feat: add display UI with splash screen, dashboard, and RSSI sparkline

Implement full SSD1306 OLED display support:
- Splash screen on boot (1.5s) with project name, version, board
- Dashboard showing radio state, config, counters, RSSI/SNR
- RSSI history sparkline (64-sample ring buffer, 2px-wide bars)
- DisplayOn/DisplayOff host commands routed via dedicated channel
- Pure render functions against generic DrawTarget (no hardware coupling)
- Display on/off control bypasses radio task entirely

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
swaitsandClaude Opus 4.6 committed 2026-03-29 20:42:54 -06:00
1 parent 7064110293
commit 3102fc747a
17624 files changed
+4564928 -38

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//! An example of implementing the `BitFlags` trait manually for a flags type.
use std::str;
use bitflags::bitflags;
// Define a flags type outside of the `bitflags` macro as a newtype
// It can accept custom derives for libraries `bitflags` doesn't support natively
#[derive(zerocopy::IntoBytes, zerocopy::FromBytes, zerocopy::KnownLayout, zerocopy::Immutable)]
#[repr(transparent)]
pub struct ManualFlags(u32);
// Next: use `impl Flags` instead of `struct Flags`
bitflags! {
impl ManualFlags: u32 {
const A = 0b00000001;
const B = 0b00000010;
const C = 0b00000100;
const ABC = Self::A.bits() | Self::B.bits() | Self::C.bits();
}
}
fn main() {}