feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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#![warn(
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clippy::default_trait_access,
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clippy::dbg_macro,
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clippy::print_stdout,
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clippy::unimplemented,
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clippy::use_self,
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missing_copy_implementations,
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missing_docs,
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non_snake_case,
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non_upper_case_globals,
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rust_2018_idioms,
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unreachable_pub
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)]
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use enum_as_inner::EnumAsInner;
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pub mod name_collisions {
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#![allow(dead_code, missing_copy_implementations, missing_docs)]
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pub struct Option;
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pub struct Some;
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pub struct None;
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pub struct Result;
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pub struct Ok;
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pub struct Err;
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}
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#[allow(unused_imports)]
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use name_collisions::*;
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#[derive(EnumAsInner)]
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enum UnitVariants {
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Zero,
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One,
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Two,
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}
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#[test]
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fn test_zero_unit() {
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let unit = UnitVariants::Zero;
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assert!(unit.is_zero());
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assert!(!unit.is_one());
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assert!(!unit.is_two());
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}
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#[test]
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fn test_one_unit() {
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let unit = UnitVariants::One;
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assert!(!unit.is_zero());
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assert!(unit.is_one());
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assert!(!unit.is_two());
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}
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#[test]
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fn test_two_unit() {
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let unit = UnitVariants::Two;
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assert!(!unit.is_zero());
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assert!(!unit.is_one());
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assert!(unit.is_two());
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}
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