feat: add display UI with splash screen, dashboard, and RSSI sparkline
Implement full SSD1306 OLED display support: - Splash screen on boot (1.5s) with project name, version, board - Dashboard showing radio state, config, counters, RSSI/SNR - RSSI history sparkline (64-sample ring buffer, 2px-wide bars) - DisplayOn/DisplayOff host commands routed via dedicated channel - Pure render functions against generic DrawTarget (no hardware coupling) - Display on/off control bypasses radio task entirely Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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#![feature(test)]
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extern crate test;
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use test::Bencher;
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use indexmap::IndexMap;
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use std::collections::HashMap;
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use std::hash::{Hash, Hasher};
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use std::borrow::Borrow;
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use std::ops::Deref;
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/// Use a consistently seeded Rng for benchmark stability
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fn small_rng() -> fastrand::Rng {
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let seed = u64::from_le_bytes(*b"indexmap");
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fastrand::Rng::with_seed(seed)
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}
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#[derive(PartialEq, Eq, Copy, Clone)]
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#[repr(transparent)]
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pub struct OneShot<T: ?Sized>(pub T);
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impl Hash for OneShot<str> {
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fn hash<H: Hasher>(&self, h: &mut H) {
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h.write(self.0.as_bytes())
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}
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}
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impl<'a, S> From<&'a S> for &'a OneShot<str>
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where
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S: AsRef<str>,
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{
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#[allow(unsafe_code)]
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fn from(s: &'a S) -> Self {
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let s: &str = s.as_ref();
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// SAFETY: OneShot is a `repr(transparent)` wrapper
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unsafe { &*(s as *const str as *const OneShot<str>) }
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}
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}
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impl Hash for OneShot<String> {
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fn hash<H: Hasher>(&self, h: &mut H) {
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h.write(self.0.as_bytes())
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}
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}
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impl Borrow<OneShot<str>> for OneShot<String> {
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fn borrow(&self) -> &OneShot<str> {
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<&OneShot<str>>::from(&self.0)
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}
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}
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impl<T> Deref for OneShot<T> {
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type Target = T;
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fn deref(&self) -> &T {
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&self.0
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}
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}
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fn shuffled_keys<I>(iter: I) -> Vec<I::Item>
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where
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I: IntoIterator,
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{
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let mut v = Vec::from_iter(iter);
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let mut rng = small_rng();
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rng.shuffle(&mut v);
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v
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}
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#[bench]
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fn insert_hashmap_string_10_000(b: &mut Bencher) {
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let c = 10_000;
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b.iter(|| {
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let mut map = HashMap::with_capacity(c);
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for x in 0..c {
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map.insert(x.to_string(), ());
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}
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map
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});
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}
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#[bench]
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fn insert_hashmap_string_oneshot_10_000(b: &mut Bencher) {
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let c = 10_000;
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b.iter(|| {
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let mut map = HashMap::with_capacity(c);
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for x in 0..c {
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map.insert(OneShot(x.to_string()), ());
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}
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map
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});
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}
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#[bench]
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fn insert_indexmap_string_10_000(b: &mut Bencher) {
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let c = 10_000;
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b.iter(|| {
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let mut map = IndexMap::with_capacity(c);
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for x in 0..c {
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map.insert(x.to_string(), ());
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}
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map
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});
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}
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#[bench]
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fn lookup_hashmap_10_000_exist_string(b: &mut Bencher) {
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let c = 10_000;
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let mut map = HashMap::with_capacity(c);
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let keys = shuffled_keys(0..c);
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for &key in &keys {
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map.insert(key.to_string(), 1);
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}
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let lookups = (5000..c).map(|x| x.to_string()).collect::<Vec<_>>();
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b.iter(|| {
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let mut found = 0;
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for key in &lookups {
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found += map.get(key).is_some() as i32;
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}
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found
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});
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}
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#[bench]
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fn lookup_hashmap_10_000_exist_string_oneshot(b: &mut Bencher) {
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let c = 10_000;
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let mut map = HashMap::with_capacity(c);
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let keys = shuffled_keys(0..c);
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for &key in &keys {
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map.insert(OneShot(key.to_string()), 1);
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}
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let lookups = (5000..c)
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.map(|x| OneShot(x.to_string()))
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.collect::<Vec<_>>();
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b.iter(|| {
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let mut found = 0;
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for key in &lookups {
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found += map.get(key).is_some() as i32;
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}
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found
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});
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}
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#[bench]
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fn lookup_indexmap_10_000_exist_string(b: &mut Bencher) {
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let c = 10_000;
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let mut map = IndexMap::with_capacity(c);
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let keys = shuffled_keys(0..c);
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for &key in &keys {
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map.insert(key.to_string(), 1);
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}
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let lookups = (5000..c).map(|x| x.to_string()).collect::<Vec<_>>();
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b.iter(|| {
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let mut found = 0;
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for key in &lookups {
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found += map.get(key).is_some() as i32;
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}
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found
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});
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}
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#[bench]
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fn lookup_indexmap_10_000_exist_string_oneshot(b: &mut Bencher) {
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let c = 10_000;
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let mut map = IndexMap::with_capacity(c);
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let keys = shuffled_keys(0..c);
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for &key in &keys {
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map.insert(OneShot(key.to_string()), 1);
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}
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let lookups = (5000..c)
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.map(|x| OneShot(x.to_string()))
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.collect::<Vec<_>>();
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b.iter(|| {
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let mut found = 0;
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for key in &lookups {
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found += map.get(key).is_some() as i32;
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}
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found
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});
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}
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