feat: add display UI with splash screen, dashboard, and RSSI sparkline

Implement full SSD1306 OLED display support:
- Splash screen on boot (1.5s) with project name, version, board
- Dashboard showing radio state, config, counters, RSSI/SNR
- RSSI history sparkline (64-sample ring buffer, 2px-wide bars)
- DisplayOn/DisplayOff host commands routed via dedicated channel
- Pure render functions against generic DrawTarget (no hardware coupling)
- Display on/off control bypasses radio task entirely

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
swaitsandClaude Opus 4.6 committed 2026-03-29 20:42:54 -06:00
1 parent 7064110293
commit 3102fc747a
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use embedded_graphics::{
image::ImageRaw,
mock_display::MockDisplay,
mono_font::{mapping::StrGlyphMapping, DecorationDimensions, MonoFont, MonoTextStyle},
pixelcolor::BinaryColor,
prelude::*,
text::{Baseline, Text},
};
const DATA: &[u8] = &[0xAA, 0x55];
#[test]
fn custom_font() {
let mapping = StrGlyphMapping::new("01", 0);
let font = MonoFont {
image: ImageRaw::new(DATA, 8),
character_size: Size::new(2, 2),
character_spacing: 0,
baseline: 0,
strikethrough: DecorationDimensions::default_strikethrough(2),
underline: DecorationDimensions::default_underline(2),
glyph_mapping: &mapping,
};
let character_style = MonoTextStyle::new(&font, BinaryColor::On);
let mut display = MockDisplay::new();
Text::with_baseline("01", Point::zero(), character_style, Baseline::Top)
.draw(&mut display)
.unwrap();
display.assert_pattern(&[
"# # ", //
" # #", //
]);
}