feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
17624 files changed
+4564928
-38
No files matched your search
Vendored
+37
@@ -0,0 +1,37 @@
|
||||
use crate::Hasher as _;
|
||||
|
||||
const BASIS: u32 = 0x811c9dc5;
|
||||
const PRIME: u32 = 0x1000193;
|
||||
|
||||
/// 32-bit Fowler-Noll-Vo hasher
|
||||
pub struct Hasher {
|
||||
state: u32,
|
||||
}
|
||||
|
||||
impl Default for Hasher {
|
||||
fn default() -> Self {
|
||||
Hasher { state: BASIS }
|
||||
}
|
||||
}
|
||||
|
||||
impl crate::Hasher for Hasher {
|
||||
#[inline]
|
||||
fn finish32(&self) -> u32 {
|
||||
self.state
|
||||
}
|
||||
}
|
||||
|
||||
impl core::hash::Hasher for Hasher {
|
||||
#[inline]
|
||||
fn write(&mut self, bytes: &[u8]) {
|
||||
for byte in bytes {
|
||||
self.state ^= u32::from(*byte);
|
||||
self.state = self.state.wrapping_mul(PRIME);
|
||||
}
|
||||
}
|
||||
|
||||
#[inline]
|
||||
fn finish(&self) -> u64 {
|
||||
self.finish32().into()
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user