feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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use criterion::*;
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use embedded_graphics::{
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image::{Image, ImageRaw},
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pixelcolor::BinaryColor,
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prelude::*,
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};
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mod common;
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use common::Framebuffer;
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fn image_1bpp(c: &mut Criterion) {
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c.bench_function("image 4x4px", |b| {
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let bytes = include_bytes!("../assets/patch_1bpp.raw");
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let image: ImageRaw<BinaryColor> = ImageRaw::new(bytes, 4);
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let object = Image::new(&image, Point::zero());
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let mut framebuffer = Framebuffer::new();
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b.iter(|| object.draw(&mut framebuffer))
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});
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}
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criterion_group!(images, image_1bpp);
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criterion_main!(images);
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