feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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extern crate hash32;
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use std::hash::Hash;
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use hash32::{FnvHasher, Hasher};
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#[derive(Hash)]
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struct Led {
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state: bool,
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}
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#[derive(Hash)]
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struct Ipv4Addr([u8; 4]);
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#[derive(Hash)]
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struct Generic<T> {
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inner: T,
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}
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fn main() {
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let mut fnv = FnvHasher::default();
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Led { state: true }.hash(&mut fnv);
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Generic { inner: 0 }.hash(&mut fnv);
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Ipv4Addr([127, 0, 0, 1]).hash(&mut fnv);
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println!("{}", fnv.finish32())
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}
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