feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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use super::*;
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use crate::Flags;
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#[test]
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fn cases() {
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case(
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TestFlags::ABC | TestFlags::from_bits_retain(1 << 3),
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TestFlags::ABC,
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);
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case(TestZero::empty(), TestZero::empty());
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case(TestZero::all(), TestZero::all());
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case(
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TestFlags::from_bits_retain(1 << 3) | TestFlags::all(),
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TestFlags::all(),
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);
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}
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#[track_caller]
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fn case<T: Flags + std::fmt::Debug>(mut before: T, after: T)
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where
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T: std::fmt::Debug + PartialEq + Copy,
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{
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before.truncate();
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assert_eq!(before, after, "{:?}.truncate()", before);
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}
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