feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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use darling::{FromDeriveInput, FromMeta};
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fn parse<T: FromDeriveInput>(src: &str) -> T {
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let ast = syn::parse_str(src).unwrap();
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FromDeriveInput::from_derive_input(&ast).unwrap()
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}
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#[derive(FromMeta, PartialEq, Eq, Debug)]
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enum Volume {
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Whisper,
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Talk,
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Shout,
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}
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#[derive(FromDeriveInput)]
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#[darling(attributes(speak))]
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struct SpeakingOptions<T: Default, U> {
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max_volume: U,
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#[darling(skip)]
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#[allow(dead_code)]
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additional_data: T,
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}
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#[derive(Default)]
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struct Phoneme {
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#[allow(dead_code)]
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first: String,
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}
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#[test]
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fn skipped_field() {
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let parsed: SpeakingOptions<Phoneme, Volume> = parse(
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r#"
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#[derive(Speak)]
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#[speak(max_volume = "shout")]
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enum HtmlElement {
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Div(String)
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}
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"#,
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);
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assert_eq!(parsed.max_volume, Volume::Shout);
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}
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