feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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//! This is not an example; this is a link-pass test
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#![deny(warnings)]
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#![no_main]
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#![no_std]
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extern crate cortex_m_rt as rt;
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extern crate panic_halt;
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use core::ptr;
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use rt::entry;
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static mut BSS1: u16 = 0;
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static mut BSS2: u8 = 0;
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static mut DATA1: u8 = 1;
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static mut DATA2: u16 = 1;
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static RODATA1: &[u8; 3] = b"012";
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static RODATA2: &[u8; 2] = b"34";
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#[entry]
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fn main() -> ! {
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unsafe {
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let _bss1 = ptr::read_volatile(ptr::addr_of!(BSS1));
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let _bss2 = ptr::read_volatile(ptr::addr_of!(BSS2));
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let _data1 = ptr::read_volatile(ptr::addr_of!(DATA1));
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let _data2 = ptr::read_volatile(ptr::addr_of!(DATA2));
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let _rodata1 = ptr::read_volatile(ptr::addr_of!(RODATA1));
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let _rodata2 = ptr::read_volatile(ptr::addr_of!(RODATA2));
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}
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loop {}
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}
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