* Deprecate relative asset paths * fix paths, better warnings in asset parser
119 lines
3.8 KiB
Rust
119 lines
3.8 KiB
Rust
use serde::{Deserialize, Serialize};
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use std::{
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hash::{Hash, Hasher},
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path::PathBuf,
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time::SystemTime,
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};
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/// The location we'll write to the link section - needs to be serializable
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///
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/// This basically is 1:1 with `manganis/Asset` but with more metadata to be useful to the macro and cli
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#[derive(Serialize, Deserialize, Debug, PartialEq, Clone)]
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pub struct ResourceAsset {
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/// The input path `/assets/blah.css`
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pub input: PathBuf,
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/// The canonicalized asset
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///
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/// `Users/dioxus/dev/app/assets/blah.css`
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pub absolute: PathBuf,
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/// The post-bundle name of the asset - do we include the `assets` name?
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///
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/// `blahcss123.css`
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pub bundled: String,
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}
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impl ResourceAsset {
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pub fn parse_any(raw: &str) -> Result<Self, AssetParseError> {
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// get the location where the asset is absolute, relative to
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//
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// IE
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// /users/dioxus/dev/app/
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// is the root of
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// /users/dioxus/dev/app/assets/blah.css
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let manifest_dir = std::env::var("CARGO_MANIFEST_DIR")
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.map(PathBuf::from)
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.unwrap();
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// 1. the input file should be a pathbuf
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let input = PathBuf::from(raw);
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// 2. absolute path to the asset
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let absolute = manifest_dir.join(raw.trim_start_matches('/'));
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let absolute =
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absolute
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.canonicalize()
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.map_err(|err| AssetParseError::AssetDoesntExist {
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err,
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path: absolute,
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})?;
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// 3. the bundled path is the unique name of the asset
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let bundled = Self::make_unique_name(absolute.clone())?;
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Ok(Self {
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input,
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absolute,
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bundled,
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})
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}
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fn make_unique_name(file_path: PathBuf) -> Result<String, AssetParseError> {
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// Create a hasher
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let mut hash = std::collections::hash_map::DefaultHasher::new();
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// Open the file to get its options
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let file = std::fs::File::open(&file_path).map_err(AssetParseError::FailedToReadAsset)?;
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let modified = file
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.metadata()
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.and_then(|metadata| metadata.modified())
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.unwrap_or(SystemTime::UNIX_EPOCH);
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// Hash a bunch of metadata
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// name, options, modified time, and maybe the version of our crate
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// Hash the last time the file was updated and the file source. If either of these change, we need to regenerate the unique name
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modified.hash(&mut hash);
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file_path.hash(&mut hash);
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let uuid = hash.finish();
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let file_name = file_path
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.file_stem()
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.expect("file_path should have a file_stem")
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.to_string_lossy();
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let extension = file_path
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.extension()
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.map(|f| f.to_string_lossy())
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.unwrap_or_default();
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Ok(format!("{file_name}-{uuid:x}.{extension}"))
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}
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}
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#[derive(Debug)]
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pub enum AssetParseError {
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ParseError(String),
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AssetDoesntExist {
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err: std::io::Error,
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path: std::path::PathBuf,
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},
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FailedToReadAsset(std::io::Error),
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FailedToReadMetadata(std::io::Error),
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}
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impl std::fmt::Display for AssetParseError {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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match self {
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AssetParseError::ParseError(err) => write!(f, "Failed to parse asset: {}", err),
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AssetParseError::AssetDoesntExist { err, path } => {
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write!(f, "Asset at {} doesn't exist: {}", path.display(), err)
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}
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AssetParseError::FailedToReadAsset(err) => write!(f, "Failed to read asset: {}", err),
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AssetParseError::FailedToReadMetadata(err) => {
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write!(f, "Failed to read asset metadata: {}", err)
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}
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}
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}
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}
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