* Create a crate for constant serialization of config structs for manganis * use SerializeConst for the image asset builder * switch to a declarative macro for assets * add serializable options for each asset type * implement the new manganis macro * optimize assets in the CLI * Fix assets with dioxus formattable * reduce fuzzing test limits * use the new syntax in examples * fix avif support * Fix manganis doc tests * cache asset optimization * Split out asset and bundled asset * make hash pointer width independent * Fix manganis macro docs * add constvec::is_empty method to fix clippy lint * remove nasm feature * simplify test_rsplit_once test so typos passes * revert example change from clippy fix * always accept unix paths * fix windows path seperator * fix folder asset hash * Optimize assets in a blocking task * Fix asset options docs * Document Asset and BundledAsset * simplify the linker macro a bit * add more docs to AssetParser expansion * add image format helpers * Split by both unix and windows path separators and take the smallest one
29 lines
844 B
Rust
29 lines
844 B
Rust
use const_serialize::{deserialize_const, serialize_const, ConstVec};
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#[test]
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fn test_serialize_const_layout_tuple() {
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let mut buf = ConstVec::new();
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buf = serialize_const(&(1234u32, 5678u16), buf);
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let buf = buf.read();
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assert_eq!(
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deserialize_const!((u32, u16), buf).unwrap().1,
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(1234u32, 5678u16)
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);
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let mut buf = ConstVec::new();
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buf = serialize_const(&(1234f64, 5678u16, 90u8), buf);
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let buf = buf.read();
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assert_eq!(
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deserialize_const!((f64, u16, u8), buf).unwrap().1,
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(1234f64, 5678u16, 90u8)
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);
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let mut buf = ConstVec::new();
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buf = serialize_const(&(1234u32, 5678u16, 90u8, 1000000f64), buf);
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let buf = buf.read();
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assert_eq!(
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deserialize_const!((u32, u16, u8, f64), buf).unwrap().1,
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(1234u32, 5678u16, 90u8, 1000000f64)
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);
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}
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