feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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extern crate defmt as defmt2;
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fn main() {
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let baz: Baz<Qux> = Default::default();
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defmt::info!("{}", baz);
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}
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trait Foo {
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type Bar;
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}
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#[derive(defmt::Format, Default)]
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struct Baz<T: Foo> {
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field: T::Bar,
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field2: Quux<T>,
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}
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#[derive(defmt::Format, Default)]
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struct Qux;
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impl Foo for Qux {
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type Bar = Qux;
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}
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#[allow(dead_code)]
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#[derive(defmt::Format, Default)]
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enum Quux<T: Foo> {
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#[default]
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None,
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Variant1(T),
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Variant2 {
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f: T::Bar,
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},
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Variant3(T::Bar),
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}
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#[allow(dead_code)]
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#[derive(defmt::Format)]
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#[defmt(crate = defmt2)]
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struct Quz;
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