feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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# Comment
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# I am a comment. Hear me roar. Roar.
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# Table
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# Tables (also known as hash tables or dictionaries) are collections of key/value pairs.
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# They appear in square brackets on a line by themselves.
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[Table]
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key = "value" # Yeah, you can do this.
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# Nested tables are denoted by table names with dots in them. Name your tables whatever crap you please, just don't use #, ., [ or ].
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[dog.tater]
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type = "pug"
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# You don't need to specify all the super-tables if you don't want to. TOML knows how to do it for you.
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# [x] you
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# [x.y] don't
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# [x.y.z] need these
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[x.y.z.w] # for this to work
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# String
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# There are four ways to express strings: basic, multi-line basic, literal, and multi-line literal.
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# All strings must contain only valid UTF-8 characters.
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[String]
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basic = "I'm a string. \"You can quote me\". Name\tJos\u00E9\nLocation\tSF."
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[String.Multiline]
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# The following strings are byte-for-byte equivalent:
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key1 = "One\nTwo"
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key2 = """One\nTwo"""
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key3 = """
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One
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Two"""
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[String.Multilined.Singleline]
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# The following strings are byte-for-byte equivalent:
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key1 = "The quick brown fox jumps over the lazy dog."
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key2 = """
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The quick brown \
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fox jumps over \
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the lazy dog."""
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key3 = """\
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The quick brown \
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fox jumps over \
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the lazy dog.\
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"""
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[String.Literal]
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# What you see is what you get.
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winpath = 'C:\Users\nodejs\templates'
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winpath2 = '\\ServerX\admin$\system32\'
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quoted = 'Tom "Dubs" Preston-Werner'
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regex = '<\i\c*\s*>'
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[String.Literal.Multiline]
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regex2 = '''I [dw]on't need \d{2} apples'''
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lines = '''
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The first newline is
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trimmed in raw strings.
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All other whitespace
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is preserved.
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'''
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# Integer
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# Integers are whole numbers. Positive numbers may be prefixed with a plus sign.
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# Negative numbers are prefixed with a minus sign.
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[Integer]
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key1 = +99
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key2 = 42
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key3 = 0
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key4 = -17
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# Float
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# A float consists of an integer part (which may be prefixed with a plus or minus sign)
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# followed by a fractional part and/or an exponent part.
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[Float.fractional]
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# fractional
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key1 = +1.0
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key2 = 3.1415
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key3 = -0.01
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[Float.exponent]
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# exponent
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#key1 = 5e+22
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#key2 = 1e6
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#key3 = -2E-2
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[Float.both]
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# both
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#key = 6.626e-34
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# Boolean
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# Booleans are just the tokens you're used to. Always lowercase.
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[Booleans]
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True = true
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False = false
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# Datetime
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# Datetimes are RFC 3339 dates.
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[Datetime]
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key1 = 1979-05-27T07:32:00Z
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#key2 = 1979-05-27T00:32:00-07:00
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#key3 = 1979-05-27T00:32:00.999999-07:00
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# Array
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# Arrays are square brackets with other primitives inside. Whitespace is ignored. Elements are separated by commas. Data types may not be mixed.
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[Array]
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key1 = [ 1, 2, 3 ]
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key2 = [ "red", "yellow", "green" ]
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key3 = [ [ 1, 2 ], [3, 4, 5] ]
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key4 = [ [ 1, 2 ], ["a", "b", "c"] ] # this is ok
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#Arrays can also be multiline. So in addition to ignoring whitespace, arrays also ignore newlines between the brackets.
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# Terminating commas are ok before the closing bracket.
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key5 = [
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1, 2, 3
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]
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key6 = [
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1,
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2, # this is ok
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]
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# Array of Tables
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# These can be expressed by using a table name in double brackets.
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# Each table with the same double bracketed name will be an element in the array.
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# The tables are inserted in the order encountered.
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[[products]]
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name = "Hammer"
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sku = 738594937
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[[products]]
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[[products]]
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name = "Nail"
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sku = 284758393
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color = "gray"
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# You can create nested arrays of tables as well.
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[[fruit]]
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name = "apple"
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[fruit.physical]
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color = "red"
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shape = "round"
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[[fruit.variety]]
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name = "red delicious"
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[[fruit.variety]]
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name = "granny smith"
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[[fruit]]
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name = "banana"
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[[fruit.variety]]
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name = "plantain"
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