feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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//! Traits for interactions with a processors watchdog timer.
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/// Feeds an existing watchdog to ensure the processor isn't reset. Sometimes
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/// commonly referred to as "kicking" or "refreshing".
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#[cfg(feature = "unproven")]
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pub trait Watchdog {
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/// Triggers the watchdog. This must be done once the watchdog is started
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/// to prevent the processor being reset.
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fn feed(&mut self);
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}
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/// Enables A watchdog timer to reset the processor if software is frozen or
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/// stalled.
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#[cfg(feature = "unproven")]
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pub trait WatchdogEnable {
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/// Unit of time used by the watchdog
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type Time;
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/// Starts the watchdog with a given period, typically once this is done
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/// the watchdog needs to be kicked periodically or the processor is reset.
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fn start<T>(&mut self, period: T)
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where
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T: Into<Self::Time>;
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}
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/// Disables a running watchdog timer so the processor won't be reset.
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#[cfg(feature = "unproven")]
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pub trait WatchdogDisable {
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/// Disables the watchdog
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fn disable(&mut self);
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}
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