feat: add display UI with splash screen, dashboard, and RSSI sparkline

Implement full SSD1306 OLED display support:
- Splash screen on boot (1.5s) with project name, version, board
- Dashboard showing radio state, config, counters, RSSI/SNR
- RSSI history sparkline (64-sample ring buffer, 2px-wide bars)
- DisplayOn/DisplayOff host commands routed via dedicated channel
- Pure render functions against generic DrawTarget (no hardware coupling)
- Display on/off control bypasses radio task entirely

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
swaitsandClaude Opus 4.6 committed 2026-03-29 20:42:54 -06:00
1 parent 7064110293
commit 3102fc747a
17624 files changed
+4564928 -38

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extern crate embedded_graphics;
use embedded_graphics::{
prelude::*,
primitives::{Circle, Line, Primitive, PrimitiveStyle, Rectangle},
};
struct FakeDisplay {}
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
pub struct TestPixelColor(pub bool);
impl PixelColor for TestPixelColor {
type Raw = ();
}
impl From<u8> for TestPixelColor {
fn from(other: u8) -> Self {
TestPixelColor(other != 0)
}
}
impl DrawTarget for FakeDisplay {
type Color = TestPixelColor;
type Error = core::convert::Infallible;
fn draw_iter<I>(&mut self, _pixels: I) -> Result<(), Self::Error>
where
I: IntoIterator<Item = Pixel<Self::Color>>,
{
Ok(())
}
}
impl OriginDimensions for FakeDisplay {
fn size(&self) -> Size {
Size::zero()
}
}
#[test]
fn it_supports_chaining() -> Result<(), core::convert::Infallible> {
let mut display = FakeDisplay {};
let chained = Rectangle::new(Point::new(0, 0), Size::new(1, 1))
.into_styled(PrimitiveStyle::default())
.pixels()
.chain(
Circle::new(Point::new(1, 1), 3)
.into_styled(PrimitiveStyle::default())
.pixels(),
);
chained.draw(&mut display)
}
fn multi() -> impl Iterator<Item = Pixel<TestPixelColor>> {
let line = Line::new(Point::new(0, 1), Point::new(2, 3))
.into_styled(PrimitiveStyle::with_stroke(1u8.into(), 1))
.pixels();
let circle = Circle::new(Point::new(2, 2), 7)
.into_styled(PrimitiveStyle::with_stroke(1u8.into(), 1))
.pixels();
line.chain(circle)
}
#[test]
fn return_from_fn() -> Result<(), core::convert::Infallible> {
let mut display = FakeDisplay {};
let chained = multi();
chained.draw(&mut display)
}