feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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/* Copyright 2018 The encode_unicode Developers
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*
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* Licensed under the Apache License, Version 2.0, <LICENSE-APACHE or
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* http://apache.org/licenses/LICENSE-2.0> or the MIT license <LICENSE-MIT or
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* http://opensource.org/licenses/MIT>, at your option. This file may not be
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* copied, modified, or distributed except according to those terms.
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*/
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//! Tests that try all possible values for at least one parameter / byte / unit
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//! of the tested function.
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use std::char;
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extern crate encode_unicode;
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use encode_unicode::*;
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#[test]
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fn from_ascii() {
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for cp in 0u32..256 {
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assert_eq!(Utf8Char::from_ascii(cp as u8).is_ok(), cp & 0x80 == 0);
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if let Ok(u8c) = Utf8Char::from_ascii(cp as u8) {
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assert_eq!(u8c, Utf8Char::from(cp as u8 as char));
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}
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}
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}
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#[test]
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fn from_bmp() {
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for cp in 0u32..0x1_00_00 {
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assert_eq!(
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Utf16Char::from_bmp(cp as u16).ok(),
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char::from_u32(cp).map(|u32c| Utf16Char::from(u32c) )
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);
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}
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}
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