feat: add display UI with splash screen, dashboard, and RSSI sparkline

Implement full SSD1306 OLED display support:
- Splash screen on boot (1.5s) with project name, version, board
- Dashboard showing radio state, config, counters, RSSI/SNR
- RSSI history sparkline (64-sample ring buffer, 2px-wide bars)
- DisplayOn/DisplayOff host commands routed via dedicated channel
- Pure render functions against generic DrawTarget (no hardware coupling)
- Display on/off control bypasses radio task entirely

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
swaitsandClaude Opus 4.6 committed 2026-03-29 20:42:54 -06:00
1 parent 7064110293
commit 3102fc747a
17624 files changed
+4564928 -38

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use criterion::*;
use embedded_graphics::{geometry::AngleUnit, pixelcolor::Gray8, prelude::*, primitives::*};
mod common;
use common::Framebuffer;
fn arc(c: &mut Criterion) {
c.bench_function("arc", |b| {
let object = &Arc::new(Point::new(100, 100), 100, -30.0.deg(), 150.0.deg())
.into_styled(PrimitiveStyle::with_stroke(Gray8::new(1), 1));
let mut framebuffer = Framebuffer::new();
b.iter(|| object.draw(&mut framebuffer))
});
}
fn sector(c: &mut Criterion) {
c.bench_function("sector", |b| {
let object = &Sector::new(Point::new(100, 100), 100, -30.0.deg(), 150.0.deg())
.into_styled(PrimitiveStyle::with_stroke(Gray8::new(1), 1));
let mut framebuffer = Framebuffer::new();
b.iter(|| object.draw(&mut framebuffer))
});
}
fn filled_sector(c: &mut Criterion) {
c.bench_function("filled_sector", |b| {
let object = &Sector::new(Point::new(100, 100), 100, -30.0.deg(), 150.0.deg())
.into_styled(PrimitiveStyle::with_fill(Gray8::new(1)));
let mut framebuffer = Framebuffer::new();
b.iter(|| object.draw(&mut framebuffer))
});
}
criterion_group!(primitives_fixed_point, arc, sector, filled_sector);
criterion_main!(primitives_fixed_point);