feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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macro_rules! droppable {
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() => {
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static COUNT: core::sync::atomic::AtomicI32 = core::sync::atomic::AtomicI32::new(0);
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#[derive(Eq, Ord, PartialEq, PartialOrd)]
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struct Droppable(i32);
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impl Droppable {
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fn new() -> Self {
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COUNT.fetch_add(1, core::sync::atomic::Ordering::Relaxed);
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Droppable(Self::count())
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}
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fn count() -> i32 {
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COUNT.load(core::sync::atomic::Ordering::Relaxed)
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}
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}
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impl Drop for Droppable {
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fn drop(&mut self) {
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COUNT.fetch_sub(1, core::sync::atomic::Ordering::Relaxed);
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}
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}
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};
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}
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