feat: add display UI with splash screen, dashboard, and RSSI sparkline

Implement full SSD1306 OLED display support:
- Splash screen on boot (1.5s) with project name, version, board
- Dashboard showing radio state, config, counters, RSSI/SNR
- RSSI history sparkline (64-sample ring buffer, 2px-wide bars)
- DisplayOn/DisplayOff host commands routed via dedicated channel
- Pure render functions against generic DrawTarget (no hardware coupling)
- Display on/off control bypasses radio task entirely

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
swaitsandClaude Opus 4.6 committed 2026-03-29 20:42:54 -06:00
1 parent 7064110293
commit 3102fc747a
17624 files changed
+4564928 -38

No files matched your search

+25
View File
@@ -0,0 +1,25 @@
use criterion::*;
use embedded_graphics::{
image::{Image, ImageRaw},
pixelcolor::BinaryColor,
prelude::*,
};
mod common;
use common::Framebuffer;
fn image_1bpp(c: &mut Criterion) {
c.bench_function("image 4x4px", |b| {
let bytes = include_bytes!("../assets/patch_1bpp.raw");
let image: ImageRaw<BinaryColor> = ImageRaw::new(bytes, 4);
let object = Image::new(&image, Point::zero());
let mut framebuffer = Framebuffer::new();
b.iter(|| object.draw(&mut framebuffer))
});
}
criterion_group!(images, image_1bpp);
criterion_main!(images);