyKey::F2 => Key::F2,
BevyKey::F3 => Key::F3,
BevyKey::F4 => Key::F4,
BevyKey::F5 => Key::F5,
BevyKey::F6 => Key::F6,
BevyKey::F7 => Key::F7,
BevyKey::F8 => Key::F8,
BevyKey::F9 => Key::F9,
BevyKey::F10 => Key::F10,
BevyKey::F11 => Key::F11,
BevyKey::F12 => Key::F12,
BevyKey::F13 => Key::F13,
BevyKey::F14 => Key::F14,
BevyKey::F15 => Key::F15,
BevyKey::F16 => Key::F16,
BevyKey::F17 => Key::F17,
BevyKey::F18 => Key::F18,
BevyKey::F19 => Key::F19,
BevyKey::F20 => Key::F20,
BevyKey::F21 => Key::F21,
BevyKey::F22 => Key::F22,
BevyKey::F23 => Key::F23,
BevyKey::F24 => Key::F24,
BevyKey::F25 => Key::F25,
BevyKey::F26 => Key::F26,
BevyKey::F27 => Key::F27,
BevyKey::F28 => Key::F28,
BevyKey::F29 => Key::F29,
BevyKey::F30 => Key::F30,
BevyKey::F31 => Key::F31,
BevyKey::F32 => Key::F32,
BevyKey::F33 => Key::F33,
BevyKey::F34 => Key::F34,
BevyKey::F35 => Key::F35,
_ => Key::Unidentified,
}
}
fn bevy_key_code_to_blitz_code(key_code: &BevyKeyCode) -> Code {
match key_code {
BevyKeyCode::Unidentified(_) => Code::Unidentified,
BevyKeyCode::Backquote => Code::Backquote,
BevyKeyCode::Backslash => Code::Backslash,
BevyKeyCode::BracketLeft => Code::BracketLeft,
BevyKeyCode::BracketRight => Code::BracketRight,
BevyKeyCode::Comma => Code::Comma,
BevyKeyCode::Digit0 => Code::Digit0,
BevyKeyCode::Digit1 => Code::Digit1,
BevyKeyCode::Digit2 => Code::Digit2,
BevyKeyCode::Digit3 => Code::Digit3,
BevyKeyCode::Digit4 => Code::Digit4,
BevyKeyCode::Digit5 => Code::Digit5,
BevyKeyCode::Digit6 => Code::Digit6,
BevyKeyCode::Digit7 => Code::Digit7,
BevyKeyCode::Digit8 => Code::Digit8,
BevyKeyCode::Digit9 => Code::Digit9,
BevyKeyCode::Equal => Code::Equal,
BevyKeyCode::IntlBackslash => Code::IntlBackslash,
BevyKeyCode::IntlRo => Code::IntlRo,
BevyKeyCode::IntlYen => Code::IntlYen,
BevyKeyCode::KeyA => Code::KeyA,
BevyKeyCode::KeyB => Code::KeyB,
BevyKeyCode::KeyC => Code::KeyC,
BevyKeyCode::KeyD => Code::KeyD,
BevyKeyCode::KeyE => Code::KeyE,
BevyKeyCode::KeyF => Code::KeyF,
BevyKeyCode::KeyG => Code::KeyG,
BevyKeyCode::KeyH => Code::KeyH,
BevyKeyCode::KeyI => Code::KeyI,
BevyKeyCode::KeyJ => Code::KeyJ,
BevyKeyCode::KeyK => Code::KeyK,
BevyKeyCode::KeyL => Code::KeyL,
BevyKeyCode::KeyM => Code::KeyM,
BevyKeyCode::KeyN => Code::KeyN,
BevyKeyCode::KeyO => Code::KeyO,
BevyKeyCode::KeyP => Code::KeyP,
BevyKeyCode::KeyQ => Code::KeyQ,
BevyKeyCode::KeyR => Code::KeyR,
BevyKeyCode::KeyS => Code::KeyS,
BevyKeyCode::KeyT => Code::KeyT,
BevyKeyCode::KeyU => Code::KeyU,
BevyKeyCode::KeyV => Code::KeyV,
BevyKeyCode::KeyW => Code::KeyW,
BevyKeyCode::KeyX => Code::KeyX,
BevyKeyCode::KeyY => Code::KeyY,
BevyKeyCode::KeyZ => Code::KeyZ,
BevyKeyCode::Minus => Code::Minus,
BevyKeyCode::Period => Code::Period,
BevyKeyCode::Quote => Code::Quote,
BevyKeyCode::Semicolon => Code::Semicolon,
BevyKeyCode::Slash => Code::Slash,
BevyKeyCode::AltLeft => Code::AltLeft,
BevyKeyCode::AltRight => Code::AltRight,
BevyKeyCode::Backspace => Code::Backspace,
BevyKeyCode::CapsLock => Code::CapsLock,
BevyKeyCode::ContextMenu => Code::ContextMenu,
BevyKeyCode::ControlLeft => Code::ControlLeft,
BevyKeyCode::ControlRight => Code::ControlRight,
BevyKeyCode::Enter => Code::Enter,
BevyKeyCode::SuperLeft => Code::MetaLeft,
BevyKeyCode::SuperRight => Code::MetaRight,
BevyKeyCode::ShiftLeft => Code::ShiftLeft,
BevyKeyCode::ShiftRight => Code::ShiftRight,
BevyKeyCode::Space => Code::Space,
BevyKeyCode::Tab => Code::Tab,
BevyKeyCode::Convert => Code::Convert,
BevyKeyCode::KanaMode => Code::KanaMode,
BevyKeyCode::Lang1 => Code::Lang1,
BevyKeyCode::Lang2 => Code::Lang2,
BevyKeyCode::Lang3 => Code::Lang3,
BevyKeyCode::Lang4 => Code::Lang4,
BevyKeyCode::Lang5 => Code::Lang5,
BevyKeyCode::NonConvert => Code::NonConvert,
BevyKeyCode::Delete => Code::Delete,
BevyKeyCode::End => Code::End,
BevyKeyCode::Help => Code::Help,
BevyKeyCode::Home => Code::Home,
BevyKeyCode::Insert => Code::Insert,
BevyKeyCode::PageDown => Code::PageDown,
BevyKeyCode::PageUp => Code::PageUp,
BevyKeyCode::ArrowDown => Code::ArrowDown,
BevyKeyCode::ArrowLeft => Code::ArrowLeft,
BevyKeyCode::ArrowRight => Code::ArrowRight,
BevyKeyCode::ArrowUp => Code::ArrowUp,
BevyKeyCode::NumLock => Code::NumLock,
BevyKeyCode::Numpad0 => Code::Numpad0,
BevyKeyCode::Numpad1 => Code::Numpad1,
BevyKeyCode::Numpad2 => Code::Numpad2,
BevyKeyCode::Numpad3 => Code::Numpad3,
BevyKeyCode::Numpad4 => Code::Numpad4,
BevyKeyCode::Numpad5 => Code::Numpad5,
BevyKeyCode::Numpad6 => Code::Numpad6,
BevyKeyCode::Numpad7 => Code::Numpad7,
BevyKeyCode::Numpad8 => Code::Numpad8,
BevyKeyCode::Numpad9 => Code::Numpad9,
BevyKeyCode::NumpadAdd => Code::NumpadAdd,
BevyKeyCode::NumpadBackspace => Code::NumpadBackspace,
BevyKeyCode::NumpadClear => Code::NumpadClear,
BevyKeyCode::NumpadClearEntry => Code::NumpadClearEntry,
BevyKeyCode::NumpadComma => Code::NumpadComma,
BevyKeyCode::NumpadDecimal => Code::NumpadDecimal,
BevyKeyCode::NumpadDivide => Code::NumpadDivide,
BevyKeyCode::NumpadEnter => Code::NumpadEnter,
BevyKeyCode::NumpadEqual => Code::NumpadEqual,
BevyKeyCode::NumpadHash => Code::NumpadHash,
BevyKeyCode::NumpadMemoryAdd => Code::NumpadMemoryAdd,
BevyKeyCode::NumpadMemoryClear => Code::NumpadMemoryClear,
BevyKeyCode::NumpadMemoryRecall => Code::NumpadMemoryRecall,
BevyKeyCode::NumpadMemoryStore => Code::NumpadMemoryStore,
BevyKeyCode::NumpadMemorySubtract => Code::NumpadMemorySubtract,
BevyKeyCode::NumpadMultiply => Code::NumpadMultiply,
BevyKeyCode::NumpadParenLeft => Code::NumpadParenLeft,
BevyKeyCode::NumpadParenRight => Code::NumpadParenRight,
BevyKeyCode::NumpadStar => Code::NumpadStar,
BevyKeyCode::NumpadSubtract => Code::NumpadSubtract,
BevyKeyCode::Escape => Code::Escape,
BevyKeyCode::Fn => Code::Fn,
BevyKeyCode::FnLock => Code::FnLock,
BevyKeyCode::PrintScreen => Code::PrintScreen,
BevyKeyCode::ScrollLock => Code::ScrollLock,
BevyKeyCode::Pause => Code::Pause,
BevyKeyCode::BrowserBack => Code::BrowserBack,
BevyKeyCode::BrowserFavorites => Code::BrowserFavorites,
BevyKeyCode::BrowserForward => Code::BrowserForward,
BevyKeyCode::BrowserHome => Code::BrowserHome,
BevyKeyCode::BrowserRefresh => Code::BrowserRefresh,
BevyKeyCode::BrowserSearch => Code::BrowserSearch,
BevyKeyCode::BrowserStop => Code::BrowserStop,
BevyKeyCode::Eject => Code::Eject,
BevyKeyCode::LaunchApp1 => Code::LaunchApp1,
BevyKeyCode::LaunchApp2 => Code::LaunchApp2,
BevyKeyCode::LaunchMail => Code::LaunchMail,
BevyKeyCode::MediaPlayPause => Code::MediaPlayPause,
BevyKeyCode::MediaSelect => Code::MediaSelect,
BevyKeyCode::MediaStop => Code::MediaStop,
BevyKeyCode::MediaTrackNext => Code::MediaTrackNext,
BevyKeyCode::MediaTrackPrevious => Code::MediaTrackPrevious,
BevyKeyCode::Power => Code::Power,
BevyKeyCode::Sleep => Code::Sleep,
BevyKeyCode::AudioVolumeDown => Code::AudioVolumeDown,
BevyKeyCode::AudioVolumeMute => Code::AudioVolumeMute,
BevyKeyCode::AudioVolumeUp => Code::AudioVolumeUp,
BevyKeyCode::WakeUp => Code::WakeUp,
BevyKeyCode::Meta => Code::Hyper,
BevyKeyCode::Hyper => Code::Super,
BevyKeyCode::Turbo => Code::Turbo,
BevyKeyCode::Abort => Code::Abort,
BevyKeyCode::Resume => Code::Resume,
BevyKeyCode::Suspend => Code::Suspend,
BevyKeyCode::Again => Code::Again,
BevyKeyCode::Copy => Code::Copy,
BevyKeyCode::Cut => Code::Cut,
BevyKeyCode::Find => Code::Find,
BevyKeyCode::Open => Code::Open,
BevyKeyCode::Paste => Code::Paste,
BevyKeyCode::Props => Code::Props,
BevyKeyCode::Select => Code::Select,
BevyKeyCode::Undo => Code::Undo,
BevyKeyCode::Hiragana => Code::Hiragana,
BevyKeyCode::Katakana => Code::Katakana,
BevyKeyCode::F1 => Code::F1,
BevyKeyCode::F2 => Code::F2,
BevyKeyCode::F3 => Code::F3,
BevyKeyCode::F4 => Code::F4,
BevyKeyCode::F5 => Code::F5,
BevyKeyCode::F6 => Code::F6,
BevyKeyCode::F7 => Code::F7,
BevyKeyCode::F8 => Code::F8,
BevyKeyCode::F9 => Code::F9,
BevyKeyCode::F10 => Code::F10,
BevyKeyCode::F11 => Code::F11,
BevyKeyCode::F12 => Code::F12,
BevyKeyCode::F13 => Code::F13,
BevyKeyCode::F14 => Code::F14,
BevyKeyCode::F15 => Code::F15,
BevyKeyCode::F16 => Code::F16,
BevyKeyCode::F17 => Code::F17,
BevyKeyCode::F18 => Code::F18,
BevyKeyCode::F19 => Code::F19,
BevyKeyCode::F20 => Code::F20,
BevyKeyCode::F21 => Code::F21,
BevyKeyCode::F22 => Code::F22,
BevyKeyCode::F23 => Code::F23,
BevyKeyCode::F24 => Code::F24,
BevyKeyCode::F25 => Code::F25,
BevyKeyCode::F26 => Code::F26,
BevyKeyCode::F27 => Code::F27,
BevyKeyCode::F28 => Code::F28,
BevyKeyCode::F29 => Code::F29,
BevyKeyCode::F30 => Code::F30,
BevyKeyCode::F31 => Code::F31,
BevyKeyCode::F32 => Code::F32,
BevyKeyCode::F33 => Code::F33,
BevyKeyCode::F34 => Code::F34,
BevyKeyCode::F35 => Code::F35,
}
}